Player Matchup

Jormungandr
Jormungandr
Bronze I
Silo 92 TTV
Jormungandr
Bronze I
Level 68
God Stats
125W - 118L
1,451 SR
Queue Stats
346W - 391L
311 MMR
Solo
Heimdallr
Heimdallr
Silver III
Xx-DBreezy16-xX
Heimdallr
Silver III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,098 MMR
Solo
Thor
Thor
Bronze I
kj6267
Thor
Bronze I
Level 139
God Stats
0W - 3L
1,186 SR
Queue Stats
43W - 80L
539 MMR
Solo
Terra
Terra
Bronze I
salvaaproo2
Terra
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
456 MMR
Solo
Zeus
Zeus
Silver II
scary_boys
Zeus
Silver II
Level 104
God Stats
66W - 51L
1,588 SR
Queue Stats
136W - 145L
1,052 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,445 SR
691 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 160
1,416 SR
1,098 MMR
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze I
 
Da Ji
Bronze I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
erickmdb
Xbalanque
Silver II
Level 174
God Stats
113W - 113L
1,433 SR
Queue Stats
389W - 416L
1,104 MMR
Party 1
Nu Wa
Nu Wa
Silver I
original__alien
Nu Wa
Silver I
Level 244
God Stats
175W - 168L
1,520 SR
Queue Stats
388W - 413L
1,104 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze II
youngflexSSJ10
Ratatoskr
Bronze II
Level 137
God Stats
1W - 3L
1,128 SR
Queue Stats
139W - 183L
280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Silo 92 TTV
Jormungandr
11
1 / 2 / 3
6,855
527
4,207
11,875
7,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Xx-DBreezy16-xX
Heimdallr
11
0 / 5 / 3
6,524
502
3,208
9,531
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
kj6267
Thor
11
1 / 3 / 1
6,149
473
3,417
9,798
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,747
519
3,146
12,317
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
4 / 1 / 0
7,480
575
6,500
5,780
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnhurNe ZhaChang'eThanatos

VS

Bans
Cu ChulainnFreyaArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 4 / 9
7,719
594
5,993
11,000
7,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
 
Da Ji
13
2 / 1 / 3
7,386
568
7,948
12,587
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
erickmdb
Xbalanque
13
5 / 0 / 7
8,211
632
9,280
5,680
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 1
7,616
586
6,681
5,057
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
youngflexSSJ10
Ratatoskr
12
4 / 1 / 2
7,487
576
3,098
8,875
2,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
15
15
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
4
9
1.63
W
Da Ji
 
Da Ji
2
1
3
3.5
L
Jormungandr
Silo 92 TTV
Jormungandr
1
2
3
1.25
L
Heimdallr
Xx-DBreezy16-xX
Heimdallr
0
5
3
0.3
W
Xbalanque
erickmdb
Xbalanque
5
0
7
8.5
L
Thor
kj6267
Thor
1
3
1
0.5
W
2
2
1
1.25
L
1
4
1
0.38
L
4
1
0
4
W
Ratatoskr
youngflexSSJ10
Ratatoskr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
33,000
49,301
Taken
43,199
21,979
Mitigated
22,243
10,565
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,993
468
0
2,657
11,000
7,845
138
2,843
8,045
0
32,397
W
Da Ji
 
Da Ji
7,948
847
0
2,902
12,587
8,704
0
4,330
7,814
0
37,556
L
Jormungandr
Silo 92 TTV
Jormungandr
4,207
906
0
2,536
11,875
7,699
0
1,467
10,232
37,514
1,300
L
Heimdallr
Xx-DBreezy16-xX
Heimdallr
3,208
2,311
0
2,990
9,531
3,298
231
862
8,669
0
42,439
W
Xbalanque
erickmdb
Xbalanque
9,280
4,434
0
777
5,680
1,813
667
575
5,097
0
58,051
L
Thor
kj6267
Thor
3,417
491
0
125
9,798
3,611
0
1,746
8,007
0
46,527
W
6,681
2,682
0
516
5,057
1,233
106
3,572
1,201
52,909
0
L
3,146
636
171
3,571
12,317
5,719
0
397
11,200
31,296
0
L
6,500
573
0
1,172
5,780
1,652
0
2,209
3,571
42,335
1,544
W
Ratatoskr
youngflexSSJ10
Ratatoskr
3,098
426
0
4,816
8,875
2,648
0
1,286
7,485
0
49,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
38,419
377
Minions Killed
379
0
Camps Cleared
0
1,293,458
Distance Traveled
1,394,115
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,719
594
44
3
0
285,182
0
W
Da Ji
7,386
568
61
5
0
267,438
1
L
Jormungandr
6,855
527
63
5
0
272,943
4
L
Heimdallr
6,524
502
75
6
0
238,924
0
W
Xbalanque
8,211
632
105
8
0
258,408
4
L
Thor
6,149
473
80
6
0
277,620
0
W
Nu Wa
7,616
586
91
7
0
281,025
7
L
Terra
6,747
519
66
5
0
233,910
0
L
Zeus
7,480
575
93
7
0
270,061
6
W
Ratatoskr
7,487
576
78
6
0
302,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role