Player Matchup

Cernunnos
Cernunnos
LobsterCx
Cernunnos
Level 69
God Stats
6W - 1L
1,735 SR
Queue Stats
143W - 155L
1,488 Elo+
Party 2
Olorun
Olorun
Marijuanster
Olorun
Level 114
God Stats
2W - 0L
1,612 SR
Queue Stats
93W - 79L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
MershMan
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 148L
1,501 Elo+
Party 2
Zeus
Zeus
imsohighimscared
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,492 Elo+
Party 2
Martichoras
Martichoras
lristin
Martichoras
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,383 Elo+
Party 2
Team Averages
Level 67
1,569 SR
1,479 Elo+

VS

Team Averages
Level 81
1,453 SR
1,507 Elo+
Artio
Artio
FluffyDragon99
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ImDaddy48
Izanami
Level 65
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 2L
1,610 Elo+
Party 1
Anhur
Anhur
Reusing
Anhur
Level 28
God Stats
3W - 4L
1,474 SR
Queue Stats
36W - 37L
1,471 Elo+
Party 1
Lancelot
Lancelot
Venganzo
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Waifu4RealLaifu
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LobsterCx
Cernunnos
15
6 / 2 / 17
9,399
1,044
10,717
8,174
3,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
15
11 / 2 / 12
9,517
1,057
13,392
8,122
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
MershMan
Zhong Kui
15
4 / 3 / 18
8,830
981
8,705
9,670
10,130
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
5 / 3 / 17
9,129
1,014
10,568
7,302
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
lristin
Martichoras
14
4 / 1 / 14
8,732
970
6,388
5,018
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
7,150
794
2,271
12,807
9,241
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
ImDaddy48
Izanami
13
3 / 6 / 1
6,835
759
5,022
8,504
2,718
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Reusing
Anhur
13
2 / 4 / 3
6,664
740
3,225
7,040
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Venganzo
Lancelot
13
0 / 6 / 4
6,991
777
5,565
11,285
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Waifu4RealLaifu
Jormungandr
12
3 / 6 / 3
7,597
844
6,156
12,707
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
30
Kills
10
11
Deaths
30
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Izanami
ImDaddy48
Izanami
3
6
1
0.58
W
Cernunnos
LobsterCx
Cernunnos
6
2
17
7.25
W
Olorun
11
2
12
8.5
W
Zhong Kui
MershMan
Zhong Kui
4
3
18
4.33
L
Anhur
Reusing
Anhur
2
4
3
0.88
L
Lancelot
Venganzo
Lancelot
0
6
4
0.33
L
Jormungandr
Waifu4RealLaifu
Jormungandr
3
6
3
0.75
W
5
3
17
4.5
W
Martichoras
lristin
Martichoras
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
22,239
38,286
Taken
52,343
21,048
Mitigated
29,165
11,563
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,271
318
0
406
12,807
9,241
0
7,273
5,268
2,602
0
L
Izanami
ImDaddy48
Izanami
5,022
3,008
0
0
8,504
2,718
0
5,758
2,618
0
13,573
W
Cernunnos
LobsterCx
Cernunnos
10,717
5,402
0
1,374
8,174
3,280
2,363
1,898
6,276
0
25,739
W
Olorun
13,392
7,219
2,083
2,437
8,122
3,297
2,597
1,625
6,497
22,035
0
W
Zhong Kui
MershMan
Zhong Kui
8,705
1,191
364
1,372
9,670
10,130
326
1,659
8,011
16,979
0
L
Anhur
Reusing
Anhur
3,225
2,133
403
410
7,040
2,194
0
4,899
2,081
0
7,557
L
Lancelot
Venganzo
Lancelot
5,565
572
418
991
11,285
6,459
0
6,734
4,275
0
10,265
L
Jormungandr
Waifu4RealLaifu
Jormungandr
6,156
279
1,698
1,925
12,707
8,553
0
7,135
5,436
13,926
97
W
10,568
1,776
904
650
7,302
2,451
1,465
1,291
6,011
20,897
0
W
Martichoras
lristin
Martichoras
6,388
1,847
1,202
1,177
5,018
1,890
164
1,954
3,064
0
19,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,607
Gold Earned
35,237
110
Minions Killed
47
0
Camps Cleared
0
844,514
Distance Traveled
709,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,150
794
2
0
0
125,619
0
L
Izanami
6,835
759
16
2
0
135,204
0
W
Cernunnos
9,399
1,044
31
3
0
173,888
0
W
Olorun
9,517
1,057
13
1
0
154,850
0
W
Zhong Kui
8,830
981
14
2
0
168,743
0
L
Anhur
6,664
740
9
1
0
152,037
0
L
Lancelot
6,991
777
12
1
0
147,948
0
L
Jormungandr
7,597
844
8
1
0
148,526
0
W
Zeus
9,129
1,014
17
2
0
173,651
0
W
Martichoras
8,732
970
35
4
0
173,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role