Player Matchup

Rama
Rama
 
Rama
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Andy13226
Geb
Level 168
God Stats
13W - 19L
1,246 SR
Queue Stats
158W - 154L
1,465 Elo+
Solo
Tiamat
Tiamat
MaxusMaximus
Tiamat
Level 17
God Stats
1W - 4L
1,300 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Ravana
Ravana
Tuddyburr
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,484 Elo+
Solo
Team Averages
Level 137
1,409 SR
1,498 Elo+

VS

Team Averages
Level 148
1,695 SR
1,635 Elo+
Morgan Le Fay
Morgan Le Fay
Aero96
Morgan Le Fay
Level 148
God Stats
23W - 15L
1,695 SR
Queue Stats
392W - 383L
1,564 Elo+
Solo
Arachne
Arachne
Drelsen
Arachne
Level 154
God Stats
49W - 34L
1,613 SR
Queue Stats
134W - 125L
1,500 Elo+
Solo
Cerberus
Cerberus
FrozenNV
Cerberus
Level 187
God Stats
73W - 33L
1,852 SR
Queue Stats
92W - 43L
1,747 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeAgainstThePro
Ah Muzen Cab
Level 162
God Stats
1W - 0L
1,804 SR
Queue Stats
4W - 0L
1,826 Elo+
Solo
Jormungandr
Jormungandr
UnknownGod4
Jormungandr
Level 87
God Stats
2W - 0L
1,512 SR
Queue Stats
71W - 61L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 5 / 3
9,271
927
10,216
13,279
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
 
Ah Puch
14
1 / 5 / 3
8,549
855
10,119
9,436
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 5
8,806
881
6,773
13,426
9,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiamat
13
0 / 7 / 2
8,288
829
6,221
11,743
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Tuddyburr
Ravana
14
2 / 6 / 3
8,842
884
5,052
11,395
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aero96
Morgan Le Fay
17
13 / 0 / 9
11,452
1,145
15,481
5,032
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Drelsen
Arachne
16
5 / 2 / 9
10,039
1,004
7,408
9,033
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
FrozenNV
Cerberus
17
5 / 0 / 15
11,272
1,127
9,820
13,183
9,360
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
MeAgainstThePro
Ah Muzen Cab
16
4 / 2 / 15
10,290
1,029
10,375
9,332
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
UnknownGod4
Jormungandr
14
0 / 4 / 15
8,993
899
10,378
14,534
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
27
27
Deaths
8
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
3
1.3
L
Ah Puch
 
Ah Puch
1
5
3
0.5
W
Morgan Le Fay
Aero96
Morgan Le Fay
13
0
9
17.5
L
0
4
5
0.63
W
Arachne
Drelsen
Arachne
5
2
9
4.75
W
Cerberus
FrozenNV
Cerberus
5
0
15
12.5
L
Tiamat
0
7
2
0.14
W
Ah Muzen Cab
MeAgainstThePro
Ah Muzen Cab
4
2
15
5.75
L
Ravana
Tuddyburr
Ravana
2
6
3
0.58
W
Jormungandr
UnknownGod4
Jormungandr
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
53,462
59,279
Taken
51,114
27,032
Mitigated
34,496
9,518
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,216
8,018
0
1,438
13,279
4,536
0
5,836
7,350
0
31,400
L
Ah Puch
 
Ah Puch
10,119
213
0
1,569
9,436
2,684
0
5,140
4,149
25,939
0
W
Morgan Le Fay
Aero96
Morgan Le Fay
15,481
972
0
1,069
5,032
2,063
1,334
2,399
2,343
41,285
0
L
6,773
1,061
2,205
2,883
13,426
9,986
0
7,430
5,743
15,276
0
W
Arachne
Drelsen
Arachne
7,408
5,464
0
1,889
9,033
5,529
400
2,915
5,738
0
20,425
W
Cerberus
FrozenNV
Cerberus
9,820
543
1,657
4,668
13,183
9,360
0
5,954
6,339
42,515
1,438
L
Tiamat
6,221
480
0
618
11,743
5,698
0
8,338
3,356
18,736
0
W
Ah Muzen Cab
MeAgainstThePro
Ah Muzen Cab
10,375
2,852
0
719
9,332
3,418
3,135
2,659
6,403
0
38,021
L
Ravana
Tuddyburr
Ravana
5,052
825
0
805
11,395
4,128
0
6,869
4,284
0
24,004
W
Jormungandr
UnknownGod4
Jormungandr
10,378
2,541
0
731
14,534
14,126
0
6,609
7,178
16,780
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
52,046
218
Minions Killed
307
0
Camps Cleared
0
979,930
Distance Traveled
1,192,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,271
927
49
5
0
187,687
0
L
Ah Puch
8,549
855
48
5
0
200,682
0
W
Morgan Le Fay
11,452
1,145
69
7
0
266,937
0
L
Geb
8,806
881
17
2
0
209,437
0
W
Arachne
10,039
1,004
36
4
0
220,083
0
W
Cerberus
11,272
1,127
114
11
0
249,811
0
L
Tiamat
8,288
829
40
4
0
193,124
0
W
Ah Muzen Cab
10,290
1,029
71
7
0
227,441
0
L
Ravana
8,842
884
64
6
0
189,000
0
W
Jormungandr
8,993
899
17
2
0
228,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role