Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A Fiush
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Osiris
Osiris
Crucial_Stellar
Osiris
Level 113
God Stats
0W - 1L
1,782 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 2
Anubis
Anubis
RAGING_Barbarian
Anubis
Level 81
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 4L
1,519 Elo+
Party 2
Mercury
Mercury
UrSupremeking23
Mercury
Level 210
God Stats
1W - 1L
1,687 SR
Queue Stats
82W - 91L
1,429 Elo+
Solo
Team Averages
Level 132
1,646 SR
1,482 Elo+

VS

Team Averages
Level 131
1,465 SR
1,428 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BretimusVIII
Athena
Level 143
God Stats
8W - 3L
1,523 SR
Queue Stats
102W - 104L
1,437 Elo+
Party 1
Ishtar
Ishtar
ImDMan5235
Ishtar
Level 134
God Stats
6W - 3L
1,563 SR
Queue Stats
295W - 309L
1,442 Elo+
Solo
Ymir
Ymir
Stoned Lotus247
Ymir
Level 128
God Stats
1W - 1L
1,379 SR
Queue Stats
26W - 42L
1,393 Elo+
Solo
Chronos
Chronos
heymiki
Chronos
Level 89
God Stats
3W - 3L
1,360 SR
Queue Stats
165W - 186L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 4
6,039
1,208
5,374
5,565
2,972
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
A Fiush
Ymir
13
2 / 3 / 3
5,951
1,190
4,846
8,526
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
1,376
275
0
0
0
5
0 / 0 / 0
4,376
875
0
0
0
10
4 / 6 / 3
6,262
1,252
2,106
6,301
2,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 9
6,731
1,346
4,044
4,970
2,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Athena
11
2 / 1 / 8
6,778
1,356
1,920
6,936
5,059
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
ImDMan5235
Ishtar
10
3 / 2 / 5
6,405
1,281
3,554
3,957
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 6
6,457
1,291
3,740
9,578
4,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
heymiki
Chronos
12
1 / 1 / 8
6,561
1,312
3,537
4,577
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
10
11
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
4
1.5
W
Yemoja
 
Yemoja
1
1
9
5.5
L
Ymir
A Fiush
Ymir
2
3
3
1.17
W
Athena
2
1
8
6
L
0
0
0
0
W
Ishtar
ImDMan5235
Ishtar
3
2
5
2.75
L
0
0
0
0
W
3
2
6
3
L
4
6
3
0.92
W
Chronos
heymiki
Chronos
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
16,795
20,392
Taken
30,018
10,385
Mitigated
14,700
3,375
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,374
745
893
632
5,565
2,972
0
3,367
2,198
11,131
238
W
Yemoja
 
Yemoja
4,044
823
4,687
2,184
4,970
2,303
812
2,324
2,571
9,785
0
L
Ymir
A Fiush
Ymir
4,846
174
134
1,486
8,526
5,131
0
5,811
2,715
10,978
0
W
Athena
1,920
639
1,846
2,047
6,936
5,059
1,070
2,856
4,010
4,096
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
ImDMan5235
Ishtar
3,554
2,036
43
135
3,957
1,435
1,050
686
3,258
0
10,976
L
0
0
0
0
0
0
0
0
0
0
0
W
3,740
648
515
2,419
9,578
4,254
664
2,368
7,068
7,343
1,523
L
2,106
527
0
230
6,301
2,282
0
3,965
2,336
0
4,715
W
Chronos
heymiki
Chronos
3,537
1,166
427
515
4,577
1,649
1,641
1,600
2,977
8,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
32,932
25
Minions Killed
45
0
Camps Cleared
0
250,197
Distance Traveled
534,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,039
1,208
13
3
0
64,640
0
W
Yemoja
6,731
1,346
4
1
0
122,604
0
L
Ymir
5,951
1,190
12
2
0
73,976
0
W
Athena
6,778
1,356
9
2
0
106,899
0
L
Osiris
1,376
275
0
0
0
0
0
W
Ishtar
6,405
1,281
9
2
0
97,444
0
L
Anubis
4,376
875
0
0
0
0
0
W
Ymir
6,457
1,291
8
2
0
112,724
0
L
Mercury
6,262
1,252
0
0
0
111,581
0
W
Chronos
6,561
1,312
15
3
0
95,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role