Player Matchup

Arachne
Arachne
Beware Marksman
Arachne
Level 128
God Stats
8W - 5L
1,715 SR
Queue Stats
45W - 40L
1,522 Elo+
Party 1
Medusa
Medusa
Blifterdude
Medusa
Level 123
God Stats
10W - 4L
1,679 SR
Queue Stats
61W - 63L
1,501 Elo+
Party 1
Chang'e
Chang'e
ThriveRampage
Chang'e
Level 138
God Stats
20W - 17L
1,533 SR
Queue Stats
93W - 84L
1,594 Elo+
Solo
Shiva
Shiva
beachmasterp
Shiva
Level 156
God Stats
2W - 1L
1,696 SR
Queue Stats
40W - 37L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
chandlerbucky
Ix Chel
Level 159
God Stats
2W - 0L
1,550 SR
Queue Stats
96W - 83L
1,502 Elo+
Party 1
Team Averages
Level 141
1,635 SR
1,531 Elo+

VS

Team Averages
Level 141
1,480 SR
1,543 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GimmeDemSkittles
Kukulkan
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
100W - 95L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GimmeDemStacks
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
Jack panda man
Kuzenbo
Level 120
God Stats
165W - 122L
1,667 SR
Queue Stats
298W - 256L
1,607 Elo+
Solo
Hachiman
Hachiman
Violeto7
Hachiman
Level 146
God Stats
3W - 6L
1,445 SR
Queue Stats
112W - 102L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,810
581
2,723
6,553
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
11
2 / 4 / 4
5,532
553
3,630
8,021
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
13
5 / 0 / 0
7,077
708
5,698
4,439
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 0
6,113
611
4,450
6,238
3,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
9
3 / 1 / 3
5,857
586
8,531
6,068
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
3 / 3 / 2
5,236
524
3,946
9,537
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 3 / 0
4,990
499
1,067
5,072
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GimmeDemStacks
Kumbhakarna
9
1 / 2 / 0
4,863
486
1,743
8,003
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,316
532
3,899
7,730
5,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Violeto7
Hachiman
11
1 / 4 / 4
5,790
579
6,274
6,833
1,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
6
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
3
2
1.33
W
2
0
2
3
W
Medusa
2
4
4
1
L
0
3
0
0
L
Kumbhakarna
GimmeDemStacks
Kumbhakarna
1
2
0
0.5
L
1
2
0
0.5
W
Chang'e
5
0
0
5
L
Hachiman
Violeto7
Hachiman
1
4
4
0.75
W
2
1
0
2
W
Ix Chel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
16,929
31,319
Taken
37,175
11,151
Mitigated
15,416
13,453
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,946
1,164
0
3,025
9,537
4,435
0
4,924
4,573
0
13,526
W
2,723
2,006
0
3,705
6,553
2,032
0
1,489
5,031
0
40,008
W
Medusa
3,630
1,422
0
1,610
8,021
2,321
0
155
7,796
0
32,932
L
1,067
232
0
620
5,072
1,109
0
3,323
1,461
25,786
124
L
Kumbhakarna
GimmeDemStacks
Kumbhakarna
1,743
253
0
1,378
8,003
2,828
0
2,287
5,553
27,848
1,274
L
3,899
1,408
0
2,487
7,730
5,189
0
425
7,267
27,037
917
W
Chang'e
5,698
350
80
2,956
4,439
1,341
0
1,334
2,902
49,505
0
L
Hachiman
Violeto7
Hachiman
6,274
3,649
0
2,019
6,833
1,855
0
2,741
4,092
0
42,799
W
4,450
621
0
2,047
6,238
3,432
0
3,409
2,829
0
39,530
W
Ix Chel
8,531
1,193
625
2,430
6,068
2,025
0
0
5,755
29,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
26,195
351
Minions Killed
267
0
Camps Cleared
0
1,097,783
Distance Traveled
998,244
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,236
524
21
2
0
202,291
0
W
Arachne
5,810
581
72
7
0
208,184
0
W
Medusa
5,532
553
55
6
0
210,611
3
L
Kukulkan
4,990
499
62
6
0
195,465
6
L
Kumbhakarna
4,863
486
49
5
0
219,692
1
L
Kuzenbo
5,316
532
58
6
0
185,751
0
W
Chang'e
7,077
708
107
11
0
239,134
4
L
Hachiman
5,790
579
77
8
0
195,045
1
W
Shiva
6,113
611
69
7
0
213,332
0
W
Ix Chel
5,857
586
48
5
0
226,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role