Player Matchup

Cerberus
Cerberus
Fu55yA5tr0
Cerberus
Level 156
God Stats
3W - 1L
1,574 SR
Queue Stats
70W - 105L
1,461 Elo+
Party 1
Nut
Nut
RioluButRed
Nut
Level 89
God Stats
10W - 7L
1,527 SR
Queue Stats
235W - 212L
1,449 Elo+
Party 1
Chang'e
Chang'e
UrNotCuteIAm
Chang'e
Level 146
God Stats
81W - 63L
1,569 SR
Queue Stats
668W - 665L
1,481 Elo+
Party 1
Chaac
Chaac
bennyblanco2004
Chaac
Level 69
God Stats
1W - 1L
1,631 SR
Queue Stats
188W - 162L
1,460 Elo+
Party 1
Geb
Geb
boombhole
Geb
Level 147
God Stats
542W - 448L
1,494 SR
Queue Stats
713W - 675L
1,422 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,455 Elo+

VS

Team Averages
Level 117
1,699 SR
1,505 Elo+
Mercury
Mercury
Dialed
Mercury
Level 22
God Stats
2W - 1L
1,843 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 2
Ymir
Ymir
ITACHI-UCHIJA46
Ymir
Level 140
God Stats
5W - 6L
1,636 SR
Queue Stats
499W - 458L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Papabush95
Danzaburou
Level 122
God Stats
2W - 1L
1,516 SR
Queue Stats
8W - 11L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Versatile Pain
Nu Wa
Level 155
God Stats
2W - 1L
1,715 SR
Queue Stats
111W - 94L
1,501 Elo+
Solo
Eset
Eset
jj0914
Eset
Level 145
God Stats
1W - 1L
1,784 SR
Queue Stats
76W - 70L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fu55yA5tr0
Cerberus
12
1 / 1 / 5
6,937
496
3,766
10,825
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 5
8,413
601
8,167
7,989
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
UrNotCuteIAm
Chang'e
14
5 / 3 / 6
8,354
597
10,394
11,841
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 3
10,182
727
9,481
12,546
9,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 4
7,150
511
2,968
13,134
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dialed
Mercury
13
1 / 2 / 1
6,704
479
6,951
12,700
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
6,252
447
5,047
11,535
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Papabush95
Danzaburou
13
2 / 3 / 1
7,213
515
4,458
8,173
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,844
489
5,710
9,757
2,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Eset
jj0914
Eset
14
5 / 3 / 1
7,722
552
8,564
8,508
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
9
10
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dialed
Mercury
1
2
1
0.75
W
Cerberus
Fu55yA5tr0
Cerberus
1
1
5
3.5
L
1
3
2
0.67
L
Danzaburou
Papabush95
Danzaburou
2
3
1
0.83
W
2
1
5
4.5
W
Chang'e
UrNotCuteIAm
Chang'e
5
3
6
2.67
L
0
6
2
0.17
W
8
1
3
9.5
W
1
4
4
0.75
L
Eset
jj0914
Eset
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
30,730
56,335
Taken
50,673
30,219
Mitigated
19,477
16,180
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dialed
Mercury
6,951
1,153
0
4,256
12,700
3,786
0
4,017
8,395
0
49,487
W
Cerberus
Fu55yA5tr0
Cerberus
3,766
141
0
1,949
10,825
8,658
507
3,261
7,564
22,344
1,312
L
5,047
374
0
1,238
11,535
7,506
0
4,078
7,345
27,223
1,103
L
Danzaburou
Papabush95
Danzaburou
4,458
2,195
0
1,905
8,173
2,714
0
1,904
6,225
0
48,232
W
8,167
4,159
0
712
7,989
3,061
2,080
1,822
6,167
0
65,157
W
Chang'e
UrNotCuteIAm
Chang'e
10,394
884
2,731
4,887
11,841
3,965
652
5,901
5,940
46,299
552
L
5,710
721
0
1,359
9,757
2,598
0
1,553
8,097
41,087
1,654
W
9,481
1,366
0
3,437
12,546
9,665
577
4,556
7,990
0
72,778
W
2,968
364
0
2,464
13,134
4,870
0
3,523
9,611
30,671
0
L
Eset
jj0914
Eset
8,564
247
132
1,483
8,508
2,873
0
4,479
3,640
57,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
34,735
422
Minions Killed
416
0
Camps Cleared
0
1,465,691
Distance Traveled
1,442,777
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,704
479
86
6
0
376,248
0
W
Cerberus
6,937
496
43
3
0
300,926
9
L
Ymir
6,252
447
54
4
0
250,752
0
L
Danzaburou
7,213
515
90
6
0
276,529
1
W
Nut
8,413
601
113
8
0
263,640
1
W
Chang'e
8,354
597
94
7
0
280,499
0
L
Nu Wa
6,844
489
85
6
0
247,475
0
W
Chaac
10,182
727
122
9
0
303,635
0
W
Geb
7,150
511
50
4
0
316,991
4
L
Eset
7,722
552
101
7
0
291,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role