Player Matchup

Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
GHST_TOMATE
King Arthur
Gold IV
Level 124
God Stats
10W - 13L
1,512 SR
Queue Stats
209W - 224L
1,268 MMR
Solo
Charon
Charon
Silver I
Niburi00
Charon
Silver I
Level 87
God Stats
2W - 1L
1,818 SR
Queue Stats
206W - 221L
1,266 MMR
Solo
Neith
Neith
Gold III
StagnantFlow
Neith
Gold III
Level 129
God Stats
2W - 1L
1,415 SR
Queue Stats
42W - 43L
1,438 MMR
Party 1
Ne Zha
Ne Zha
Silver I
ohls33
Ne Zha
Silver I
Level 129
God Stats
3W - 2L
1,404 SR
Queue Stats
95W - 106L
1,222 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,530 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,521 SR
1,299 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Driipytachi-
Danzaburou
Silver I
Level 142
God Stats
17W - 26L
1,478 SR
Queue Stats
389W - 419L
1,255 MMR
Solo
Fafnir
Fafnir
Silver III
KaiOP
Fafnir
Silver III
Level 135
God Stats
2W - 2L
1,606 SR
Queue Stats
14W - 23L
1,289 MMR
Solo
Aphrodite
Aphrodite
Silver I
LuciRX_
Aphrodite
Silver I
Level 179
God Stats
45W - 40L
1,538 SR
Queue Stats
454W - 465L
1,233 MMR
Solo
Chang'e
Chang'e
Silver IV
NAtive818Thuug
Chang'e
Silver IV
Level 38
God Stats
52W - 59L
1,484 SR
Queue Stats
212W - 224L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 2 / 6
8,165
544
11,045
8,521
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
GHST_TOMATE
King Arthur
15
0 / 1 / 1
9,022
601
10,063
16,894
14,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Niburi00
Charon
13
2 / 0 / 8
7,944
530
7,549
11,881
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 1
9,195
613
10,544
8,036
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
ohls33
Ne Zha
14
4 / 3 / 7
7,942
529
7,765
14,994
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArachneMulanThanatosThor

VS

Bans
Yu HuangLokiAo KuangSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 6 / 2
7,197
480
8,285
14,485
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Driipytachi-
Danzaburou
13
3 / 3 / 1
7,787
519
5,092
11,098
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
KaiOP
Fafnir
11
1 / 2 / 3
6,704
447
4,536
14,494
16,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
LuciRX_
Aphrodite
14
1 / 1 / 1
8,432
562
5,905
11,503
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
0 / 0 / 1
8,568
571
10,194
14,425
10,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
7
7
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
6
3
L
Nemesis
 
Nemesis
2
6
2
0.5
L
Danzaburou
Driipytachi-
Danzaburou
3
3
1
1.17
W
King Arthur
GHST_TOMATE
King Arthur
0
1
1
0.5
L
Fafnir
KaiOP
Fafnir
1
2
3
1.25
L
Aphrodite
LuciRX_
Aphrodite
1
1
1
1.5
L
0
0
1
0.5
W
Charon
Niburi00
Charon
2
0
8
6
W
3
1
1
3.5
W
Ne Zha
ohls33
Ne Zha
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,966
Damage
34,012
60,326
Taken
66,005
35,127
Mitigated
42,182
20,074
Healing
28,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,045
6,783
0
3,843
8,521
3,087
0
1,703
6,818
0
73,500
L
Nemesis
 
Nemesis
8,285
3,514
0
1,584
14,485
6,800
0
1,475
13,010
0
54,588
L
Danzaburou
Driipytachi-
Danzaburou
5,092
1,910
0
3,636
11,098
3,671
694
2,501
8,597
0
48,436
W
King Arthur
GHST_TOMATE
King Arthur
10,063
1,308
0
2,580
16,894
14,942
0
10,026
6,868
0
82,243
L
Fafnir
KaiOP
Fafnir
4,536
1,919
0
3,619
14,494
16,563
5
2,728
11,766
18,905
0
L
Aphrodite
LuciRX_
Aphrodite
5,905
298
1,484
8,453
11,503
4,149
682
836
10,667
62,689
909
L
10,194
1,196
90
10,004
14,425
10,999
0
0
14,425
76,576
0
W
Charon
Niburi00
Charon
7,549
2,675
205
3,357
11,881
9,302
19
3,572
8,309
24,444
236
W
10,544
4,859
0
4,465
8,036
2,678
1,417
3,310
4,726
0
86,568
W
Ne Zha
ohls33
Ne Zha
7,765
1,442
0
5,624
14,994
5,118
0
2,712
12,282
0
55,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
38,688
509
Minions Killed
435
0
Camps Cleared
0
1,455,318
Distance Traveled
1,513,207
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,165
544
116
8
0
284,079
3
L
Nemesis
7,197
480
79
5
0
340,036
4
L
Danzaburou
7,787
519
79
5
0
297,392
7
W
King Arthur
9,022
601
135
9
0
285,836
1
L
Fafnir
6,704
447
24
2
0
314,891
0
L
Aphrodite
8,432
562
126
8
0
265,256
4
L
Chang'e
8,568
571
127
8
0
295,632
3
W
Charon
7,944
530
26
2
0
285,484
3
W
Neith
9,195
613
154
10
0
286,738
6
W
Ne Zha
7,942
529
78
5
0
313,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role