Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bento420
Danzaburou
Level 105
God Stats
7W - 5L
1,609 SR
Queue Stats
25W - 27L
1,525 Elo+
Solo
Cthulhu
Cthulhu
CosmicTamales
Cthulhu
Level 133
God Stats
4W - 6L
1,541 SR
Queue Stats
152W - 126L
1,500 Elo+
Solo
Odin
Odin
Pope__Francis98
Odin
Level 78
God Stats
5W - 5L
1,557 SR
Queue Stats
20W - 33L
1,385 Elo+
Solo
Bellona
Bellona
ShardDelum
Bellona
Level 138
God Stats
11W - 16L
1,347 SR
Queue Stats
93W - 94L
1,434 Elo+
Solo
Team Averages
Level 112
1,511 SR
1,469 Elo+

VS

Team Averages
Level 129
1,507 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PepinVio
Artemis
Level 149
God Stats
3W - 3L
1,383 SR
Queue Stats
142W - 133L
1,552 Elo+
Solo
Chaac
Chaac
jebusvidaurri
Chaac
Level 79
God Stats
14W - 8L
1,655 SR
Queue Stats
123W - 115L
1,417 Elo+
Solo
Bake Kujira
Bake Kujira
lobo51
Bake Kujira
Level 123
God Stats
14W - 11L
1,499 SR
Queue Stats
157W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 1
5,841
531
2,392
5,936
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bento420
Danzaburou
10
1 / 4 / 0
5,685
517
3,894
8,915
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
1 / 2 / 1
5,156
469
4,082
8,232
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 1
5,737
522
3,113
9,017
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
ShardDelum
Bellona
10
2 / 3 / 1
5,558
505
3,784
10,629
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 0
6,776
616
4,235
3,996
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
 
Nu Wa
11
1 / 1 / 5
6,089
554
8,534
3,516
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PepinVio
Artemis
12
5 / 1 / 1
7,153
650
6,374
6,774
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 2
5,952
541
3,664
8,881
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
lobo51
Bake Kujira
12
2 / 1 / 1
7,118
647
6,989
8,642
8,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
Zeus
 
Zeus
3
0
0
3
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Danzaburou
Bento420
Danzaburou
1
4
0
0.25
L
Cthulhu
1
2
1
0.75
W
Artemis
PepinVio
Artemis
5
1
1
5.5
L
0
1
1
0.5
L
Bellona
ShardDelum
Bellona
2
3
1
0.83
W
1
1
2
2
W
Bake Kujira
lobo51
Bake Kujira
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
29,796
42,729
Taken
31,809
20,180
Mitigated
17,912
9,902
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,392
288
0
1,250
5,936
1,831
0
3,319
2,457
38,854
0
W
Zeus
 
Zeus
4,235
173
0
387
3,996
1,080
0
2,057
1,785
42,550
423
W
Nu Wa
 
Nu Wa
8,534
1,434
183
218
3,516
993
563
1,310
2,046
31,001
946
L
Danzaburou
Bento420
Danzaburou
3,894
1,337
0
1,010
8,915
2,746
66
2,308
6,241
0
41,864
L
Cthulhu
4,082
62
118
1,059
8,232
5,259
0
3,348
4,442
27,099
60
W
Artemis
PepinVio
Artemis
6,374
1,816
0
1,212
6,774
1,935
265
875
5,770
0
44,962
L
3,113
909
0
1,497
9,017
5,215
0
5,571
3,314
0
38,875
L
Bellona
ShardDelum
Bellona
3,784
1,979
0
4,968
10,629
5,129
15
3,374
7,103
0
33,118
W
3,664
632
0
2,734
8,881
5,264
0
1,683
7,092
0
44,517
W
Bake Kujira
lobo51
Bake Kujira
6,989
3,025
0
2,190
8,642
8,640
656
0
8,642
47,535
3,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
33,088
328
Minions Killed
377
0
Camps Cleared
0
1,132,158
Distance Traveled
1,068,999
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,841
531
96
9
0
213,242
2
W
Zeus
6,776
616
87
8
0
225,935
1
W
Nu Wa
6,089
554
48
4
0
206,322
0
L
Danzaburou
5,685
517
72
7
0
207,805
0
L
Cthulhu
5,156
469
46
4
0
234,337
3
W
Artemis
7,153
650
82
7
0
207,926
2
L
Odin
5,737
522
66
6
0
233,811
6
L
Bellona
5,558
505
48
4
0
242,963
2
W
Chaac
5,952
541
71
6
0
233,703
0
W
Bake Kujira
7,118
647
89
8
0
195,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role