Player Matchup

Hades
Hades
BigOiledlatina
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,390 Elo+
Party 1
Chiron
Chiron
PainDaMane
Chiron
Level 147
God Stats
7W - 6L
1,478 SR
Queue Stats
189W - 182L
1,461 Elo+
Solo
Horus
Horus
RoobIV
Horus
Level 117
God Stats
3W - 2L
1,470 SR
Queue Stats
52W - 61L
1,516 Elo+
Party 1
Nemesis
Nemesis
SexyyRedd
Nemesis
Level 56
God Stats
5W - 2L
1,632 SR
Queue Stats
133W - 126L
1,585 Elo+
Party 1
Thoth
Thoth
clãy
Thoth
Level 158
God Stats
1W - 3L
1,583 SR
Queue Stats
138W - 134L
1,596 Elo+
Party 1
Team Averages
Level 111
1,533 SR
1,510 Elo+

VS

Team Averages
Level 127
1,615 SR
1,547 Elo+
Bacchus
Bacchus
BIGtimey
Bacchus
Level 143
God Stats
3W - 1L
1,828 SR
Queue Stats
77W - 60L
1,591 Elo+
Party 2
Anhur
Anhur
NJtheNBK
Anhur
Level 128
God Stats
6W - 6L
1,494 SR
Queue Stats
85W - 91L
1,520 Elo+
Party 2
Ravana
Ravana
VesperalLamb
Ravana
Level 97
God Stats
73W - 70L
1,575 SR
Queue Stats
359W - 313L
1,579 Elo+
Solo
Cthulhu
Cthulhu
XenoAustin
Cthulhu
Level 144
God Stats
2W - 2L
1,679 SR
Queue Stats
125W - 104L
1,592 Elo+
Solo
Kukulkan
Kukulkan
woahrich
Kukulkan
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 72L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,996
600
3,626
5,797
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
PainDaMane
Chiron
12
0 / 0 / 3
5,862
586
1,931
4,521
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
RoobIV
Horus
10
1 / 0 / 6
5,668
567
2,816
6,322
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SexyyRedd
Nemesis
11
4 / 2 / 1
6,578
658
7,459
9,766
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
clãy
Thoth
11
4 / 0 / 4
5,906
591
5,515
5,271
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGtimey
Bacchus
7
0 / 1 / 0
4,950
495
4,693
6,767
5,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
NJtheNBK
Anhur
11
0 / 2 / 0
5,834
583
1,292
5,295
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
11
1 / 2 / 1
5,814
581
3,730
6,212
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
XenoAustin
Cthulhu
10
1 / 2 / 1
6,130
613
5,771
10,434
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
woahrich
Kukulkan
9
0 / 4 / 0
5,414
541
2,862
4,622
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BIGtimey
Bacchus
0
1
0
0
W
2
0
3
3.5
L
Anhur
NJtheNBK
Anhur
0
2
0
0
W
Chiron
PainDaMane
Chiron
0
0
3
1.5
W
Horus
RoobIV
Horus
1
0
6
4
W
Nemesis
SexyyRedd
Nemesis
4
2
1
2.25
L
Ravana
1
2
1
0.75
L
Cthulhu
XenoAustin
Cthulhu
1
2
1
0.75
W
Thoth
clãy
Thoth
4
0
4
6
L
Kukulkan
woahrich
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
18,348
31,677
Taken
33,330
13,197
Mitigated
16,436
14,854
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BIGtimey
Bacchus
4,693
698
0
2,658
6,767
5,739
0
1,136
5,631
15,115
1,014
W
3,626
318
175
3,408
5,797
2,848
0
2,115
3,674
32,592
0
L
Anhur
NJtheNBK
Anhur
1,292
1,154
0
2,633
5,295
1,407
0
1,000
4,295
0
45,404
W
Chiron
PainDaMane
Chiron
1,931
657
358
1,868
4,521
1,365
112
1,711
2,810
0
47,870
W
Horus
RoobIV
Horus
2,816
964
772
2,948
6,322
4,191
0
3,051
3,209
0
15,425
W
Nemesis
SexyyRedd
Nemesis
7,459
2,506
0
3,134
9,766
3,385
0
3,206
6,002
943
38,551
L
Ravana
3,730
946
0
3,250
6,212
2,108
0
2,045
4,167
0
41,299
L
Cthulhu
XenoAustin
Cthulhu
5,771
408
0
2,630
10,434
5,978
0
2,503
7,931
31,125
1,607
W
Thoth
clãy
Thoth
5,515
301
0
2,191
5,271
1,408
0
2,063
3,104
41,071
1,855
L
Kukulkan
woahrich
Kukulkan
2,862
598
0
696
4,622
1,204
0
2,774
1,848
34,507
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
28,142
323
Minions Killed
346
0
Camps Cleared
0
1,118,489
Distance Traveled
1,027,465
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,950
495
11
1
0
214,259
1
W
Hades
5,996
600
74
7
0
215,045
0
L
Anhur
5,834
583
98
10
0
183,568
2
W
Chiron
5,862
586
82
8
0
206,504
0
W
Horus
5,668
567
30
3
0
227,624
0
W
Nemesis
6,578
658
70
7
0
226,660
2
L
Ravana
5,814
581
82
8
0
239,998
0
L
Cthulhu
6,130
613
78
8
0
201,383
0
W
Thoth
5,906
591
67
7
0
242,656
0
L
Kukulkan
5,414
541
77
8
0
188,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role