Player Matchup

Jormungandr
Jormungandr
BlargstarOne
Jormungandr
Level 221
God Stats
6W - 5L
1,428 SR
Queue Stats
154W - 155L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Mioizumaki
Ne Zha
Level 68
God Stats
1W - 0L
1,742 SR
Queue Stats
45W - 40L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
ParienteSama
Sun Wukong
Level 156
God Stats
3W - 0L
1,650 SR
Queue Stats
23W - 23L
1,606 Elo+
Solo
Nu Wa
Nu Wa
Secondaary
Nu Wa
Level 109
God Stats
13W - 11L
1,424 SR
Queue Stats
160W - 192L
1,486 Elo+
Party 1
Izanami
Izanami
nike sports06
Izanami
Level 29
God Stats
4W - 8L
1,348 SR
Queue Stats
36W - 61L
1,389 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,499 Elo+

VS

Team Averages
Level 98
1,509 SR
1,646 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BiosCosplay
Cliodhna
Level 29
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 2
Aphrodite
Aphrodite
Hecatelamas
Aphrodite
Level 29
God Stats
1W - 1L
1,474 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 2
Vulcan
Vulcan
Phteven
Vulcan
Level 158
God Stats
45W - 24L
1,834 SR
Queue Stats
211W - 148L
1,665 Elo+
Solo
Agni
Agni
WizardOutWest
Agni
Level 147
God Stats
9W - 14L
1,528 SR
Queue Stats
290W - 269L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlargstarOne
Jormungandr
16
2 / 0 / 14
9,847
985
9,991
9,635
9,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Mioizumaki
Ne Zha
15
4 / 2 / 4
9,348
935
4,933
7,873
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ParienteSama
Sun Wukong
16
5 / 1 / 11
9,951
995
10,543
10,721
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
10 / 0 / 8
10,294
1,029
15,465
6,954
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
14
2 / 2 / 3
8,364
836
2,592
8,805
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 8 / 1
7,769
777
5,584
11,538
3,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
BiosCosplay
Cliodhna
13
0 / 4 / 3
7,873
787
4,396
9,185
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
Hecatelamas
Aphrodite
13
1 / 4 / 2
7,963
796
4,746
10,811
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Phteven
Vulcan
15
2 / 2 / 1
8,587
859
10,999
7,491
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 5 / 3
8,539
854
9,455
9,306
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
23
Kills
5
5
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
1
0.06
L
Cliodhna
BiosCosplay
Cliodhna
0
4
3
0.38
W
Jormungandr
BlargstarOne
Jormungandr
2
0
14
9
L
Aphrodite
Hecatelamas
Aphrodite
1
4
2
0.5
W
Ne Zha
Mioizumaki
Ne Zha
4
2
4
3
W
Sun Wukong
ParienteSama
Sun Wukong
5
1
11
10.5
L
Vulcan
Phteven
Vulcan
2
2
1
1.25
W
Nu Wa
10
0
8
14
L
2
5
3
0.7
W
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
35,180
43,988
Taken
48,331
23,518
Mitigated
13,516
5,145
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,584
1,426
0
966
11,538
3,270
0
5,929
5,393
0
22,646
L
Cliodhna
BiosCosplay
Cliodhna
4,396
225
0
1,282
9,185
2,568
0
4,633
4,311
0
18,442
W
Jormungandr
BlargstarOne
Jormungandr
9,991
3,052
0
1,004
9,635
9,883
0
4,286
4,995
27,600
1,727
L
Aphrodite
Hecatelamas
Aphrodite
4,746
248
1,439
3,339
10,811
3,330
0
4,802
5,742
14,700
0
W
Ne Zha
Mioizumaki
Ne Zha
4,933
471
0
304
7,873
2,641
291
3,454
4,120
0
20,271
W
Sun Wukong
ParienteSama
Sun Wukong
10,543
1,780
0
2,223
10,721
7,191
483
5,565
4,761
0
35,189
L
Vulcan
Phteven
Vulcan
10,999
258
0
202
7,491
2,324
0
2,798
4,453
36,268
0
W
Nu Wa
15,465
3,910
0
763
6,954
1,694
2,170
4,727
1,809
36,152
0
L
9,455
238
0
0
9,306
2,024
0
5,346
3,645
25,030
0
W
Izanami
2,592
1,798
0
851
8,805
2,109
420
5,408
3,103
0
15,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
40,731
246
Minions Killed
184
0
Camps Cleared
0
1,118,923
Distance Traveled
937,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,769
777
30
3
0
149,678
0
L
Cliodhna
7,873
787
29
3
0
200,418
0
W
Jormungandr
9,847
985
54
5
0
197,219
2
L
Aphrodite
7,963
796
23
2
0
193,754
0
W
Ne Zha
9,348
935
37
4
0
289,910
0
W
Sun Wukong
9,951
995
69
7
0
237,475
0
L
Vulcan
8,587
859
59
6
0
200,323
0
W
Nu Wa
10,294
1,029
58
6
0
198,508
0
L
Agni
8,539
854
43
4
0
193,056
0
W
Izanami
8,364
836
28
3
0
195,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role