Player Matchup

Medusa
Medusa
Platinum I
Ftf Koolaid
Medusa
Platinum I
Level 86
God Stats
5W - 1L
1,726 SR
Queue Stats
37W - 12L
2,125 MMR
Party 1
Vulcan
Vulcan
Platinum IV
ManaChalice
Vulcan
Platinum IV
Level 157
God Stats
52W - 35L
1,646 SR
Queue Stats
271W - 250L
1,684 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
SomeRandomHoboLA
Jormungandr
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,484 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,624 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,737 SR
1,744 MMR
Neith
Neith
Platinum IV
BajaSTI
Neith
Platinum IV
Level 205
God Stats
2W - 1L
1,868 SR
Queue Stats
616W - 618L
1,745 MMR
Solo
Athena
Athena
Gold I
Drizzit98961
Athena
Gold I
Level 105
God Stats
6W - 8L
1,514 SR
Queue Stats
222W - 252L
1,703 MMR
Party 2
Thoth
Thoth
Platinum V
FB-Tonster362
Thoth
Platinum V
Level 154
God Stats
7W - 6L
1,827 SR
Queue Stats
173W - 191L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 0 / 7
9,194
919
8,796
6,697
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
16
5 / 1 / 4
9,124
912
8,385
3,148
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SomeRandomHoboLA
Jormungandr
15
2 / 0 / 8
8,579
858
4,774
9,239
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaAchillesCthulhuMulanSerqet

VS

Bans
DiscordiaAtlasBacchusCharonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BajaSTI
Neith
14
0 / 2 / 1
7,555
756
6,564
7,836
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
0 / 4 / 0
7,002
700
2,417
9,274
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 1
7,594
759
3,498
6,377
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
0
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BajaSTI
Neith
0
2
1
0.25
L
Athena
0
4
0
0
L
0
4
1
0.13
W
Medusa
3
0
7
6.5
W
Vulcan
5
1
4
7
W
Jormungandr
SomeRandomHoboLA
Jormungandr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
12,479
19,084
Taken
23,487
10,536
Mitigated
10,732
1,927
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BajaSTI
Neith
6,564
1,493
0
1,627
7,836
2,283
184
4,433
2,870
0
29,273
L
Athena
2,417
239
0
500
9,274
6,851
0
5,088
3,612
6,975
213
L
3,498
94
0
690
6,377
1,598
0
2,378
3,806
27,466
100
W
Medusa
8,796
2,329
0
730
6,697
2,065
1,178
1,452
4,993
0
33,798
W
Vulcan
8,385
143
0
410
3,148
941
408
662
2,358
32,149
754
W
Jormungandr
SomeRandomHoboLA
Jormungandr
4,774
932
0
787
9,239
7,530
88
2,592
5,967
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
22,151
152
Minions Killed
140
0
Camps Cleared
0
650,948
Distance Traveled
582,056
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,555
756
67
7
0
213,740
0
L
Athena
7,002
700
11
1
0
200,998
0
L
Thoth
7,594
759
62
6
0
167,318
0
W
Medusa
9,194
919
58
6
0
201,360
0
W
Vulcan
9,124
912
56
6
0
237,603
2
W
Jormungandr
8,579
858
38
4
0
211,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role