Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Caonabo12
Janus
Level 124
God Stats
6W - 7L
1,400 SR
Queue Stats
229W - 220L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
LeMiniMe
Ao Kuang
Level 66
God Stats
20W - 9L
1,614 SR
Queue Stats
141W - 106L
1,558 Elo+
Party 1
Maui
Maui
VuIgarized
Maui
Level 126
God Stats
29W - 23L
1,703 SR
Queue Stats
347W - 305L
1,552 Elo+
Solo
Izanami
Izanami
置酒高殿上
Izanami
Level 36
God Stats
60W - 36L
1,606 SR
Queue Stats
61W - 43L
1,487 Elo+
Solo
Team Averages
Level 102
1,565 SR
1,531 Elo+

VS

Team Averages
Level 116
1,420 SR
1,511 Elo+
Lancelot
Lancelot
KINGOFTHEGODS24
Lancelot
Level 124
God Stats
17W - 10L
1,653 SR
Queue Stats
111W - 87L
1,645 Elo+
Party 2
Sylvanus
Sylvanus
SxyFaceV8
Sylvanus
Level 144
God Stats
0W - 6L
1,202 SR
Queue Stats
166W - 167L
1,477 Elo+
Party 2
Ra
Ra
Teaburry
Ra
Level 65
God Stats
2W - 6L
1,307 SR
Queue Stats
101W - 93L
1,530 Elo+
Party 3
Hachiman
Hachiman
grimebringer
Hachiman
Level 121
God Stats
5W - 10L
1,440 SR
Queue Stats
76W - 58L
1,536 Elo+
Party 3
Ravana
Ravana
jrdn7
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 2
6,427
643
4,563
8,563
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Caonabo12
Janus
11
3 / 1 / 3
6,641
664
3,506
4,185
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
LeMiniMe
Ao Kuang
12
5 / 0 / 2
6,606
661
5,369
7,560
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 6
6,094
609
3,685
10,633
5,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
4 / 1 / 1
7,354
735
6,819
8,181
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 5 / 1
5,280
528
4,582
8,832
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SxyFaceV8
Sylvanus
10
1 / 3 / 1
5,438
544
5,251
8,199
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 0
6,185
619
2,634
6,687
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
grimebringer
Hachiman
10
1 / 3 / 1
5,177
518
3,674
8,290
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
jrdn7
Ravana
10
0 / 0 / 1
5,606
561
3,893
5,994
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
2
2
W
Janus
Caonabo12
Janus
3
1
3
4.5
L
Lancelot
1
5
1
0.3
W
Ao Kuang
LeMiniMe
Ao Kuang
5
0
2
6
L
Sylvanus
SxyFaceV8
Sylvanus
1
3
1
0.5
L
1
3
0
0.33
W
1
1
6
4
L
Hachiman
grimebringer
Hachiman
1
3
1
0.5
L
Ravana
jrdn7
Ravana
0
0
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
20,034
39,122
Taken
38,002
15,549
Mitigated
15,827
16,171
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,563
580
0
3,788
8,563
4,710
0
0
7,947
0
39,925
W
Janus
Caonabo12
Janus
3,506
276
0
1,082
4,185
1,119
0
1,521
2,546
40,467
66
L
Lancelot
4,582
852
0
334
8,832
3,216
0
3,996
4,744
0
33,084
W
Ao Kuang
LeMiniMe
Ao Kuang
5,369
1,170
0
4,439
7,560
2,273
0
852
6,637
34,770
0
L
Sylvanus
SxyFaceV8
Sylvanus
5,251
2,029
703
1,721
8,199
4,231
0
3,128
5,045
23,047
9,365
L
2,634
375
155
1,792
6,687
2,231
0
3,775
2,770
46,204
1,685
W
3,685
1,095
1,744
3,166
10,633
5,130
0
2,779
7,788
15,216
0
L
Hachiman
grimebringer
Hachiman
3,674
1,257
0
2,411
8,290
2,160
0
1,277
7,013
0
30,151
L
Ravana
jrdn7
Ravana
3,893
831
0
2,866
5,994
3,989
0
124
5,870
0
30,401
W
6,819
5,557
0
1,952
8,181
2,317
0
2,185
5,996
0
67,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
27,686
362
Minions Killed
336
0
Camps Cleared
0
1,131,091
Distance Traveled
1,075,484
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,427
643
79
8
0
231,118
2
W
Janus
6,641
664
89
9
0
243,467
3
L
Lancelot
5,280
528
53
5
0
236,558
0
W
Ao Kuang
6,606
661
55
6
0
253,219
0
L
Sylvanus
5,438
544
57
6
0
193,293
0
L
Ra
6,185
619
118
12
0
226,502
2
W
Maui
6,094
609
16
2
0
213,406
0
L
Hachiman
5,177
518
41
4
0
206,631
0
L
Ravana
5,606
561
67
7
0
212,500
2
W
Izanami
7,354
735
123
12
0
189,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role