Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
SoClaN
Nox
Level 96
God Stats
1W - 3L
1,233 SR
Queue Stats
236W - 224L
1,534 Elo+
Solo
Lancelot
Lancelot
TaMereMeFeel
Lancelot
Level 63
God Stats
1W - 2L
1,702 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 2
Raijin
Raijin
Tagliarass
Raijin
Level 144
God Stats
3W - 3L
1,474 SR
Queue Stats
256W - 249L
1,545 Elo+
Solo
Ravana
Ravana
elKRiMo
Ravana
Level 82
God Stats
17W - 11L
1,551 SR
Queue Stats
325W - 309L
1,498 Elo+
Solo
Team Averages
Level 112
1,492 SR
1,519 Elo+

VS

Team Averages
Level 144
1,545 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EpicSupportGamer
Freya
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,502 Elo+
Party 3
Pele
Pele
HERETIKsound
Pele
Level 158
God Stats
12W - 3L
1,825 SR
Queue Stats
273W - 259L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Moons dance
Kumbhakarna
Level 136
God Stats
18W - 20L
1,470 SR
Queue Stats
818W - 801L
1,468 Elo+
Party 1
Raijin
Raijin
tapppsc
Raijin
Level 129
God Stats
13W - 17L
1,432 SR
Queue Stats
424W - 427L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 2 / 4
6,863
572
8,247
7,428
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
SoClaN
Nox
11
4 / 2 / 4
7,157
596
6,633
7,461
5,512
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
TaMereMeFeel
Lancelot
13
4 / 5 / 3
7,135
595
7,882
9,361
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
Tagliarass
Raijin
12
1 / 4 / 3
6,666
556
3,706
7,016
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
elKRiMo
Ravana
11
1 / 4 / 0
6,982
582
7,263
9,226
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 5
6,397
533
3,721
11,926
5,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 3 / 1
7,033
586
5,564
10,870
3,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
10 / 4 / 3
8,065
672
8,891
10,095
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Moons dance
Kumbhakarna
13
1 / 2 / 5
6,984
582
5,105
12,375
8,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Raijin
tapppsc
Raijin
14
2 / 2 / 2
7,228
602
2,376
6,009
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
14
Kills
17
17
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
4
3
W
Sylvanus
 
Sylvanus
0
3
5
0.83
W
4
3
1
1.5
W
10
4
3
2.88
W
Kumbhakarna
Moons dance
Kumbhakarna
1
2
5
1.75
L
Nox
SoClaN
Nox
4
2
4
3
L
Lancelot
TaMereMeFeel
Lancelot
4
5
3
1.1
L
Raijin
Tagliarass
Raijin
1
4
3
0.63
L
Ravana
elKRiMo
Ravana
1
4
0
0.25
W
Raijin
tapppsc
Raijin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
25,657
40,492
Taken
51,275
17,566
Mitigated
23,366
9,717
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,247
4,894
0
2,181
7,428
2,453
736
4,434
2,994
0
41,558
W
Sylvanus
 
Sylvanus
3,721
859
2,765
4,030
11,926
5,704
0
3,302
8,540
17,958
2,078
W
5,564
2,025
106
3,793
10,870
3,321
0
3,679
7,151
37,419
0
W
8,891
2,305
0
1,811
10,095
3,661
0
1,505
8,407
0
55,590
W
Kumbhakarna
Moons dance
Kumbhakarna
5,105
688
0
3,774
12,375
8,981
0
0
11,688
44,538
96
L
Nox
SoClaN
Nox
6,633
1,612
0
1,181
7,461
5,512
234
3,451
4,010
25,387
0
L
Lancelot
TaMereMeFeel
Lancelot
7,882
1,684
0
2,675
9,361
3,296
56
2,534
6,827
0
51,170
L
Raijin
Tagliarass
Raijin
3,706
212
0
862
7,016
1,812
0
1,849
5,167
38,280
574
L
Ravana
elKRiMo
Ravana
7,263
2,054
0
2,818
9,226
4,493
0
4,055
5,171
0
47,389
W
Raijin
tapppsc
Raijin
2,376
124
0
1,225
6,009
1,699
0
1,209
4,502
63,872
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
35,707
359
Minions Killed
388
0
Camps Cleared
0
1,179,430
Distance Traveled
1,157,511
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,863
572
61
5
0
233,068
0
W
Sylvanus
6,397
533
23
2
0
228,528
0
W
Freya
7,033
586
72
6
0
216,340
0
W
Pele
8,065
672
93
8
0
271,557
0
W
Kumbhakarna
6,984
582
78
7
0
202,985
0
L
Nox
7,157
596
40
3
0
236,125
8
L
Lancelot
7,135
595
88
7
0
299,630
0
L
Raijin
6,666
556
84
7
0
221,448
5
L
Ravana
6,982
582
86
7
0
189,159
2
W
Raijin
7,228
602
122
10
0
238,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role