Player Matchup

Poseidon
Poseidon
OspTwizted
Poseidon
Level 121
God Stats
5W - 1L
1,627 SR
Queue Stats
166W - 155L
1,499 Elo+
Solo
Sobek
Sobek
SCARFACE 34Xx
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 2
Nemesis
Nemesis
flaccidinator
Nemesis
Level 128
God Stats
4W - 1L
1,517 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 2
Team Averages
Level 123
1,548 SR
1,455 Elo+

VS

Team Averages
Level 94
1,533 SR
1,342 Elo+
Ymir
Ymir
ATS BAIZA
Ymir
Level 116
God Stats
9W - 8L
1,598 SR
Queue Stats
101W - 125L
1,428 Elo+
Party 1
Fenrir
Fenrir
Kingda1313
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,444 Elo+
Party 1
Zeus
Zeus
jamo1234
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OspTwizted
Poseidon
15
9 / 1 / 8
9,703
970
10,992
4,389
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 8
8,066
807
3,376
5,768
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
16
10 / 0 / 11
10,434
1,043
11,962
7,568
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 2
7,189
719
5,239
12,870
9,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Kingda1313
Fenrir
11
2 / 7 / 1
7,139
714
5,154
11,869
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
9
0 / 9 / 0
6,334
633
616
7,836
1,859
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
2
3
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
L
Fenrir
Kingda1313
Fenrir
2
7
1
0.36
W
Poseidon
OspTwizted
Poseidon
9
1
8
13
W
2
2
8
3
W
Nemesis
10
0
11
15.5
L
Zeus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
11,009
17,725
Taken
32,575
9,279
Mitigated
16,186
2,543
Healing
497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,239
1,164
0
230
12,870
9,936
0
7,290
5,474
15,580
0
L
Fenrir
Kingda1313
Fenrir
5,154
954
0
267
11,869
4,391
0
3,734
7,969
0
13,784
W
Poseidon
OspTwizted
Poseidon
10,992
1,546
0
719
4,389
1,289
1,504
1,797
2,592
34,524
0
W
3,376
281
0
890
5,768
4,111
0
2,401
3,367
8,690
2,117
W
Nemesis
11,962
5,423
0
934
7,568
3,879
1,327
1,721
5,847
0
30,906
L
Zeus
616
446
0
0
7,836
1,859
0
2,844
4,948
6,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
20,662
105
Minions Killed
53
0
Camps Cleared
0
534,328
Distance Traveled
421,713
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,189
719
23
2
0
137,690
0
L
Fenrir
7,139
714
14
1
0
169,835
2
W
Poseidon
9,703
970
41
4
0
183,142
3
W
Sobek
8,066
807
24
2
0
143,243
0
W
Nemesis
10,434
1,043
40
4
0
207,943
0
L
Zeus
6,334
633
16
2
0
114,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role