Player Matchup

Chaac
Chaac
A Nakano A
Chaac
Level 107
God Stats
4W - 3L
1,522 SR
Queue Stats
25W - 25L
1,415 Elo+
Party 2
Vulcan
Vulcan
PoutineJesus
Vulcan
Level 147
God Stats
4W - 1L
1,601 SR
Queue Stats
102W - 118L
1,433 Elo+
Party 2
Fafnir
Fafnir
Seymore009
Fafnir
Level 134
God Stats
6W - 3L
1,533 SR
Queue Stats
107W - 112L
1,443 Elo+
Party 2
Neith
Neith
kira_1093
Neith
Level 67
God Stats
138W - 134L
1,501 SR
Queue Stats
233W - 220L
1,439 Elo+
Party 3
Arachne
Arachne
mr_octavius
Arachne
Level 121
God Stats
25W - 29L
1,412 SR
Queue Stats
407W - 432L
1,449 Elo+
Party 3
Team Averages
Level 115
1,514 SR
1,436 Elo+

VS

Team Averages
Level 100
1,559 SR
1,454 Elo+
Loki
Loki
ByKing-s
Loki
Level 69
God Stats
5W - 6L
1,474 SR
Queue Stats
34W - 59L
1,364 Elo+
Party 1
Yemoja
Yemoja
ByTrade-s
Yemoja
Level 120
God Stats
0W - 2L
1,503 SR
Queue Stats
223W - 251L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
DoritosGaming_
Danzaburou
Level 104
God Stats
61W - 46L
1,537 SR
Queue Stats
143W - 167L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Toxiic_Baddy
Nu Wa
Level 87
God Stats
17W - 10L
1,735 SR
Queue Stats
175W - 149L
1,580 Elo+
Solo
Hercules
Hercules
xSmil07
Hercules
Level 118
God Stats
10W - 6L
1,545 SR
Queue Stats
177W - 211L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 0 / 1
4,015
803
1,722
3,781
2,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
7
1 / 0 / 0
4,125
825
1,417
1,994
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Seymore009
Fafnir
6
1 / 0 / 0
4,211
842
691
2,273
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
kira_1093
Neith
6
0 / 0 / 1
3,597
719
1,525
2,651
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mr_octavius
Arachne
6
1 / 0 / 0
3,647
729
482
4,024
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
2
0 / 0 / 0
2,598
520
0
244
37
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
ByTrade-s
Yemoja
7
0 / 1 / 0
2,911
582
1,045
3,849
1,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DoritosGaming_
Danzaburou
1
0 / 0 / 0
2,510
502
0
63
9
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,526
705
1,918
2,640
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xSmil07
Hercules
7
0 / 1 / 0
3,754
751
2,033
4,762
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
1
0.5
L
Loki
0
0
0
0
L
Yemoja
ByTrade-s
Yemoja
0
1
0
0
L
Danzaburou
DoritosGaming_
Danzaburou
0
0
0
0
W
Vulcan
1
0
0
1
W
Fafnir
Seymore009
Fafnir
1
0
0
1
L
0
1
0
0
W
Neith
kira_1093
Neith
0
0
1
0.5
W
Arachne
mr_octavius
Arachne
1
0
0
1
L
Hercules
xSmil07
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,837
Damage
4,996
14,723
Taken
11,558
6,242
Mitigated
3,823
8,123
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,722
388
0
2,591
3,781
2,280
0
84
3,697
0
20,955
L
Loki
0
0
0
201
244
37
0
0
244
0
1,176
L
Yemoja
ByTrade-s
Yemoja
1,045
187
0
1,045
3,849
1,594
0
664
3,185
7,325
0
L
Danzaburou
DoritosGaming_
Danzaburou
0
0
0
0
63
9
0
0
63
0
0
W
Vulcan
1,417
141
0
500
1,994
497
0
1,401
593
20,678
0
W
Fafnir
Seymore009
Fafnir
691
60
0
979
2,273
1,840
2
520
1,753
8,271
1,653
L
1,918
799
0
670
2,640
597
0
1,417
1,223
18,187
0
W
Neith
kira_1093
Neith
1,525
275
0
1,422
2,651
614
291
697
1,954
0
22,823
W
Arachne
mr_octavius
Arachne
482
422
0
2,631
4,024
1,011
0
261
3,763
0
14,349
L
Hercules
xSmil07
Hercules
2,033
671
0
1,861
4,762
1,586
0
0
4,762
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,595
Gold Earned
15,299
172
Minions Killed
91
0
Camps Cleared
0
538,580
Distance Traveled
326,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,015
803
40
8
0
112,744
0
L
Loki
2,598
520
5
1
0
21,270
0
L
Yemoja
2,911
582
10
2
0
91,372
0
L
Danzaburou
2,510
502
0
0
0
12,974
0
W
Vulcan
4,125
825
37
7
0
104,729
0
W
Fafnir
4,211
842
13
3
0
113,275
0
L
Nu Wa
3,526
705
37
7
0
99,259
0
W
Neith
3,597
719
41
8
0
98,350
0
W
Arachne
3,647
729
41
8
0
109,482
0
L
Hercules
3,754
751
39
8
0
101,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role