Player Matchup

Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElBigodon98
Thor
Level 158
God Stats
6W - 13L
1,238 SR
Queue Stats
386W - 392L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
OldBaldButton
Sun Wukong
Level 49
God Stats
0W - 1L
1,598 SR
Queue Stats
54W - 57L
1,512 Elo+
Solo
Sylvanus
Sylvanus
guerreiro_honrad
Sylvanus
Level 65
God Stats
0W - 1L
1,520 SR
Queue Stats
32W - 49L
1,386 Elo+
Solo
Hel
Hel
xXRypXx
Hel
Level 162
God Stats
1W - 1L
1,885 SR
Queue Stats
116W - 120L
1,449 Elo+
Solo
Team Averages
Level 115
1,548 SR
1,462 Elo+

VS

Team Averages
Level 123
1,463 SR
1,501 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ReeDust
Danzaburou
Level 99
God Stats
7W - 4L
1,513 SR
Queue Stats
141W - 127L
1,506 Elo+
Solo
Osiris
Osiris
fear0909bbx
Osiris
Level 124
God Stats
10W - 3L
1,643 SR
Queue Stats
328W - 324L
1,510 Elo+
Solo
Sylvanus
Sylvanus
moferno01
Sylvanus
Level 137
God Stats
1W - 2L
1,158 SR
Queue Stats
82W - 80L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 5 / 2
6,301
525
5,793
10,979
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 1
6,123
510
4,238
6,821
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
OldBaldButton
Sun Wukong
11
1 / 2 / 2
6,315
526
4,879
10,508
8,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,130
511
4,361
13,537
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
11
1 / 2 / 2
6,412
534
6,796
6,953
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 0 / 1
6,906
576
3,951
7,408
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
 
Discordia
11
1 / 1 / 1
6,045
504
6,866
5,704
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ReeDust
Danzaburou
13
8 / 3 / 1
7,974
665
12,552
10,615
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
10
1 / 3 / 1
6,663
555
7,254
10,412
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
moferno01
Sylvanus
10
0 / 2 / 5
6,328
527
5,245
9,793
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
14
14
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
2
0.6
W
Serqet
 
Serqet
4
0
1
4.5
W
Discordia
 
Discordia
1
1
1
1.5
L
3
2
1
1.75
L
Sun Wukong
OldBaldButton
Sun Wukong
1
2
2
1
W
Danzaburou
ReeDust
Danzaburou
8
3
1
2.83
W
Osiris
1
3
1
0.5
L
2
3
1
0.83
W
Sylvanus
moferno01
Sylvanus
0
2
5
1.25
L
Hel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
35,868
48,798
Taken
43,932
24,088
Mitigated
19,694
18,160
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,793
3,600
0
3,041
10,979
2,966
0
1,683
9,296
0
45,525
W
Serqet
 
Serqet
3,951
900
0
973
7,408
2,730
0
1,587
5,821
0
46,802
W
Discordia
 
Discordia
6,866
493
0
712
5,704
1,346
0
2,630
3,074
41,331
293
L
4,238
121
0
396
6,821
2,270
0
690
5,863
0
41,683
L
Sun Wukong
OldBaldButton
Sun Wukong
4,879
1,218
0
2,163
10,508
8,986
0
251
9,427
0
39,892
W
Danzaburou
ReeDust
Danzaburou
12,552
4,816
0
2,414
10,615
3,294
664
1,493
9,122
0
56,047
W
Osiris
7,254
2,163
0
3,762
10,412
7,883
0
38
10,374
1,182
41,326
L
4,361
1,494
2,293
3,982
13,537
7,708
0
5,683
7,603
19,559
34
W
Sylvanus
moferno01
Sylvanus
5,245
1,402
2,700
3,615
9,793
4,441
0
5,494
4,299
20,257
0
L
Hel
6,796
121
2,859
3,426
6,953
2,158
0
4,022
2,833
52,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
33,916
358
Minions Killed
342
0
Camps Cleared
0
1,179,235
Distance Traveled
1,306,275
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,301
525
87
7
0
212,594
4
W
Serqet
6,906
576
82
7
0
317,554
2
W
Discordia
6,045
504
76
6
0
277,733
2
L
Thor
6,123
510
71
6
0
245,595
0
L
Sun Wukong
6,315
526
67
6
0
225,717
0
W
Danzaburou
7,974
665
86
7
0
245,480
0
W
Osiris
6,663
555
67
6
0
239,231
2
L
Sylvanus
6,130
511
35
3
0
229,378
2
W
Sylvanus
6,328
527
31
3
0
226,277
4
L
Hel
6,412
534
98
8
0
265,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role