Player Matchup

Artemis
Artemis
ANIMAMxAGERE
Artemis
Level 155
God Stats
9W - 5L
1,686 SR
Queue Stats
330W - 307L
1,511 Elo+
Solo
Raijin
Raijin
JCamiloB04
Raijin
Level 126
God Stats
8W - 5L
1,765 SR
Queue Stats
88W - 91L
1,563 Elo+
Party 1
Agni
Agni
PanitomJr
Agni
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
Vendxttxs
Amaterasu
Level 127
God Stats
3W - 3L
1,476 SR
Queue Stats
111W - 120L
1,468 Elo+
Solo
Awilix
Awilix
blackgunsgamer
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Team Averages
Level 114
1,585 SR
1,537 Elo+

VS

Team Averages
Level 135
1,450 SR
1,476 Elo+
Sobek
Sobek
Glazê
Sobek
Level 192
God Stats
1W - 3L
1,391 SR
Queue Stats
88W - 141L
1,427 Elo+
Party 2
Neith
Neith
Reviioli
Neith
Level 66
God Stats
4W - 5L
1,505 SR
Queue Stats
91W - 81L
1,508 Elo+
Solo
Sylvanus
Sylvanus
StamJam5000
Sylvanus
Level 159
God Stats
0W - 1L
1,289 SR
Queue Stats
43W - 80L
1,467 Elo+
Party 2
Janus
Janus
Teej420blazeit
Janus
Level 189
God Stats
4W - 10L
1,395 SR
Queue Stats
281W - 341L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
Ttansweep21
Hun Batz
Level 67
God Stats
7W - 5L
1,668 SR
Queue Stats
19W - 18L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANIMAMxAGERE
Artemis
12
2 / 0 / 1
6,243
624
4,154
4,559
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
JCamiloB04
Raijin
11
1 / 0 / 4
5,969
597
2,576
3,066
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
9
1 / 2 / 6
5,162
516
7,895
5,707
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Vendxttxs
Amaterasu
12
4 / 1 / 0
6,969
697
7,402
9,951
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 1 / 1
5,542
554
1,853
6,773
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Glazê
Sobek
9
1 / 4 / 1
5,146
515
2,773
8,076
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Reviioli
Neith
10
0 / 1 / 1
5,216
522
2,501
5,904
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
StamJam5000
Sylvanus
10
1 / 4 / 0
5,728
573
4,830
9,294
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 1
5,313
531
1,350
3,827
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ttansweep21
Hun Batz
9
2 / 2 / 1
5,022
502
2,549
6,796
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ANIMAMxAGERE
Artemis
2
0
1
2.5
L
Sobek
Glazê
Sobek
1
4
1
0.38
W
Raijin
JCamiloB04
Raijin
1
0
4
3
W
Agni
1
2
6
2
L
Neith
Reviioli
Neith
0
1
1
0.5
L
Sylvanus
StamJam5000
Sylvanus
1
4
0
0.25
L
0
1
1
0.5
L
Hun Batz
Ttansweep21
Hun Batz
2
2
1
1.25
W
Amaterasu
Vendxttxs
Amaterasu
4
1
0
4
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
14,003
30,056
Taken
33,897
11,002
Mitigated
14,272
13,847
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ANIMAMxAGERE
Artemis
4,154
1,734
0
2,354
4,559
1,421
0
364
4,195
0
45,936
L
Sobek
Glazê
Sobek
2,773
376
0
2,380
8,076
5,480
0
3,929
4,147
9,721
449
W
Raijin
JCamiloB04
Raijin
2,576
143
0
1,592
3,066
799
0
1,383
1,559
39,438
0
W
Agni
7,895
1,428
0
2,615
5,707
1,492
0
1,728
3,979
30,656
0
L
Neith
Reviioli
Neith
2,501
785
0
1,749
5,904
1,432
0
977
4,927
0
43,318
L
Sylvanus
StamJam5000
Sylvanus
4,830
1,686
0
2,690
9,294
4,148
0
0
8,783
25,473
9,284
L
1,350
0
0
769
3,827
1,271
0
2,714
1,113
37,494
1,309
L
Hun Batz
Ttansweep21
Hun Batz
2,549
535
0
3,041
6,796
1,941
0
2,851
3,945
0
25,147
W
Amaterasu
Vendxttxs
Amaterasu
7,402
2,974
0
5,635
9,951
5,023
0
4,257
5,694
0
51,351
W
1,853
632
0
1,651
6,773
2,267
0
402
6,371
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,425
360
Minions Killed
303
0
Camps Cleared
0
1,022,223
Distance Traveled
1,005,735
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,243
624
81
8
0
192,465
2
L
Sobek
5,146
515
20
2
0
223,426
0
W
Raijin
5,969
597
89
9
0
199,979
2
W
Agni
5,162
516
46
5
0
210,762
0
L
Neith
5,216
522
77
8
0
186,798
1
L
Sylvanus
5,728
573
65
7
0
161,790
2
L
Janus
5,313
531
91
9
0
204,945
0
L
Hun Batz
5,022
502
50
5
0
228,776
0
W
Amaterasu
6,969
697
99
10
0
204,053
0
W
Awilix
5,542
554
45
5
0
214,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role