Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
iHeCke
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,433 Elo+
Solo
Hades
Hades
monstruogayeta
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
xjolarex
Cthulhu
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 1
Team Averages
Level 143
1,546 SR
1,454 Elo+

VS

Team Averages
Level 142
1,385 SR
1,499 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Emaraty
Fafnir
Level 156
God Stats
0W - 2L
1,288 SR
Queue Stats
402W - 396L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
OmarHesham
Cabrakan
Level 108
God Stats
3W - 2L
1,694 SR
Queue Stats
110W - 108L
1,502 Elo+
Solo
Tyr
Tyr
UAE7
Tyr
Level 136
God Stats
2W - 6L
1,124 SR
Queue Stats
560W - 550L
1,476 Elo+
Party 2
Fenrir
Fenrir
eR_FeDeRaKa
Fenrir
Level 156
God Stats
5W - 8L
1,318 SR
Queue Stats
227W - 243L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 4
6,269
1,254
3,109
6,445
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
 
Odin
9
0 / 2 / 4
5,425
1,085
1,996
4,236
2,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
iHeCke
Rama
10
2 / 1 / 4
5,939
1,188
2,337
2,529
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 4
5,607
1,121
2,068
3,220
1,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
xjolarex
Cthulhu
11
2 / 1 / 4
6,236
1,247
3,421
4,135
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 1
4,868
974
3,608
6,083
6,226
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fafnir
Emaraty
Fafnir
5
0 / 0 / 0
4,212
842
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
OmarHesham
Cabrakan
13
4 / 2 / 2
6,057
1,211
2,226
4,690
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyr
UAE7
Tyr
12
1 / 1 / 4
5,608
1,122
2,659
4,076
3,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
5
0 / 0 / 0
4,212
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
7
Kills
6
7
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
4
2
W
Odin
 
Odin
0
2
4
1
L
Sobek
 
Sobek
1
4
1
0.38
L
Fafnir
Emaraty
Fafnir
0
0
0
0
L
Cabrakan
OmarHesham
Cabrakan
4
2
2
2.5
L
Tyr
UAE7
Tyr
1
1
4
3
L
Fenrir
0
0
0
0
W
Rama
iHeCke
Rama
2
1
4
4
W
1
1
4
3
W
Cthulhu
xjolarex
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
8,493
20,565
Taken
14,849
12,622
Mitigated
16,451
7,585
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,109
703
825
2,055
6,445
3,505
252
1,630
4,815
0
6,670
W
Odin
 
Odin
1,996
30
33
227
4,236
2,791
0
645
3,591
0
5,630
L
Sobek
 
Sobek
3,608
306
0
745
6,083
6,226
0
1,859
3,962
6,234
0
L
Fafnir
Emaraty
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
OmarHesham
Cabrakan
2,226
148
139
605
4,690
6,664
0
1,561
2,941
5,995
0
L
Tyr
UAE7
Tyr
2,659
357
0
610
4,076
3,561
0
1,676
2,179
0
7,691
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Rama
iHeCke
Rama
2,337
1,816
267
591
2,529
971
2,014
1,231
1,298
0
9,064
W
2,068
84
603
995
3,220
1,893
410
1,154
2,066
6,397
0
W
Cthulhu
xjolarex
Cthulhu
3,421
247
865
1,124
4,135
3,462
56
1,174
2,961
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
24,957
63
Minions Killed
30
0
Camps Cleared
0
431,751
Distance Traveled
198,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,269
1,254
9
2
0
90,771
0
W
Odin
5,425
1,085
6
1
0
93,993
0
L
Sobek
4,868
974
8
2
0
65,946
0
L
Fafnir
4,212
842
0
0
0
3,446
0
L
Cabrakan
6,057
1,211
10
2
0
59,604
0
L
Tyr
5,608
1,122
12
2
0
70,000
0
L
Fenrir
4,212
842
0
0
0
0
0
W
Rama
5,939
1,188
22
4
0
72,047
0
W
Hades
5,607
1,121
13
3
0
77,341
0
W
Cthulhu
6,236
1,247
13
3
0
97,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role