Player Matchup

He Bo
He Bo
JimothyBunion
He Bo
Level 111
God Stats
7W - 1L
1,710 SR
Queue Stats
327W - 284L
1,496 Elo+
Party 1
Kali
Kali
Nedaq
Kali
Level 92
God Stats
6W - 6L
1,617 SR
Queue Stats
124W - 109L
1,512 Elo+
Party 1
Atlas
Atlas
Phsychotix
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,512 Elo+
Party 3
Apollo
Apollo
Tylerizfun
Apollo
Level 17
God Stats
3W - 2L
1,608 SR
Queue Stats
12W - 9L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
lII-Nyx-IIl
Sun Wukong
Level 206
God Stats
13W - 8L
1,659 SR
Queue Stats
406W - 467L
1,479 Elo+
Party 3
Team Averages
Level 99
1,619 SR
1,524 Elo+

VS

Team Averages
Level 132
1,570 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DerivedCraft
Chronos
Level 156
God Stats
13W - 6L
1,763 SR
Queue Stats
368W - 340L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Kirkmanator2
Gilgamesh
Level 156
God Stats
82W - 61L
1,588 SR
Queue Stats
706W - 675L
1,568 Elo+
Party 2
Anubis
Anubis
ThaBeast0208
Anubis
Level 42
God Stats
6W - 3L
1,413 SR
Queue Stats
30W - 26L
1,547 Elo+
Party 2
Ravana
Ravana
thefullmunty
Ravana
Level 147
God Stats
4W - 2L
1,583 SR
Queue Stats
75W - 106L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,001
800
2,072
2,745
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
Nedaq
Kali
6
1 / 2 / 0
3,537
707
967
3,504
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atlas
2
0 / 3 / 0
2,875
575
721
3,847
1,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Tylerizfun
Apollo
5
0 / 2 / 0
3,236
647
1,267
3,739
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lII-Nyx-IIl
Sun Wukong
7
0 / 0 / 0
4,085
817
2,571
4,953
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 0
3,645
729
1,970
4,337
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chronos
DerivedCraft
Chronos
7
1 / 0 / 4
4,105
821
2,784
1,134
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Kirkmanator2
Gilgamesh
6
4 / 0 / 2
4,496
899
2,839
4,078
1,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
7
1 / 1 / 2
3,727
745
1,467
2,275
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ravana
7
2 / 1 / 0
3,736
747
653
3,013
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
W
Chronos
DerivedCraft
Chronos
1
0
4
3
L
1
1
1
1.5
W
Gilgamesh
Kirkmanator2
Gilgamesh
4
0
2
5
L
Kali
Nedaq
Kali
1
2
0
0.5
L
Atlas
0
3
0
0
W
Anubis
1
1
2
2
L
Apollo
Tylerizfun
Apollo
0
2
0
0
L
Sun Wukong
lII-Nyx-IIl
Sun Wukong
0
0
0
0
W
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,598
Damage
9,713
18,788
Taken
14,837
4,877
Mitigated
4,519
5,290
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,970
1,318
0
2,556
4,337
939
0
0
4,337
0
19,530
W
Chronos
DerivedCraft
Chronos
2,784
875
0
460
1,134
349
0
312
822
20,763
0
L
2,072
222
0
337
2,745
356
0
874
1,871
19,473
0
W
Gilgamesh
Kirkmanator2
Gilgamesh
2,839
1,186
0
1,324
4,078
1,597
0
562
3,516
0
11,706
L
Kali
Nedaq
Kali
967
646
0
1,381
3,504
734
0
647
2,833
0
13,920
L
Atlas
721
495
357
407
3,847
1,031
0
1,130
2,593
3,609
0
W
Anubis
1,467
52
0
57
2,275
860
0
1,566
709
13,602
332
L
Apollo
Tylerizfun
Apollo
1,267
728
0
1,098
3,739
795
0
1,155
2,351
0
11,683
L
Sun Wukong
lII-Nyx-IIl
Sun Wukong
2,571
196
0
1,710
4,953
1,961
0
0
4,953
0
24,293
W
Ravana
653
201
0
1,802
3,013
774
0
353
2,660
0
15,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,734
Gold Earned
19,709
144
Minions Killed
161
0
Camps Cleared
0
539,549
Distance Traveled
573,096
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,645
729
41
8
0
97,252
0
W
Chronos
4,105
821
32
6
0
109,745
0
L
He Bo
4,001
800
39
8
0
111,779
0
W
Gilgamesh
4,496
899
28
6
0
129,307
1
L
Kali
3,537
707
32
6
0
135,716
0
L
Atlas
2,875
575
3
1
0
65,016
1
W
Anubis
3,727
745
25
5
0
114,635
0
L
Apollo
3,236
647
25
5
0
106,676
0
L
Sun Wukong
4,085
817
45
9
0
120,362
0
W
Ravana
3,736
747
35
7
0
122,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role