Player Matchup

Serqet
Serqet
GsKshadow
Serqet
Level 68
God Stats
2W - 2L
1,234 SR
Queue Stats
158W - 168L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Manthin77
Sylvanus
Level 123
God Stats
13W - 15L
1,495 SR
Queue Stats
115W - 112L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
Paleoexplorer20
Ah Puch
Level 142
God Stats
2W - 4L
1,475 SR
Queue Stats
111W - 103L
1,572 Elo+
Party 3
Loki
Loki
chuckyiscool
Loki
Level 96
God Stats
5W - 5L
1,693 SR
Queue Stats
117W - 133L
1,488 Elo+
Party 1
Ishtar
Ishtar
shadowdog582
Ishtar
Level 145
God Stats
2W - 1L
1,864 SR
Queue Stats
544W - 507L
1,557 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,536 Elo+

VS

Team Averages
Level 135
1,629 SR
1,542 Elo+
Bakasura
Bakasura
AngleOfDeath639
Bakasura
Level 125
God Stats
5W - 2L
1,661 SR
Queue Stats
336W - 292L
1,553 Elo+
Solo
Tyr
Tyr
Pardo23
Tyr
Level 143
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Chiron
Chiron
RyneD12345
Chiron
Level 133
God Stats
1W - 0L
1,719 SR
Queue Stats
20W - 17L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
pdub6893
Cthulhu
Level 118
God Stats
3W - 2L
1,769 SR
Queue Stats
20W - 17L
1,601 Elo+
Party 2
Anubis
Anubis
tCrosss
Anubis
Level 157
God Stats
4W - 5L
1,488 SR
Queue Stats
58W - 48L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GsKshadow
Serqet
5
2 / 0 / 0
4,005
501
656
1,971
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Manthin77
Sylvanus
7
0 / 0 / 0
4,273
534
898
3,654
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 2
4,765
596
2,578
4,561
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,152
644
3,634
7,933
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
7
0 / 0 / 0
4,036
505
781
4,015
1,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 1 / 0
4,896
612
1,875
6,887
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tyr
9
1 / 1 / 0
5,200
650
3,166
5,758
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
RyneD12345
Chiron
9
0 / 0 / 0
4,521
565
1,474
2,197
543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
pdub6893
Cthulhu
9
0 / 0 / 0
4,685
586
2,234
3,827
1,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
tCrosss
Anubis
10
1 / 1 / 1
5,272
659
2,819
4,136
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
1
0
1
L
Serqet
GsKshadow
Serqet
2
0
0
2
L
Sylvanus
Manthin77
Sylvanus
0
0
0
0
L
0
2
2
0.5
W
Tyr
1
1
0
1
W
Chiron
RyneD12345
Chiron
0
0
0
0
L
1
1
0
1
W
Cthulhu
pdub6893
Cthulhu
0
0
0
0
L
Ishtar
0
0
0
0
W
Anubis
tCrosss
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,547
Damage
11,568
22,134
Taken
22,805
7,988
Mitigated
10,443
9,486
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,875
1,232
0
3,365
6,887
2,677
0
563
6,324
0
29,909
L
Serqet
GsKshadow
Serqet
656
206
0
759
1,971
547
0
38
1,873
0
11,933
L
Sylvanus
Manthin77
Sylvanus
898
449
680
1,973
3,654
2,185
0
1,225
2,429
7,909
0
L
2,578
74
0
1,455
4,561
729
0
2,781
1,755
25,520
54
W
Tyr
3,166
350
0
2,968
5,758
3,915
0
177
5,581
0
30,393
W
Chiron
RyneD12345
Chiron
1,474
169
415
622
2,197
543
0
271
1,926
0
33,615
L
3,634
666
0
3,096
7,933
3,404
0
0
7,274
577
35,435
W
Cthulhu
pdub6893
Cthulhu
2,234
31
751
1,452
3,827
1,747
78
627
3,200
20,359
724
L
Ishtar
781
540
0
1,523
4,015
1,123
0
1,009
3,006
0
28,602
W
Anubis
tCrosss
Anubis
2,819
104
0
1,112
4,136
1,561
0
1,996
2,140
33,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
24,574
227
Minions Killed
310
0
Camps Cleared
0
705,634
Distance Traveled
857,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,896
612
73
9
0
196,595
0
L
Serqet
4,005
501
18
2
0
109,003
0
L
Sylvanus
4,273
534
23
3
0
144,397
0
L
Ah Puch
4,765
596
61
8
0
137,136
0
W
Tyr
5,200
650
61
8
0
172,430
2
W
Chiron
4,521
565
69
9
0
166,299
1
L
Loki
5,152
644
70
9
0
177,140
0
W
Cthulhu
4,685
586
39
5
0
165,750
0
L
Ishtar
4,036
505
55
7
0
137,958
0
W
Anubis
5,272
659
68
9
0
156,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role