Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlejoSKN
Danzaburou
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
17W - 22L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
Elcachacabros69
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 1
Pele
Pele
LightShooter
Pele
Level 123
God Stats
4W - 7L
1,597 SR
Queue Stats
177W - 184L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
xdylanxd
Kuzenbo
Level 15
God Stats
1W - 1L
1,438 SR
Queue Stats
2W - 11L
1,195 Elo+
Party 1
Team Averages
Level 78
1,508 SR
1,402 Elo+

VS

Team Averages
Level 109
1,652 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
II_d2ka_II
Geb
Level 70
God Stats
3W - 0L
1,560 SR
Queue Stats
63W - 69L
1,465 Elo+
Solo
He Bo
He Bo
SIRSPIKE2
He Bo
Level 99
God Stats
5W - 2L
1,811 SR
Queue Stats
37W - 36L
1,524 Elo+
Solo
Chiron
Chiron
SpeedaDeamon
Chiron
Level 145
God Stats
7W - 1L
1,505 SR
Queue Stats
110W - 94L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whinge
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,884 SR
Queue Stats
52W - 44L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 6 / 0
5,548
504
4,119
12,613
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
AlejoSKN
Danzaburou
8
0 / 3 / 2
4,824
439
3,703
6,383
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Elcachacabros69
The Morrigan
11
1 / 3 / 4
5,971
543
2,733
5,748
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 1
7,091
645
6,218
7,793
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
xdylanxd
Kuzenbo
8
0 / 0 / 0
4,408
401
1,478
5,154
4,237
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 1 / 4
5,825
530
2,573
7,381
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,716
429
2,729
6,808
4,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
SIRSPIKE2
He Bo
12
4 / 3 / 2
7,311
665
5,495
7,852
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
3 / 1 / 0
6,525
593
6,806
5,220
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
whinge
Ah Muzen Cab
13
6 / 0 / 1
7,918
720
7,842
8,759
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
13
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
0
0
W
Fenrir
 
Fenrir
0
1
4
2
L
Danzaburou
AlejoSKN
Danzaburou
0
3
2
0.33
L
The Morrigan
Elcachacabros69
The Morrigan
1
3
4
1
W
0
2
0
0
L
6
1
1
6.5
W
He Bo
SIRSPIKE2
He Bo
4
3
2
1.67
W
Chiron
3
1
0
3
W
Ah Muzen Cab
whinge
Ah Muzen Cab
6
0
1
6.5
L
Kuzenbo
xdylanxd
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
25,445
37,691
Taken
36,020
16,458
Mitigated
15,614
12,402
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,119
1,782
0
4,658
12,613
6,161
0
980
10,938
0
37,987
W
Fenrir
 
Fenrir
2,573
433
0
2,640
7,381
2,899
0
518
6,863
0
36,531
L
Danzaburou
AlejoSKN
Danzaburou
3,703
1,036
0
1,639
6,383
1,823
0
519
5,864
0
24,469
L
The Morrigan
Elcachacabros69
The Morrigan
2,733
736
0
328
5,748
1,737
0
4,433
1,060
25,252
2,612
W
2,729
112
0
167
6,808
4,340
203
1,212
5,596
16,397
2,250
L
6,218
1,601
0
4,595
7,793
2,500
0
855
6,861
0
48,766
W
He Bo
SIRSPIKE2
He Bo
5,495
218
0
3,321
7,852
2,134
0
1,622
6,230
49,196
2,055
W
Chiron
6,806
1,949
608
1,947
5,220
1,590
509
342
4,878
0
48,832
W
Ah Muzen Cab
whinge
Ah Muzen Cab
7,842
3,453
0
3,022
8,759
4,651
0
0
8,759
173
52,794
L
Kuzenbo
xdylanxd
Kuzenbo
1,478
639
0
1,182
5,154
4,237
0
1,256
3,898
11,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
32,295
274
Minions Killed
387
0
Camps Cleared
0
1,202,622
Distance Traveled
1,103,771
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,548
504
75
7
0
230,032
0
W
Fenrir
5,825
530
57
5
0
265,236
0
L
Danzaburou
4,824
439
38
3
0
222,781
0
L
The Morrigan
5,971
543
55
5
0
231,817
0
W
Geb
4,716
429
21
2
0
205,526
0
L
Pele
7,091
645
93
8
0
270,137
0
W
He Bo
7,311
665
91
8
0
224,868
0
W
Chiron
6,525
593
105
10
0
206,305
0
W
Ah Muzen Cab
7,918
720
113
10
0
201,836
4
L
Kuzenbo
4,408
401
13
1
0
247,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role