Player Matchup

Artemis
Artemis
F6orIwillAFK
Artemis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 24L
1,417 Elo+
Party 1
Horus
Horus
SandRock_Gundam
Horus
Level 56
God Stats
4W - 5L
1,538 SR
Queue Stats
18W - 25L
1,352 Elo+
Party 1
Osiris
Osiris
SonavMarz
Osiris
Level 86
God Stats
0W - 3L
1,172 SR
Queue Stats
43W - 50L
1,365 Elo+
Party 1
Thor
Thor
giuliic_
Thor
Level 70
God Stats
4W - 7L
1,407 SR
Queue Stats
50W - 45L
1,497 Elo+
Solo
Ra
Ra
smackimus85
Ra
Level 119
God Stats
75W - 63L
1,506 SR
Queue Stats
191W - 176L
1,430 Elo+
Solo
Team Averages
Level 71
1,424 SR
1,412 Elo+

VS

Team Averages
Level 113
1,575 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Bloodthrist
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saint Rza
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,684 Elo+
Solo
Medusa
Medusa
blackHawk7664
Medusa
Level 125
God Stats
34W - 23L
1,584 SR
Queue Stats
159W - 141L
1,502 Elo+
Solo
Shiva
Shiva
pmtort
Shiva
Level 114
God Stats
8W - 5L
1,604 SR
Queue Stats
81W - 75L
1,529 Elo+
Solo
Thanatos
Thanatos
xXDarkBrandonXx
Thanatos
Level 64
God Stats
7W - 3L
1,686 SR
Queue Stats
153W - 160L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F6orIwillAFK
Artemis
9
2 / 1 / 0
4,962
496
6,651
5,007
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 1
4,694
469
1,270
6,051
3,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
SonavMarz
Osiris
10
0 / 2 / 0
5,126
513
2,734
8,293
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
9
1 / 5 / 2
5,132
513
3,025
7,981
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
5,896
590
4,198
6,415
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodthrist
Baron Samedi
10
2 / 1 / 2
5,519
552
2,122
5,283
1,640
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Saint Rza
Kumbhakarna
8
0 / 1 / 2
5,451
545
2,070
7,268
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 1
5,526
553
4,920
5,602
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
pmtort
Shiva
12
3 / 0 / 0
6,634
663
5,168
5,874
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
11
5 / 2 / 2
6,138
614
5,969
9,919
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
14
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bloodthrist
Baron Samedi
2
1
2
3
L
Artemis
F6orIwillAFK
Artemis
2
1
0
2
W
Kumbhakarna
Saint Rza
Kumbhakarna
0
1
2
1
L
0
1
1
0.5
L
Osiris
SonavMarz
Osiris
0
2
0
0
W
2
1
1
2.5
L
Thor
1
5
2
0.4
W
Shiva
pmtort
Shiva
3
0
0
3
L
1
5
0
0.2
W
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
20,249
33,747
Taken
33,946
14,213
Mitigated
12,762
10,643
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bloodthrist
Baron Samedi
2,122
270
10
1,620
5,283
1,640
51
2,210
2,721
16,008
0
L
Artemis
F6orIwillAFK
Artemis
6,651
2,900
0
2,209
5,007
1,361
0
1,044
3,963
0
30,393
W
Kumbhakarna
Saint Rza
Kumbhakarna
2,070
219
0
1,849
7,268
3,465
301
0
7,268
15,789
194
L
1,270
723
173
1,975
6,051
3,680
0
1,187
4,864
0
9,472
L
Osiris
SonavMarz
Osiris
2,734
1,180
0
2,899
8,293
5,836
0
0
8,293
0
31,049
W
4,920
2,272
0
2,608
5,602
1,870
934
0
5,602
0
41,366
L
Thor
3,025
1,018
0
1,968
7,981
1,835
0
277
7,704
0
23,879
W
Shiva
pmtort
Shiva
5,168
1,122
0
1,025
5,874
2,313
0
0
5,874
0
50,434
L
4,198
43
228
1,191
6,415
1,501
0
1,667
4,748
39,845
95
W
Thanatos
5,969
985
0
6,508
9,919
3,474
82
1,422
8,295
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
29,268
251
Minions Killed
274
0
Camps Cleared
0
952,738
Distance Traveled
984,866
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,519
552
34
3
0
164,812
2
L
Artemis
4,962
496
57
6
0
185,732
2
W
Kumbhakarna
5,451
545
25
3
0
201,958
2
L
Horus
4,694
469
10
1
0
182,341
5
L
Osiris
5,126
513
61
6
0
190,564
2
W
Medusa
5,526
553
63
6
0
194,949
0
L
Thor
5,132
513
42
4
0
186,082
0
W
Shiva
6,634
663
92
9
0
199,515
0
L
Ra
5,896
590
81
8
0
208,019
2
W
Thanatos
6,138
614
60
6
0
223,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role