Player Matchup

Thanatos
Thanatos
DRACO Gecko36
Thanatos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,099 Elo+
Party 1
Tiamat
Tiamat
Highwayninja424
Tiamat
Level 87
God Stats
21W - 27L
1,430 SR
Queue Stats
302W - 354L
1,416 Elo+
Party 1
Mulan
Mulan
T Dog 2604
Mulan
Level 61
God Stats
5W - 5L
1,531 SR
Queue Stats
139W - 205L
1,383 Elo+
Party 1
Lancelot
Lancelot
x8GHOSTY8x
Lancelot
Level 106
God Stats
2W - 5L
1,487 SR
Queue Stats
296W - 358L
1,385 Elo+
Party 1
Ares
Ares
xAJx04
Ares
Level 80
God Stats
11W - 12L
1,517 SR
Queue Stats
185W - 210L
1,397 Elo+
Party 1
Team Averages
Level 70
1,493 SR
1,336 Elo+

VS

Team Averages
Level 125
1,474 SR
1,491 Elo+
Cupid
Cupid
AntonioP97
Cupid
Level 158
God Stats
4W - 6L
1,452 SR
Queue Stats
63W - 63L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
ELCidCamperoTrol
Ix Chel
Level 143
God Stats
1W - 1L
1,243 SR
Queue Stats
97W - 104L
1,530 Elo+
Party 2
Bellona
Bellona
Naaav
Bellona
Level 100
God Stats
1W - 4L
1,329 SR
Queue Stats
112W - 102L
1,476 Elo+
Solo
Bacchus
Bacchus
PepijnHetKonijn_
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,384 Elo+
Solo
Loki
Loki
Riberto1996
Loki
Level 156
God Stats
4W - 0L
1,848 SR
Queue Stats
191W - 194L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRACO Gecko36
Thanatos
8
0 / 3 / 0
4,553
455
875
6,658
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 2 / 0
5,985
599
4,444
7,097
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
10
1 / 5 / 0
5,471
547
5,449
10,615
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
x8GHOSTY8x
Lancelot
8
0 / 3 / 0
4,790
479
3,822
7,878
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
xAJx04
Ares
9
0 / 2 / 1
5,332
533
2,577
8,213
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
3 / 0 / 2
7,080
708
3,779
3,699
1,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 4
6,590
659
5,223
5,687
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Naaav
Bellona
12
5 / 1 / 1
7,670
767
5,498
7,400
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 6
6,286
629
5,004
7,524
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 4
6,044
604
5,685
6,860
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
0
2
4
L
Thanatos
DRACO Gecko36
Thanatos
0
3
0
0
W
3
0
4
5
L
1
2
0
0.5
W
Bellona
Naaav
Bellona
5
1
1
5.5
W
1
0
6
4
W
3
1
4
5
L
Mulan
1
5
0
0.2
L
Lancelot
x8GHOSTY8x
Lancelot
0
3
0
0
L
Ares
xAJx04
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
25,189
40,461
Taken
31,170
20,271
Mitigated
16,473
12,330
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
3,779
2,591
112
2,196
3,699
1,270
0
366
3,333
0
53,743
L
Thanatos
DRACO Gecko36
Thanatos
875
452
0
2,326
6,658
2,137
0
1,208
5,321
0
20,646
W
5,223
510
714
1,816
5,687
1,538
0
2,951
2,736
39,501
878
L
4,444
190
0
2,734
7,097
3,126
0
3,600
3,077
45,593
832
W
Bellona
Naaav
Bellona
5,498
1,277
0
2,966
7,400
5,755
0
0
6,828
0
43,413
W
5,004
1,010
0
2,559
7,524
6,001
0
2,272
5,252
24,349
2,142
W
5,685
2,064
0
3,735
6,860
1,909
0
1,353
5,477
0
43,521
L
Mulan
5,449
956
0
3,174
10,615
6,140
0
258
10,357
0
29,545
L
Lancelot
x8GHOSTY8x
Lancelot
3,822
1,670
0
2,307
7,878
2,762
0
1,420
6,432
0
30,139
L
Ares
xAJx04
Ares
2,577
126
0
1,789
8,213
6,106
0
2,877
5,160
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
33,670
286
Minions Killed
392
0
Camps Cleared
0
1,041,495
Distance Traveled
1,067,814
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,080
708
107
11
0
183,896
2
L
Thanatos
4,553
455
35
4
0
190,950
0
W
Ix Chel
6,590
659
85
9
0
221,040
0
L
Tiamat
5,985
599
89
9
0
198,142
0
W
Bellona
7,670
767
86
9
0
208,502
2
W
Bacchus
6,286
629
39
4
0
223,584
0
W
Loki
6,044
604
75
8
0
230,792
0
L
Mulan
5,471
547
50
5
0
192,591
0
L
Lancelot
4,790
479
56
6
0
230,369
1
L
Ares
5,332
533
56
6
0
229,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role