Player Matchup

Bacchus
Bacchus
DizzyKiske
Bacchus
Level 3
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Nu Wa
Nu Wa
SauceyTomato570
Nu Wa
Level 84
God Stats
0W - 1L
1,121 SR
Queue Stats
76W - 86L
1,456 Elo+
Party 2
Sol
Sol
Zylveer
Sol
Level 120
God Stats
4W - 3L
1,820 SR
Queue Stats
308W - 270L
1,509 Elo+
Solo
Medusa
Medusa
onemadgoblin
Medusa
Level 88
God Stats
36W - 27L
1,545 SR
Queue Stats
100W - 92L
1,480 Elo+
Party 2
Mulan
Mulan
vainsbetter
Mulan
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 111L
1,451 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,412 Elo+

VS

Team Averages
Level 100
1,505 SR
1,470 Elo+
Surtr
Surtr
Addicus_DV
Surtr
Level 84
God Stats
6W - 3L
1,563 SR
Queue Stats
94W - 100L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
Aidanmayn
Xing Tian
Level 107
God Stats
4W - 4L
1,478 SR
Queue Stats
107W - 128L
1,442 Elo+
Party 1
Agni
Agni
Johnbatman24
Agni
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,436 Elo+
Party 1
Medusa
Medusa
blackHawk7664
Medusa
Level 125
God Stats
34W - 24L
1,573 SR
Queue Stats
207W - 190L
1,494 Elo+
Solo
Thor
Thor
pmtort
Thor
Level 114
God Stats
5W - 8L
1,411 SR
Queue Stats
81W - 75L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DizzyKiske
Bacchus
10
1 / 6 / 6
6,731
449
4,903
11,386
11,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 3 / 3
7,292
486
6,237
6,447
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
13
0 / 4 / 0
7,982
532
4,874
10,398
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
10
4 / 6 / 1
6,808
454
7,024
8,407
2,315
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 3 / 2
7,164
478
8,459
14,116
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
5 / 0 / 3
9,586
639
9,453
11,551
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Aidanmayn
Xing Tian
13
7 / 2 / 7
9,485
632
6,202
13,741
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 5
7,822
521
5,599
8,675
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 6
8,597
573
6,998
6,623
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
pmtort
Thor
16
7 / 2 / 2
9,219
615
7,522
12,492
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
22
22
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
0
3
6.5
W
Xing Tian
Aidanmayn
Xing Tian
7
2
7
5.25
L
Bacchus
DizzyKiske
Bacchus
1
6
6
0.67
W
0
3
5
0.83
L
1
3
3
0.83
L
Sol
0
4
0
0
W
3
1
6
6
L
Medusa
4
6
1
0.75
W
Thor
pmtort
Thor
7
2
2
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
35,774
50,754
Taken
53,082
26,205
Mitigated
29,420
8,864
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,453
2,888
0
5,091
11,551
10,254
1,121
5,463
6,088
3,205
56,294
W
Xing Tian
Aidanmayn
Xing Tian
6,202
725
2,686
3,212
13,741
9,410
411
4,748
8,993
22,661
617
L
Bacchus
DizzyKiske
Bacchus
4,903
745
0
1,501
11,386
11,223
0
3,266
8,036
17,077
0
W
5,599
184
0
1,586
8,675
2,695
355
1,973
6,702
44,182
1,181
L
6,237
1,479
0
250
6,447
2,182
20
3,385
3,014
41,580
0
L
Sol
4,874
1,433
0
2,973
10,398
3,737
686
919
8,785
54,091
11,405
W
6,998
2,684
0
3,394
6,623
2,526
2,145
936
5,687
0
63,097
L
Medusa
7,024
3,118
0
0
8,407
2,315
264
1,427
6,980
0
33,517
W
Thor
pmtort
Thor
7,522
1,327
0
7,071
12,492
4,535
0
2,572
9,920
0
79,722
L
8,459
2,388
0
4,140
14,116
6,748
0
3,211
10,820
0
66,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
44,709
369
Minions Killed
456
0
Camps Cleared
0
1,377,785
Distance Traveled
1,498,094
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,586
639
116
8
0
305,687
2
W
Xing Tian
9,485
632
24
2
0
299,573
2
L
Bacchus
6,731
449
15
1
0
292,820
0
W
Agni
7,822
521
82
5
0
267,508
0
L
Nu Wa
7,292
486
68
5
0
248,837
0
L
Sol
7,982
532
137
9
0
232,546
1
W
Medusa
8,597
573
100
7
0
306,427
0
L
Medusa
6,808
454
47
3
0
282,210
0
W
Thor
9,219
615
134
9
0
318,899
0
L
Mulan
7,164
478
102
7
0
321,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role