Player Matchup

Baron Samedi
Baron Samedi
BabyRed517
Baron Samedi
Level 159
God Stats
6W - 4L
1,669 SR
Queue Stats
466W - 481L
1,588 Elo+
Party 1
Chaac
Chaac
Chadicus
Chaac
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 64L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
Hikoumari
Danzaburou
Level 157
God Stats
9W - 5L
1,612 SR
Queue Stats
77W - 81L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
WoolsChan
Sylvanus
Level 125
God Stats
27W - 18L
1,639 SR
Queue Stats
70W - 76L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
reddawg
Hun Batz
Level 255
God Stats
4W - 3L
1,539 SR
Queue Stats
618W - 607L
1,591 Elo+
Party 1
Team Averages
Level 145
1,592 SR
1,583 Elo+

VS

Team Averages
Level 185
1,612 SR
1,587 Elo+
Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Deathxthexking
Hercules
Level 226
God Stats
4W - 6L
1,517 SR
Queue Stats
319W - 386L
1,559 Elo+
Party 2
Artemis
Artemis
Evermed
Artemis
Level 213
God Stats
0W - 1L
1,709 SR
Queue Stats
285W - 230L
1,659 Elo+
Party 3
Poseidon
Poseidon
Kingstonqw23
Poseidon
Level 158
God Stats
3W - 3L
1,771 SR
Queue Stats
289W - 347L
1,570 Elo+
Party 2
Martichoras
Martichoras
spitmilk
Martichoras
Level 175
God Stats
4W - 7L
1,562 SR
Queue Stats
284W - 221L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyRed517
Baron Samedi
16
11 / 0 / 3
9,758
697
13,500
6,248
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Chadicus
Chaac
16
3 / 1 / 2
10,202
729
7,227
8,681
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Hikoumari
Danzaburou
12
1 / 4 / 2
7,344
525
5,041
12,787
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
WoolsChan
Sylvanus
12
0 / 1 / 7
7,433
531
5,003
12,889
11,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
reddawg
Hun Batz
15
7 / 1 / 8
8,899
636
11,429
13,450
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 0
7,529
538
6,244
13,393
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
2 / 7 / 0
6,635
474
4,859
13,437
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Evermed
Artemis
12
3 / 1 / 1
6,687
478
13,730
9,622
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Kingstonqw23
Poseidon
12
0 / 7 / 2
6,830
488
3,993
10,125
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
spitmilk
Martichoras
12
1 / 3 / 3
6,814
487
6,248
8,243
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
7
7
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Baron Samedi
BabyRed517
Baron Samedi
11
0
3
12.5
W
Chaac
Chadicus
Chaac
3
1
2
4
L
Hercules
2
7
0
0.29
L
Artemis
Evermed
Artemis
3
1
1
3.5
W
Danzaburou
Hikoumari
Danzaburou
1
4
2
0.5
L
Poseidon
Kingstonqw23
Poseidon
0
7
2
0.14
W
Sylvanus
WoolsChan
Sylvanus
0
1
7
3.5
W
Hun Batz
reddawg
Hun Batz
7
1
8
11
L
Martichoras
spitmilk
Martichoras
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,200
Damage
35,074
54,055
Taken
54,820
29,123
Mitigated
25,059
22,451
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,244
1,963
0
5,176
13,393
6,596
0
2,238
11,037
0
59,290
W
Baron Samedi
BabyRed517
Baron Samedi
13,500
1,273
749
2,273
6,248
2,887
0
1,911
4,254
60,273
492
W
Chaac
Chadicus
Chaac
7,227
628
0
3,197
8,681
4,856
0
0
8,041
0
82,785
L
Hercules
4,859
1,832
0
1,545
13,437
6,092
0
4,728
8,399
0
36,427
L
Artemis
Evermed
Artemis
13,730
3,500
0
3,504
9,622
6,921
0
3,438
6,142
1,600
31,911
W
Danzaburou
Hikoumari
Danzaburou
5,041
1,959
0
2,902
12,787
5,591
0
656
11,721
0
55,470
L
Poseidon
Kingstonqw23
Poseidon
3,993
478
0
1,396
10,125
2,385
0
4,723
5,030
46,499
978
W
Sylvanus
WoolsChan
Sylvanus
5,003
1,004
1,787
5,264
12,889
11,179
0
851
11,306
21,382
0
W
Hun Batz
reddawg
Hun Batz
11,429
3,756
0
6,279
13,450
4,610
220
2,171
11,194
0
79,400
L
Martichoras
spitmilk
Martichoras
6,248
1,941
0
1,616
8,243
3,065
0
2,412
5,805
0
62,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
34,495
533
Minions Killed
429
0
Camps Cleared
0
1,549,937
Distance Traveled
1,436,540
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,529
538
111
8
0
284,531
0
W
Baron Samedi
9,758
697
114
8
0
313,521
5
W
Chaac
10,202
729
169
12
0
300,881
0
L
Hercules
6,635
474
62
4
0
304,464
0
L
Artemis
6,687
478
62
4
0
285,275
1
W
Danzaburou
7,344
525
106
8
0
278,293
4
L
Poseidon
6,830
488
97
7
0
275,401
0
W
Sylvanus
7,433
531
33
2
0
304,587
4
W
Hun Batz
8,899
636
111
8
0
352,655
0
L
Martichoras
6,814
487
97
7
0
286,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role