Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
JustBONK
Apollo
Platinum V
Level 102
God Stats
5W - 6L
1,613 SR
Queue Stats
138W - 131L
1,724 MMR
Party 2
Lancelot
Lancelot
Gold II
dasaauce
Lancelot
Gold II
Level 78
God Stats
2W - 4L
1,534 SR
Queue Stats
50W - 46L
1,635 MMR
Solo
Hercules
Hercules
Platinum IV
deathbyB0NK
Hercules
Platinum IV
Level 85
God Stats
11W - 8L
1,630 SR
Queue Stats
219W - 214L
1,550 MMR
Party 2
Bacchus
Bacchus
Gold II
rikinal
Bacchus
Gold II
Level 153
God Stats
3W - 1L
1,926 SR
Queue Stats
70W - 70L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,640 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,491 SR
1,613 MMR
Ares
Ares
Gold II
 
Ares
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ABSOIUTETRUTH
Nu Wa
Gold II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,648 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
FadeLeech
Kumbhakarna
Platinum IV
Level 126
God Stats
0W - 2L
1,287 SR
Queue Stats
411W - 405L
1,629 MMR
Solo
Charybdis
Charybdis
Platinum V
pelmy
Charybdis
Platinum V
Level 105
God Stats
8W - 9L
1,649 SR
Queue Stats
384W - 393L
1,788 MMR
Party 1
Achilles
Achilles
Gold IV
tareio
Achilles
Gold IV
Level 105
God Stats
47W - 55L
1,521 SR
Queue Stats
336W - 345L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 0
6,294
629
3,405
3,345
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JustBONK
Apollo
12
8 / 0 / 5
7,608
761
7,401
4,940
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
dasaauce
Lancelot
11
6 / 2 / 2
6,320
632
4,513
7,594
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
deathbyB0NK
Hercules
12
2 / 0 / 3
7,008
701
6,427
9,997
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bacchus
rikinal
Bacchus
10
4 / 1 / 8
6,703
670
5,631
12,000
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NeithAo KuangKuzenboChang'e

VS

Bans
RavanaAwilixMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 6 / 0
4,881
488
1,780
9,704
5,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 2
5,584
558
4,394
5,786
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
FadeLeech
Kumbhakarna
9
0 / 5 / 0
5,219
522
3,722
10,344
7,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
pelmy
Charybdis
5
0 / 3 / 0
4,348
435
3,805
4,513
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
tareio
Achilles
10
1 / 5 / 2
5,207
521
2,395
7,254
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
0
1
L
Ares
 
Ares
1
6
0
0.17
L
3
3
2
1.33
L
Kumbhakarna
FadeLeech
Kumbhakarna
0
5
0
0
W
Apollo
JustBONK
Apollo
8
0
5
10.5
W
Lancelot
dasaauce
Lancelot
6
2
2
3.5
W
Hercules
deathbyB0NK
Hercules
2
0
3
3.5
L
Charybdis
pelmy
Charybdis
0
3
0
0
W
Bacchus
rikinal
Bacchus
4
1
8
8
L
Achilles
tareio
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
16,096
37,876
Taken
37,601
17,334
Mitigated
18,547
13,917
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,405
42
0
501
3,345
829
380
1,006
2,118
39,580
2,093
L
Ares
 
Ares
1,780
307
0
342
9,704
5,072
0
3,213
6,351
11,309
0
L
4,394
929
0
593
5,786
1,515
0
2,424
3,141
24,508
0
L
Kumbhakarna
FadeLeech
Kumbhakarna
3,722
496
0
2,856
10,344
7,822
0
273
10,071
28,645
0
W
Apollo
JustBONK
Apollo
7,401
5,877
0
2,969
4,940
1,511
0
585
4,339
0
49,102
W
Lancelot
dasaauce
Lancelot
4,513
530
0
3,388
7,594
2,874
88
609
6,802
0
40,828
W
Hercules
deathbyB0NK
Hercules
6,427
1,994
0
1,883
9,997
4,193
0
3,479
5,985
0
48,736
L
Charybdis
pelmy
Charybdis
3,805
2,251
0
1,746
4,513
959
0
989
3,524
0
17,509
W
Bacchus
rikinal
Bacchus
5,631
1,182
283
4,893
12,000
7,927
23
3,174
8,506
16,046
1,268
L
Achilles
tareio
Achilles
2,395
340
0
733
7,254
3,179
0
1,218
5,992
0
31,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
25,239
361
Minions Killed
248
0
Camps Cleared
0
1,033,284
Distance Traveled
867,110
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,294
629
96
10
0
185,704
0
L
Ares
4,881
488
22
2
0
182,205
0
L
Nu Wa
5,584
558
54
5
0
176,414
0
L
Kumbhakarna
5,219
522
73
7
0
198,254
2
W
Apollo
7,608
761
78
8
0
195,708
1
W
Lancelot
6,320
632
74
7
0
257,053
1
W
Hercules
7,008
701
96
10
0
180,116
2
L
Charybdis
4,348
435
38
4
0
100,870
1
W
Bacchus
6,703
670
17
2
0
214,703
2
L
Achilles
5,207
521
61
6
0
209,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role