Player Matchup

Cupid
Cupid
InVinceSable4
Cupid
Level 156
God Stats
6W - 2L
1,871 SR
Queue Stats
198W - 210L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
JimothyBunion
Zhong Kui
Level 111
God Stats
7W - 5L
1,544 SR
Queue Stats
327W - 284L
1,493 Elo+
Party 1
Terra
Terra
MellowBubbles50
Terra
Level 159
God Stats
3W - 2L
1,710 SR
Queue Stats
289W - 259L
1,634 Elo+
Solo
Skadi
Skadi
Nedaq
Skadi
Level 92
God Stats
28W - 17L
1,670 SR
Queue Stats
124W - 109L
1,510 Elo+
Party 1
Medusa
Medusa
Supreme2426
Medusa
Level 144
God Stats
10W - 13L
1,514 SR
Queue Stats
277W - 259L
1,513 Elo+
Solo
Team Averages
Level 132
1,662 SR
1,536 Elo+

VS

Team Averages
Level 148
1,679 SR
1,555 Elo+
Scylla
Scylla
Adorned_Despair
Scylla
Level 126
God Stats
28W - 17L
1,708 SR
Queue Stats
247W - 221L
1,532 Elo+
Solo
Ra
Ra
Styxtcerberus
Ra
Level 174
God Stats
10W - 12L
1,435 SR
Queue Stats
512W - 484L
1,523 Elo+
Solo
Fafnir
Fafnir
crackedoutkilla
Fafnir
Level 143
God Stats
4W - 1L
1,894 SR
Queue Stats
51W - 25L
1,656 Elo+
Solo
Danzaburou
Danzaburou
darkmare89_ttv
Danzaburou
Level 160
God Stats
35W - 24L
1,620 SR
Queue Stats
324W - 321L
1,517 Elo+
Solo
Hun Batz
Hun Batz
tiny_ty53
Hun Batz
Level 139
God Stats
2W - 0L
1,739 SR
Queue Stats
174W - 139L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
6,893
530
4,466
11,154
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
JimothyBunion
Zhong Kui
14
5 / 1 / 0
8,226
633
6,745
9,418
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 3 / 3
6,533
503
4,313
12,386
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Nedaq
Skadi
11
0 / 1 / 4
5,973
459
6,803
8,202
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
12
1 / 4 / 0
7,019
540
5,382
9,481
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,516
578
5,913
5,814
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 2
7,323
563
8,742
7,442
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 4
8,455
650
6,802
12,269
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
darkmare89_ttv
Danzaburou
13
1 / 3 / 3
7,462
574
5,678
8,361
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
tiny_ty53
Hun Batz
16
4 / 1 / 1
9,320
717
6,584
9,363
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
11
11
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
2
2
2
1.5
L
Zhong Kui
JimothyBunion
Zhong Kui
5
1
0
5
L
0
3
3
0.5
L
Skadi
Nedaq
Skadi
0
1
4
2
W
3
2
2
2
L
Medusa
1
4
0
0.25
W
3
0
4
5
W
Danzaburou
darkmare89_ttv
Danzaburou
1
3
3
0.83
W
Hun Batz
tiny_ty53
Hun Batz
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
33,719
50,641
Taken
43,249
21,260
Mitigated
22,125
19,045
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,913
917
0
854
5,814
1,755
41
2,212
3,428
64,517
995
L
4,466
2,474
298
3,604
11,154
3,343
616
5,536
5,604
0
56,091
L
Zhong Kui
JimothyBunion
Zhong Kui
6,745
396
0
4,933
9,418
5,617
15
6,019
3,399
51,110
872
L
4,313
566
3,295
3,668
12,386
6,883
0
4,646
7,639
26,486
780
L
Skadi
Nedaq
Skadi
6,803
2,130
0
952
8,202
2,585
418
3,530
4,672
0
40,064
W
8,742
730
228
4,108
7,442
2,647
0
2,177
5,121
53,099
2,435
L
Medusa
5,382
1,949
0
2,295
9,481
2,832
688
948
8,533
0
50,346
W
6,802
1,794
0
3,863
12,269
11,384
0
3,579
8,570
27,144
114
W
Danzaburou
darkmare89_ttv
Danzaburou
5,678
2,005
0
2,125
8,361
3,152
284
2,177
6,100
0
52,208
W
Hun Batz
tiny_ty53
Hun Batz
6,584
457
0
3,945
9,363
3,187
0
0
9,363
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
40,076
428
Minions Killed
473
0
Camps Cleared
0
1,272,300
Distance Traveled
1,311,197
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,516
578
128
10
0
244,579
4
L
Cupid
6,893
530
98
8
0
272,576
4
L
Zhong Kui
8,226
633
118
9
0
277,923
0
L
Terra
6,533
503
49
4
0
269,576
2
L
Skadi
5,973
459
73
6
0
265,022
0
W
Ra
7,323
563
94
7
0
288,090
1
L
Medusa
7,019
540
90
7
0
187,203
0
W
Fafnir
8,455
650
25
2
0
263,246
3
W
Danzaburou
7,462
574
98
8
0
228,616
1
W
Hun Batz
9,320
717
128
10
0
286,666
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role