Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Nithad
Jing Wei
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Charon
Charon
ScuraQ
Charon
Level 50
God Stats
1W - 2L
1,450 SR
Queue Stats
23W - 43L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
beeefpickle
Nu Wa
Level 88
God Stats
2W - 3L
1,758 SR
Queue Stats
17W - 30L
1,344 Elo+
Party 1
Lancelot
Lancelot
del0ssant0s
Lancelot
Level 106
God Stats
2W - 2L
1,745 SR
Queue Stats
33W - 49L
1,412 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,335 Elo+

VS

Team Averages
Level 79
1,420 SR
1,484 Elo+
Anubis
Anubis
GoldSeraphXI
Anubis
Level 90
God Stats
15W - 11L
1,505 SR
Queue Stats
143W - 125L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
LV Gankster
Heimdallr
Level 115
God Stats
1W - 4L
1,176 SR
Queue Stats
49W - 51L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Masai The Goaat
Ah Puch
Level 62
God Stats
13W - 17L
1,444 SR
Queue Stats
136W - 154L
1,417 Elo+
Solo
Terra
Terra
Medusa_am1gable3
Terra
Level 84
God Stats
7W - 8L
1,433 SR
Queue Stats
255W - 224L
1,493 Elo+
Solo
Thanatos
Thanatos
MuffDiverSpecial
Thanatos
Level 43
God Stats
20W - 15L
1,541 SR
Queue Stats
90W - 85L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 0
3,748
469
648
3,923
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Nithad
Jing Wei
7
0 / 3 / 1
4,034
504
1,455
4,298
1,129
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
ScuraQ
Charon
6
0 / 2 / 1
4,077
510
1,918
5,624
2,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 1
4,808
601
3,608
3,857
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
del0ssant0s
Lancelot
10
4 / 0 / 0
5,362
670
5,878
6,049
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 0 / 0
6,858
857
1,569
3,864
1,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LV Gankster
Heimdallr
9
2 / 1 / 2
5,075
634
4,161
4,150
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,120
640
3,713
4,205
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 3
5,439
680
2,334
8,375
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
5,246
656
705
7,368
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
7
7
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Anubis
2
0
0
2
W
Heimdallr
LV Gankster
Heimdallr
2
1
2
3
W
0
3
0
0
W
1
1
3
2.5
W
2
1
0
2
L
Jing Wei
Nithad
Jing Wei
0
3
1
0.17
L
Charon
ScuraQ
Charon
0
2
1
0.25
L
2
0
1
2.5
L
Lancelot
del0ssant0s
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
12,482
23,751
Taken
27,962
8,318
Mitigated
9,871
6,521
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
648
32
0
920
3,923
1,445
0
1,488
2,435
10,258
0
W
Anubis
1,569
56
0
2,493
3,864
1,704
0
738
3,036
45,361
1,083
W
Heimdallr
LV Gankster
Heimdallr
4,161
1,647
0
1,147
4,150
1,319
854
856
3,294
0
27,734
W
3,713
47
0
611
4,205
1,018
0
2,509
1,696
30,274
0
W
2,334
233
1,469
2,716
8,375
3,678
251
1,370
7,005
13,847
2,348
W
705
114
0
5,834
7,368
2,152
0
604
6,764
0
28,117
L
Jing Wei
Nithad
Jing Wei
1,455
993
0
473
4,298
1,129
0
676
3,622
0
17,326
L
Charon
ScuraQ
Charon
1,918
436
136
2,269
5,624
2,954
0
1,154
4,470
11,172
0
L
3,608
1,404
0
1,336
3,857
911
0
2,957
900
18,450
287
L
Lancelot
del0ssant0s
Lancelot
5,878
987
0
1,387
6,049
1,879
0
1,260
4,789
0
32,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,029
Gold Earned
27,738
158
Minions Killed
277
0
Camps Cleared
0
832,904
Distance Traveled
827,823
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,748
469
22
3
0
134,957
2
W
Anubis
6,858
857
88
11
0
143,314
1
W
Heimdallr
5,075
634
47
6
0
162,486
0
W
Ah Puch
5,120
640
49
6
0
143,676
0
W
Terra
5,439
680
27
3
0
170,592
0
W
Thanatos
5,246
656
66
8
0
207,755
1
L
Jing Wei
4,034
504
33
4
0
165,110
0
L
Charon
4,077
510
7
1
0
145,936
0
L
Nu Wa
4,808
601
42
5
0
163,788
4
L
Lancelot
5,362
670
54
7
0
223,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role