Player Matchup

Sol
Sol
 
Sol
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Flyy_24
Medusa
Level 63
God Stats
8W - 5L
1,588 SR
Queue Stats
125W - 143L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SelfMadeSaiyan
Tsukuyomi
Level 10
God Stats
2W - 3L
1,286 SR
Queue Stats
3W - 4L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
peepeeGee
Kukulkan
Level 103
God Stats
8W - 5L
1,470 SR
Queue Stats
225W - 205L
1,527 Elo+
Party 1
Team Averages
Level 104
1,469 SR
1,447 Elo+

VS

Team Averages
Level 108
1,530 SR
1,461 Elo+
Charon
Charon
AKforty7even
Charon
Level 89
God Stats
1W - 2L
1,562 SR
Queue Stats
22W - 41L
1,353 Elo+
Solo
Olorun
Olorun
Aikoaik
Olorun
Level 108
God Stats
1W - 1L
1,757 SR
Queue Stats
115W - 95L
1,484 Elo+
Solo
Lancelot
Lancelot
PinkFreudian
Lancelot
Level 159
God Stats
3W - 6L
1,440 SR
Queue Stats
246W - 233L
1,459 Elo+
Solo
King Arthur
King Arthur
Voyren
King Arthur
Level 101
God Stats
2W - 5L
1,289 SR
Queue Stats
52W - 58L
1,467 Elo+
Solo
Agni
Agni
cancelledude
Agni
Level 82
God Stats
13W - 11L
1,605 SR
Queue Stats
522W - 507L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 3
9,687
605
10,437
7,648
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
13
3 / 1 / 4
8,441
528
6,756
7,751
9,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Flyy_24
Medusa
14
1 / 4 / 4
8,455
528
7,588
9,711
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
SelfMadeSaiyan
Tsukuyomi
15
4 / 3 / 3
8,645
540
4,689
8,234
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
peepeeGee
Kukulkan
15
3 / 3 / 1
9,048
566
4,046
8,236
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
2
0 / 1 / 0
4,889
306
323
1,619
620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
Aikoaik
Olorun
15
3 / 3 / 1
8,920
558
7,628
12,559
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
PinkFreudian
Lancelot
15
7 / 4 / 1
8,734
546
11,085
13,963
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Voyren
King Arthur
14
1 / 1 / 1
8,548
534
2,893
14,427
8,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 2
9,168
573
4,269
8,427
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
11
11
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
W
Kuzenbo
 
Kuzenbo
3
1
4
5
L
Charon
0
1
0
0
L
Olorun
Aikoaik
Olorun
3
3
1
1.17
W
Medusa
Flyy_24
Medusa
1
4
4
0.75
L
Lancelot
PinkFreudian
Lancelot
7
4
1
1.88
W
Tsukuyomi
SelfMadeSaiyan
Tsukuyomi
4
3
3
1.83
L
King Arthur
Voyren
King Arthur
1
1
1
1.5
L
0
3
2
0.33
W
Kukulkan
peepeeGee
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
26,198
41,580
Taken
50,995
20,326
Mitigated
21,806
10,725
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,437
1,751
0
3,373
7,648
2,452
0
109
7,539
69,706
1,404
W
Kuzenbo
 
Kuzenbo
6,756
2,590
0
1,293
7,751
9,011
46
2,007
5,744
22,758
1,303
L
Charon
323
142
0
602
1,619
620
0
498
1,121
1,746
0
L
Olorun
Aikoaik
Olorun
7,628
4,304
0
5,955
12,559
3,804
970
1,777
10,748
69,808
0
W
Medusa
Flyy_24
Medusa
7,588
2,829
0
2,207
9,711
3,299
0
6,699
3,012
0
64,196
L
Lancelot
PinkFreudian
Lancelot
11,085
1,459
0
2,667
13,963
6,021
0
7,143
6,406
0
64,980
W
Tsukuyomi
SelfMadeSaiyan
Tsukuyomi
4,689
959
0
3,684
8,234
2,811
309
848
7,386
0
58,490
L
King Arthur
Voyren
King Arthur
2,893
125
0
1,180
14,427
8,547
0
6,544
7,163
456
59,106
L
4,269
90
0
1,046
8,427
2,814
0
3,292
4,987
82,578
858
W
Kukulkan
peepeeGee
Kukulkan
4,046
327
0
168
8,236
2,753
575
2,666
5,570
66,812
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
40,259
564
Minions Killed
504
0
Camps Cleared
0
1,622,766
Distance Traveled
1,387,188
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,687
605
148
9
0
345,163
3
W
Kuzenbo
8,441
528
29
2
0
332,739
3
L
Charon
4,889
306
3
0
0
34,028
0
L
Olorun
8,920
558
131
8
0
293,098
0
W
Medusa
8,455
528
125
8
0
298,326
3
L
Lancelot
8,734
546
100
6
0
383,329
0
W
Tsukuyomi
8,645
540
96
6
0
316,516
0
L
King Arthur
8,548
534
111
7
0
353,799
0
L
Agni
9,168
573
159
10
0
322,934
0
W
Kukulkan
9,048
566
166
10
0
330,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role