Player Matchup

Horus
Horus
AfricanMeatMonke
Horus
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
111W - 109L
1,529 Elo+
Party 1
Hachiman
Hachiman
Gamer_Luna32499
Hachiman
Level 127
God Stats
0W - 2L
1,186 SR
Queue Stats
28W - 27L
1,581 Elo+
Party 1
Ratatoskr
Ratatoskr
King_Hanuman99
Ratatoskr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 153L
1,521 Elo+
Party 1
Charon
Charon
Latrell125
Charon
Level 153
God Stats
5W - 2L
2,015 SR
Queue Stats
86W - 88L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
mattrock4com
Zhong Kui
Level 124
God Stats
2W - 8L
1,247 SR
Queue Stats
81W - 74L
1,538 Elo+
Party 1
Team Averages
Level 138
1,443 SR
1,539 Elo+

VS

Team Averages
Level 133
1,478 SR
1,495 Elo+
Chernobog
Chernobog
CryptoHypno0
Chernobog
Level 137
God Stats
5W - 9L
1,306 SR
Queue Stats
182W - 188L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
Grim_Reaper9519
Hou Yi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 220L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Kaito121
Sylvanus
Level 147
God Stats
3W - 5L
1,292 SR
Queue Stats
247W - 233L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
Sh3ffy9474
Ah Puch
Level 70
God Stats
2W - 0L
1,707 SR
Queue Stats
123W - 124L
1,450 Elo+
Party 2
Shiva
Shiva
ShadowSushiman
Shiva
Level 159
God Stats
7W - 4L
1,583 SR
Queue Stats
393W - 410L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
7,954
795
10,221
13,208
11,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
15
3 / 4 / 5
8,700
870
12,916
7,972
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
King_Hanuman99
Ratatoskr
9
0 / 4 / 3
6,405
641
3,620
7,293
2,441
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Latrell125
Charon
15
3 / 4 / 3
8,298
830
10,446
10,622
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
mattrock4com
Zhong Kui
12
1 / 5 / 3
7,185
719
7,439
9,710
5,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CryptoHypno0
Chernobog
14
6 / 3 / 7
8,524
852
9,443
9,852
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 10
8,413
841
8,521
9,050
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kaito121
Sylvanus
15
3 / 1 / 12
8,898
890
4,633
14,434
12,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Sh3ffy9474
Ah Puch
15
2 / 1 / 12
8,702
870
8,482
5,232
2,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 14
9,281
928
11,712
15,492
12,467
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
9
Kills
20
20
Deaths
11
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Chernobog
CryptoHypno0
Chernobog
6
3
7
3.17
L
Hachiman
3
4
5
1.38
W
4
2
10
4.5
W
Sylvanus
Kaito121
Sylvanus
3
1
12
9
L
Ratatoskr
King_Hanuman99
Ratatoskr
0
4
3
0.38
L
Charon
Latrell125
Charon
3
4
3
1.13
W
Ah Puch
Sh3ffy9474
Ah Puch
2
1
12
8
W
5
4
14
3
L
Zhong Kui
mattrock4com
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
42,791
48,805
Taken
54,060
29,951
Mitigated
36,415
12,625
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,221
2,141
1,936
2,782
13,208
11,312
0
3,987
8,902
4,810
9,978
W
Chernobog
CryptoHypno0
Chernobog
9,443
5,118
156
784
9,852
4,069
1,819
3,350
6,502
0
24,768
L
Hachiman
12,916
6,971
378
480
7,972
2,977
1,242
1,515
6,266
0
22,470
W
8,521
3,877
254
564
9,050
4,115
599
3,681
5,369
0
19,277
W
Sylvanus
Kaito121
Sylvanus
4,633
881
9,635
7,070
14,434
12,953
296
5,967
8,467
7,187
0
L
Ratatoskr
King_Hanuman99
Ratatoskr
3,620
340
457
1,975
7,293
2,441
0
1,238
5,908
0
5,580
L
Charon
Latrell125
Charon
10,446
931
817
890
10,622
8,116
0
4,389
6,103
26,287
0
W
Ah Puch
Sh3ffy9474
Ah Puch
8,482
417
808
809
5,232
2,811
461
2,164
3,068
17,295
686
W
11,712
1,951
2,117
2,451
15,492
12,467
672
6,332
9,160
811
16,757
L
Zhong Kui
mattrock4com
Zhong Kui
7,439
76
567
2,343
9,710
5,105
0
2,266
7,240
16,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
43,818
107
Minions Killed
104
0
Camps Cleared
0
752,708
Distance Traveled
940,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,954
795
7
1
0
179,879
0
W
Chernobog
8,524
852
37
4
0
177,133
0
L
Hachiman
8,700
870
43
4
0
156,682
0
W
Hou Yi
8,413
841
17
2
0
168,133
0
W
Sylvanus
8,898
890
5
1
0
187,022
0
L
Ratatoskr
6,405
641
3
0
0
111,903
0
L
Charon
8,298
830
32
3
0
165,338
0
W
Ah Puch
8,702
870
26
3
0
198,351
0
W
Shiva
9,281
928
19
2
0
210,151
0
L
Zhong Kui
7,185
719
22
2
0
138,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role