Player Matchup

Xing Tian
Xing Tian
SpiralWarlock
Xing Tian
Level 125
God Stats
8W - 6L
1,583 SR
Queue Stats
243W - 227L
1,473 Elo+
Party 3
Tiamat
Tiamat
TheConkBlock
Tiamat
Level 177
God Stats
0W - 5L
1,123 SR
Queue Stats
222W - 210L
1,524 Elo+
Party 3
Amaterasu
Amaterasu
TheSouthwest
Amaterasu
Level 128
God Stats
34W - 21L
1,662 SR
Queue Stats
435W - 347L
1,569 Elo+
Party 1
Thanatos
Thanatos
ivegyattrizz
Thanatos
Level 22
God Stats
1W - 2L
1,502 SR
Queue Stats
19W - 18L
1,591 Elo+
Party 1
Charybdis
Charybdis
koshhh
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,332 Elo+
Solo
Team Averages
Level 111
1,474 SR
1,498 Elo+

VS

Team Averages
Level 127
1,444 SR
1,507 Elo+
Cthulhu
Cthulhu
BatmanGriddy69
Cthulhu
Level 58
God Stats
6W - 3L
1,688 SR
Queue Stats
144W - 177L
1,449 Elo+
Party 2
Horus
Horus
Blackmoes
Horus
Level 149
God Stats
40W - 30L
1,653 SR
Queue Stats
274W - 231L
1,559 Elo+
Solo
Poseidon
Poseidon
CrenshawMafia
Poseidon
Level 95
God Stats
1W - 0L
1,307 SR
Queue Stats
178W - 177L
1,498 Elo+
Party 2
Camazotz
Camazotz
Flame0Alchemist
Camazotz
Level 172
God Stats
2W - 1L
1,556 SR
Queue Stats
190W - 186L
1,542 Elo+
Solo
Ullr
Ullr
Moonmiday
Ullr
Level 159
God Stats
2W - 11L
1,016 SR
Queue Stats
214W - 212L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SpiralWarlock
Xing Tian
10
1 / 2 / 3
7,149
477
4,565
12,025
7,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
2 / 5 / 4
8,074
538
8,525
11,878
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheSouthwest
Amaterasu
17
5 / 1 / 0
10,436
696
5,826
11,576
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ivegyattrizz
Thanatos
13
1 / 6 / 3
7,414
494
5,702
15,760
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
koshhh
Charybdis
13
0 / 5 / 1
7,591
506
5,922
11,781
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,153
544
2,205
8,636
6,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Blackmoes
Horus
14
5 / 3 / 9
9,261
617
7,727
13,471
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
CrenshawMafia
Poseidon
15
5 / 2 / 6
9,067
604
11,969
7,223
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
15
5 / 2 / 4
8,406
560
8,645
12,469
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
16
3 / 1 / 3
9,098
607
6,960
9,750
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
19
19
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Horus
Blackmoes
Horus
5
3
9
3.17
W
Poseidon
CrenshawMafia
Poseidon
5
2
6
4
W
Camazotz
5
2
4
3.5
W
Ullr
3
1
3
4.5
L
Xing Tian
SpiralWarlock
Xing Tian
1
2
3
1.25
L
Tiamat
2
5
4
0.8
L
Amaterasu
TheSouthwest
Amaterasu
5
1
0
5
L
Thanatos
ivegyattrizz
Thanatos
1
6
3
0.42
L
Charybdis
koshhh
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
37,506
63,020
Taken
51,549
28,204
Mitigated
27,074
24,749
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,205
0
0
2,749
8,636
6,755
0
0
8,114
48,679
291
W
Horus
Blackmoes
Horus
7,727
2,458
529
3,665
13,471
10,217
0
4,342
8,478
0
27,485
W
Poseidon
CrenshawMafia
Poseidon
11,969
2,439
0
595
7,223
2,201
0
2,700
4,034
67,024
0
W
Camazotz
8,645
2,430
0
3,448
12,469
4,422
0
3,566
8,477
0
59,743
W
Ullr
6,960
2,971
0
2,844
9,750
3,479
0
1,221
8,432
0
77,837
L
Xing Tian
SpiralWarlock
Xing Tian
4,565
548
1,841
2,087
12,025
7,304
0
3,198
8,634
21,376
0
L
Tiamat
8,525
1,100
0
1,216
11,878
5,378
0
4,949
6,634
45,128
0
L
Amaterasu
TheSouthwest
Amaterasu
5,826
989
0
4,776
11,576
7,567
259
2,057
9,505
0
81,726
L
Thanatos
ivegyattrizz
Thanatos
5,702
1,241
0
11,284
15,760
4,721
0
2,026
13,544
0
53,924
L
Charybdis
koshhh
Charybdis
5,922
3,648
0
3,545
11,781
3,234
0
1,110
10,618
0
60,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
43,985
494
Minions Killed
486
0
Camps Cleared
0
1,589,726
Distance Traveled
1,709,626
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,153
544
95
6
0
318,687
0
W
Horus
9,261
617
50
3
0
323,251
2
W
Poseidon
9,067
604
120
8
0
368,356
2
W
Camazotz
8,406
560
94
6
0
394,837
7
W
Ullr
9,098
607
127
8
0
304,495
2
L
Xing Tian
7,149
477
36
2
0
320,280
0
L
Tiamat
8,074
538
109
7
0
308,840
0
L
Amaterasu
10,436
696
154
10
0
350,795
3
L
Thanatos
7,414
494
91
6
0
329,225
1
L
Charybdis
7,591
506
104
7
0
280,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role