Player Matchup

Olorun
Olorun
Cujo123
Olorun
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
51W - 34L
1,697 Elo+
Party 1
Geb
Geb
Hexx21
Geb
Level 109
God Stats
14W - 10L
1,551 SR
Queue Stats
175W - 153L
1,610 Elo+
Solo
Skadi
Skadi
OdinWilson
Skadi
Level 56
God Stats
1W - 1L
1,862 SR
Queue Stats
112W - 76L
1,622 Elo+
Party 1
Thanatos
Thanatos
Wendigo89654
Thanatos
Level 99
God Stats
0W - 2L
1,320 SR
Queue Stats
54W - 49L
1,497 Elo+
Party 2
Artio
Artio
rafaelscamargo
Artio
Level 86
God Stats
0W - 2L
1,754 SR
Queue Stats
52W - 46L
1,500 Elo+
Party 2
Team Averages
Level 75
1,552 SR
1,585 Elo+

VS

Team Averages
Level 91
1,594 SR
1,568 Elo+
Ix Chel
Ix Chel
Jpexx
Ix Chel
Level 104
God Stats
17W - 23L
1,612 SR
Queue Stats
387W - 345L
1,580 Elo+
Solo
Ymir
Ymir
SmiteHesy
Ymir
Level 65
God Stats
49W - 36L
1,634 SR
Queue Stats
390W - 358L
1,590 Elo+
Solo
Discordia
Discordia
TropicanaCade
Discordia
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 179L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
VesperalLamb
Gilgamesh
Level 97
God Stats
98W - 87L
1,615 SR
Queue Stats
438W - 384L
1,579 Elo+
Solo
Izanami
Izanami
ttvrolewithcole
Izanami
Level 122
God Stats
3W - 3L
1,610 SR
Queue Stats
31W - 29L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cujo123
Olorun
8
0 / 1 / 3
4,813
535
5,178
5,309
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
Hexx21
Geb
8
2 / 1 / 1
4,561
507
4,289
7,133
4,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
11
2 / 0 / 0
5,953
661
2,078
2,030
504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Wendigo89654
Thanatos
7
0 / 2 / 1
4,122
458
2,966
5,446
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,351
483
2,593
5,685
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jpexx
Ix Chel
9
1 / 1 / 2
5,141
571
3,834
9,300
3,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
10
2 / 2 / 1
5,093
566
2,522
6,353
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TropicanaCade
Discordia
11
1 / 0 / 0
5,587
621
1,905
2,051
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
VesperalLamb
Gilgamesh
11
2 / 1 / 0
6,155
684
3,485
7,833
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
0 / 0 / 3
5,162
574
5,429
5,096
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cujo123
Olorun
0
1
3
1.5
L
Geb
Hexx21
Geb
2
1
1
2.5
W
Ix Chel
Jpexx
Ix Chel
1
1
2
2
L
Skadi
2
0
0
2
W
Ymir
2
2
1
1.25
W
Discordia
TropicanaCade
Discordia
1
0
0
1
W
Gilgamesh
VesperalLamb
Gilgamesh
2
1
0
2
L
Thanatos
Wendigo89654
Thanatos
0
2
1
0.25
L
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
17,175
25,603
Taken
30,633
11,719
Mitigated
12,024
8,483
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cujo123
Olorun
5,178
2,239
480
2,074
5,309
1,470
0
2,225
3,076
29,312
1,817
L
Geb
Hexx21
Geb
4,289
141
166
1,934
7,133
4,948
0
2,863
4,238
16,577
0
W
Ix Chel
Jpexx
Ix Chel
3,834
695
1,772
3,010
9,300
3,974
0
4,653
4,647
15,154
0
L
Skadi
2,078
579
0
490
2,030
504
0
631
1,191
0
43,442
W
Ymir
2,522
543
0
620
6,353
2,698
0
1,395
4,918
32,851
1,028
W
Discordia
TropicanaCade
Discordia
1,905
187
0
500
2,051
479
0
0
2,051
41,285
0
W
Gilgamesh
VesperalLamb
Gilgamesh
3,485
1,097
0
1,879
7,833
3,352
667
2,063
5,316
0
39,817
L
Thanatos
Wendigo89654
Thanatos
2,966
411
0
2,033
5,446
1,667
0
2,209
3,167
0
17,251
L
2,593
202
40
1,266
5,685
3,130
0
0
5,685
16,161
0
W
5,429
3,681
0
2,652
5,096
1,521
23
3,435
1,661
0
44,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
27,138
239
Minions Killed
329
0
Camps Cleared
0
864,581
Distance Traveled
917,094
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,813
535
61
7
0
196,778
1
L
Geb
4,561
507
24
3
0
188,559
0
W
Ix Chel
5,141
571
18
2
0
179,859
0
L
Skadi
5,953
661
88
10
0
174,468
1
W
Ymir
5,093
566
56
6
0
202,202
2
W
Discordia
5,587
621
92
10
0
192,838
0
W
Gilgamesh
6,155
684
75
8
0
176,957
0
L
Thanatos
4,122
458
31
3
0
170,013
0
L
Artio
4,351
483
35
4
0
134,763
0
W
Izanami
5,162
574
88
10
0
165,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role