Player Matchup

Cu Chulainn
Cu Chulainn
Astro3047
Cu Chulainn
Level 108
God Stats
6W - 3L
1,680 SR
Queue Stats
183W - 169L
1,526 Elo+
Solo
Hel
Hel
Bighuncho7931
Hel
Level 118
God Stats
0W - 1L
1,301 SR
Queue Stats
159W - 151L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YogiGG
Kumbhakarna
Level 118
God Stats
6W - 20L
1,152 SR
Queue Stats
626W - 632L
1,459 Elo+
Solo
Serqet
Serqet
icu001
Serqet
Level 138
God Stats
0W - 2L
1,223 SR
Queue Stats
112W - 95L
1,524 Elo+
Party 2
Izanami
Izanami
wizard_godz
Izanami
Level 69
God Stats
2W - 2L
1,498 SR
Queue Stats
5W - 11L
1,372 Elo+
Solo
Team Averages
Level 110
1,371 SR
1,471 Elo+

VS

Team Averages
Level 75
1,495 SR
1,473 Elo+
Scylla
Scylla
GrizloOnDaBeat
Scylla
Level 64
God Stats
3W - 8L
1,302 SR
Queue Stats
373W - 388L
1,433 Elo+
Party 1
Athena
Athena
Lutzyyy
Athena
Level 59
God Stats
5W - 3L
1,520 SR
Queue Stats
93W - 82L
1,510 Elo+
Solo
Arachne
Arachne
NoIDReqd
Arachne
Level 129
God Stats
3W - 4L
1,580 SR
Queue Stats
82W - 74L
1,539 Elo+
Solo
Izanami
Izanami
ShoiGoi
Izanami
Level 67
God Stats
18W - 21L
1,528 SR
Queue Stats
134W - 142L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
StillMandoh
Sun Wukong
Level 57
God Stats
34W - 25L
1,543 SR
Queue Stats
179W - 188L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astro3047
Cu Chulainn
16
2 / 5 / 5
10,155
564
14,021
23,722
18,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 5 / 3
9,475
526
10,966
10,799
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
YogiGG
Kumbhakarna
16
7 / 6 / 3
9,685
538
11,469
21,563
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
icu001
Serqet
12
2 / 4 / 3
8,265
459
4,832
16,943
13,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
wizard_godz
Izanami
14
4 / 7 / 4
9,042
502
12,076
14,329
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
9,225
513
11,743
11,191
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Lutzyyy
Athena
14
4 / 2 / 9
8,939
497
6,766
14,225
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
NoIDReqd
Arachne
16
8 / 3 / 11
9,446
525
14,725
17,149
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
ShoiGoi
Izanami
18
6 / 5 / 4
10,469
582
11,498
13,779
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
StillMandoh
Sun Wukong
16
7 / 5 / 5
10,255
570
15,598
17,733
10,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
19
Kills
26
27
Deaths
19
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Astro3047
Cu Chulainn
2
5
5
0.9
L
4
5
3
1.1
W
1
4
9
1.38
W
Athena
Lutzyyy
Athena
4
2
9
4.25
W
Arachne
NoIDReqd
Arachne
8
3
11
4.5
W
Izanami
ShoiGoi
Izanami
6
5
4
1.6
W
Sun Wukong
StillMandoh
Sun Wukong
7
5
5
1.9
L
Kumbhakarna
YogiGG
Kumbhakarna
7
6
3
1.42
L
Serqet
icu001
Serqet
2
4
3
0.88
L
Izanami
wizard_godz
Izanami
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
60,330
87,356
Taken
74,077
48,446
Mitigated
37,807
19,785
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Astro3047
Cu Chulainn
14,021
2,581
0
5,740
23,722
18,140
0
3,625
19,949
0
82,530
L
10,966
666
1,179
3,084
10,799
2,919
198
2,155
8,482
59,406
1,338
W
11,743
1,001
0
2,700
11,191
3,161
0
6,408
4,783
72,153
1,087
W
Athena
Lutzyyy
Athena
6,766
1,618
0
3,643
14,225
12,961
122
2,583
11,540
23,704
0
W
Arachne
NoIDReqd
Arachne
14,725
11,067
0
4,490
17,149
6,719
240
6,237
10,589
0
50,992
W
Izanami
ShoiGoi
Izanami
11,498
7,686
0
5,649
13,779
4,859
1,908
1,924
11,532
0
89,363
W
Sun Wukong
StillMandoh
Sun Wukong
15,598
3,762
0
5,393
17,733
10,107
214
5,457
12,276
0
72,704
L
Kumbhakarna
YogiGG
Kumbhakarna
11,469
555
0
5,317
21,563
9,608
0
3,013
18,368
64,618
0
L
Serqet
icu001
Serqet
4,832
849
0
2,378
16,943
13,338
0
6,333
10,316
174
21,941
L
Izanami
wizard_godz
Izanami
12,076
8,052
0
2,087
14,329
4,441
812
2,529
11,756
0
69,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
48,334
491
Minions Killed
480
0
Camps Cleared
0
1,648,208
Distance Traveled
1,746,434
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,155
564
130
7
0
331,554
0
L
Hel
9,475
526
137
8
0
304,318
2
W
Scylla
9,225
513
133
7
0
345,595
0
W
Athena
8,939
497
30
2
0
367,547
3
W
Arachne
9,446
525
58
3
0
398,002
0
W
Izanami
10,469
582
143
8
0
338,599
0
W
Sun Wukong
10,255
570
116
6
0
296,691
5
L
Kumbhakarna
9,685
538
84
5
0
340,687
0
L
Serqet
8,265
459
35
2
0
370,179
6
L
Izanami
9,042
502
105
6
0
301,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role