Player Matchup

Thanatos
Thanatos
Battlehardt
Thanatos
Level 240
God Stats
7W - 7L
1,741 SR
Queue Stats
659W - 644L
1,511 Elo+
Party 2
Neith
Neith
MGKPUSESPLSH
Neith
Level 262
God Stats
19W - 31L
1,356 SR
Queue Stats
739W - 722L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
Mastah Nut
Aphrodite
Level 154
God Stats
2W - 0L
1,795 SR
Queue Stats
142W - 156L
1,547 Elo+
Party 2
Discordia
Discordia
o11pm
Discordia
Level 113
God Stats
6W - 4L
1,599 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 2
Sol
Sol
squanchy024
Sol
Level 120
God Stats
43W - 30L
1,618 SR
Queue Stats
158W - 148L
1,560 Elo+
Solo
Team Averages
Level 178
1,622 SR
1,524 Elo+

VS

Team Averages
Level 96
1,558 SR
1,525 Elo+
Nu Wa
Nu Wa
BelBroChyll
Nu Wa
Level 137
God Stats
0W - 2L
1,613 SR
Queue Stats
15W - 25L
1,346 Elo+
Party 1
Achilles
Achilles
CarryChariot
Achilles
Level 126
God Stats
0W - 2L
1,429 SR
Queue Stats
30W - 27L
1,763 Elo+
Party 1
Bastet
Bastet
Ogmudbone220
Bastet
Level 29
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Space8229
Bacchus
Level 118
God Stats
1W - 3L
1,466 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Syrinium
Ah Muzen Cab
Level 69
God Stats
4W - 7L
1,442 SR
Queue Stats
295W - 305L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Battlehardt
Thanatos
16
12 / 0 / 7
9,649
603
11,584
13,486
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
6 / 0 / 12
9,823
614
14,938
9,011
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Mastah Nut
Aphrodite
13
2 / 0 / 13
8,582
536
3,308
14,117
9,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
o11pm
Discordia
14
4 / 1 / 8
8,070
504
6,019
7,273
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 8
9,615
601
10,635
12,066
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,359
460
13,184
7,770
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CarryChariot
Achilles
11
1 / 6 / 0
6,899
431
7,975
16,973
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
12
0 / 5 / 0
6,776
424
4,114
12,695
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Space8229
Bacchus
11
0 / 5 / 1
6,774
423
6,373
12,148
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Syrinium
Ah Muzen Cab
11
0 / 7 / 0
6,843
428
6,323
12,869
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
27
Kills
2
2
Deaths
27
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Battlehardt
Thanatos
12
0
7
15.5
L
1
4
1
0.38
L
Achilles
CarryChariot
Achilles
1
6
0
0.17
W
6
0
12
12
W
Aphrodite
Mastah Nut
Aphrodite
2
0
13
8.5
L
Bastet
0
5
0
0
L
Bacchus
Space8229
Bacchus
0
5
1
0.1
L
Ah Muzen Cab
Syrinium
Ah Muzen Cab
0
7
0
0
W
Discordia
o11pm
Discordia
4
1
8
8
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,484
Damage
37,969
55,953
Taken
62,455
25,339
Mitigated
34,129
38,924
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Battlehardt
Thanatos
11,584
2,499
0
10,519
13,486
5,988
0
2,970
10,102
0
73,571
L
13,184
4,033
0
736
7,770
2,276
162
2,613
5,157
54,762
0
L
Achilles
CarryChariot
Achilles
7,975
1,118
0
4,194
16,973
13,849
0
8,127
8,846
0
37,020
W
14,938
4,287
0
2,922
9,011
3,797
947
2,070
6,770
0
85,902
W
Aphrodite
Mastah Nut
Aphrodite
3,308
455
7,344
8,599
14,117
9,699
0
6,690
6,892
24,769
1,079
L
Bastet
4,114
658
0
2,185
12,695
4,461
19
2,403
10,292
0
53,338
L
Bacchus
Space8229
Bacchus
6,373
310
0
1,856
12,148
10,132
0
4,566
7,582
26,521
0
L
Ah Muzen Cab
Syrinium
Ah Muzen Cab
6,323
1,412
0
1,703
12,869
3,411
0
1,563
11,306
0
47,696
W
Discordia
o11pm
Discordia
6,019
180
0
1,494
7,273
1,944
0
4,011
2,831
52,607
2,116
W
10,635
4,534
0
8,046
12,066
3,911
1,259
2,304
8,853
65,386
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
34,651
555
Minions Killed
387
0
Camps Cleared
0
1,568,436
Distance Traveled
1,570,352
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,649
603
108
7
0
382,816
4
L
Nu Wa
7,359
460
108
7
0
303,158
0
L
Achilles
6,899
431
68
4
0
289,703
0
W
Neith
9,823
614
149
9
0
294,779
5
W
Aphrodite
8,582
536
54
3
0
301,023
2
L
Bastet
6,776
424
95
6
0
352,176
0
L
Bacchus
6,774
423
28
2
0
306,606
3
L
Ah Muzen Cab
6,843
428
88
6
0
318,709
2
W
Discordia
8,070
504
97
6
0
310,402
4
W
Sol
9,615
601
147
9
0
279,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role