Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElBany
Ymir
Level 88
God Stats
24W - 23L
1,594 SR
Queue Stats
29W - 31L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
JAG616298
Cernunnos
Level 39
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rexxar000
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Ra
Ra
trapting2020
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,436 Elo+

VS

Team Averages
Level 78
1,543 SR
1,441 Elo+
Terra
Terra
 
Terra
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I3GE0RGE
Anubis
Level 147
God Stats
15W - 5L
1,514 SR
Queue Stats
66W - 70L
1,391 Elo+
Party 1
Loki
Loki
LaMedep
Loki
Level 54
God Stats
6W - 3L
1,793 SR
Queue Stats
83W - 70L
1,510 Elo+
Solo
Hades
Hades
StonedCheed X
Hades
Level 25
God Stats
56W - 54L
1,497 SR
Queue Stats
59W - 68L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
swift1232199
Heimdallr
Level 115
God Stats
8W - 11L
1,409 SR
Queue Stats
87W - 91L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 1
4,656
423
1,035
3,942
888
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
ElBany
Ymir
10
1 / 6 / 1
5,689
517
6,243
10,677
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JAG616298
Cernunnos
7
0 / 3 / 0
4,305
391
485
5,011
1,115
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Rexxar000
Cthulhu
7
0 / 6 / 0
4,318
393
855
6,888
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 2
5,692
517
3,039
6,008
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
3 / 0 / 2
6,001
546
2,032
3,723
2,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
I3GE0RGE
Anubis
12
6 / 1 / 2
7,666
697
4,970
6,131
3,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
LaMedep
Loki
13
4 / 1 / 2
6,601
600
4,195
7,765
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 1 / 1
6,520
593
5,973
6,923
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
swift1232199
Heimdallr
10
2 / 0 / 3
5,765
524
2,846
2,873
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
20
20
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
W
Terra
 
Terra
3
0
2
4
L
Ymir
ElBany
Ymir
1
6
1
0.25
W
Anubis
I3GE0RGE
Anubis
6
1
2
7
L
Cernunnos
JAG616298
Cernunnos
0
3
0
0
W
Loki
LaMedep
Loki
4
1
2
5
L
Cthulhu
Rexxar000
Cthulhu
0
6
0
0
W
5
1
1
5.5
W
Heimdallr
swift1232199
Heimdallr
2
0
3
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
20,016
32,526
Taken
27,415
9,607
Mitigated
10,892
6,438
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,035
281
0
1,037
3,942
888
96
615
3,327
0
14,195
W
Terra
 
Terra
2,032
707
359
2,062
3,723
2,111
0
190
3,533
14,193
0
L
Ymir
ElBany
Ymir
6,243
1,042
0
2,413
10,677
3,871
0
2,574
8,103
29,517
623
W
Anubis
I3GE0RGE
Anubis
4,970
223
0
2,843
6,131
3,020
0
3,241
2,829
43,698
1,399
L
Cernunnos
JAG616298
Cernunnos
485
368
0
831
5,011
1,115
147
256
4,755
0
17,517
W
Loki
LaMedep
Loki
4,195
574
0
4,677
7,765
2,202
63
1,490
6,275
0
57,145
L
Cthulhu
Rexxar000
Cthulhu
855
0
0
670
6,888
2,101
0
4,767
2,121
10,422
0
W
5,973
165
40
2,641
6,923
2,544
168
3,663
3,195
28,681
2,133
W
Heimdallr
swift1232199
Heimdallr
2,846
820
0
1,730
2,873
1,015
0
1,209
1,664
0
30,064
L
3,039
288
72
1,415
6,008
1,632
0
4,580
1,428
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
32,553
197
Minions Killed
319
0
Camps Cleared
0
983,462
Distance Traveled
973,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,656
423
40
4
0
235,425
3
W
Terra
6,001
546
19
2
0
182,611
2
L
Ymir
5,689
517
42
4
0
210,493
2
W
Anubis
7,666
697
91
8
0
166,277
0
L
Cernunnos
4,305
391
24
2
0
136,533
0
W
Loki
6,601
600
97
9
0
239,715
0
L
Cthulhu
4,318
393
21
2
0
192,607
0
W
Hades
6,520
593
55
5
0
186,981
0
W
Heimdallr
5,765
524
57
5
0
197,694
2
L
Ra
5,692
517
70
6
0
208,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role