Player Matchup

Chaac
Chaac
AoSBjorn
Chaac
Level 66
God Stats
11W - 10L
1,443 SR
Queue Stats
29W - 30L
1,465 Elo+
Party 1
Artemis
Artemis
MrJenkins1299
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 138L
1,442 Elo+
Solo
Sylvanus
Sylvanus
SwissComet
Sylvanus
Level 109
God Stats
11W - 3L
1,543 SR
Queue Stats
13W - 4L
1,641 Elo+
Solo
Chronos
Chronos
Wolfking164
Chronos
Level 128
God Stats
0W - 3L
1,289 SR
Queue Stats
46W - 54L
1,459 Elo+
Solo
Fenrir
Fenrir
bigxchiefxkeefx
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 1
Team Averages
Level 102
1,455 SR
1,545 Elo+

VS

Team Averages
Level 102
1,470 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
PanQks
Ra
Level 117
God Stats
6W - 13L
1,243 SR
Queue Stats
216W - 213L
1,517 Elo+
Party 2
Fenrir
Fenrir
SmellyBerner
Fenrir
Level 68
God Stats
85W - 78L
1,485 SR
Queue Stats
142W - 155L
1,456 Elo+
Solo
Medusa
Medusa
Topsfeed
Medusa
Level 106
God Stats
11W - 2L
1,622 SR
Queue Stats
191W - 172L
1,475 Elo+
Solo
Osiris
Osiris
ll-EwoSpawn-ll
Osiris
Level 68
God Stats
24W - 26L
1,497 SR
Queue Stats
304W - 287L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AoSBjorn
Chaac
7
1 / 0 / 0
3,920
653
1,673
3,249
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
5
0 / 3 / 0
3,160
527
2,223
3,784
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SwissComet
Sylvanus
2
0 / 0 / 0
2,840
473
0
226
56
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Wolfking164
Chronos
8
0 / 1 / 2
4,090
682
656
1,928
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
1 / 1 / 0
3,570
595
924
3,068
734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 1 / 0
4,082
680
1,067
4,046
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
8
0 / 1 / 0
4,100
683
250
1,498
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
7
1 / 0 / 2
4,376
729
1,838
3,572
1,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Topsfeed
Medusa
7
3 / 0 / 1
4,363
727
2,459
1,732
402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,409
735
782
3,676
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
L
Chaac
AoSBjorn
Chaac
1
0
0
1
L
Artemis
0
3
0
0
W
Ra
0
1
0
0
W
Fenrir
1
0
2
2
L
Sylvanus
SwissComet
Sylvanus
0
0
0
0
W
Medusa
Topsfeed
Medusa
3
0
1
3.5
L
Chronos
Wolfking164
Chronos
0
1
2
1
L
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,476
Damage
6,396
12,255
Taken
14,524
3,357
Mitigated
5,415
2,473
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,067
207
0
684
4,046
1,502
0
124
3,922
0
27,457
L
Chaac
AoSBjorn
Chaac
1,673
46
0
1,031
3,249
1,208
0
0
3,249
0
16,857
L
Artemis
2,223
297
0
440
3,784
902
0
0
3,784
0
12,405
W
Ra
250
0
144
208
1,498
435
0
532
966
17,248
1,164
W
Fenrir
1,838
365
0
975
3,572
1,466
0
0
3,572
0
9,556
L
Sylvanus
SwissComet
Sylvanus
0
0
147
62
226
56
0
0
226
920
0
W
Medusa
Topsfeed
Medusa
2,459
672
0
447
1,732
402
0
0
1,732
0
21,966
L
Chronos
Wolfking164
Chronos
656
130
0
643
1,928
457
0
128
1,678
24,242
988
L
924
235
0
150
3,068
734
0
0
3,068
0
10,153
W
782
442
0
1,617
3,676
1,610
0
0
3,676
0
25,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,580
Gold Earned
21,330
128
Minions Killed
203
0
Camps Cleared
0
481,986
Distance Traveled
657,944
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,082
680
61
10
0
150,748
0
L
Chaac
3,920
653
33
6
0
110,233
0
L
Artemis
3,160
527
15
3
0
107,558
0
W
Ra
4,100
683
51
9
0
121,176
0
W
Fenrir
4,376
729
12
2
0
144,048
4
L
Sylvanus
2,840
473
3
1
0
23,764
0
W
Medusa
4,363
727
34
6
0
123,754
0
L
Chronos
4,090
682
57
10
0
117,449
0
L
Fenrir
3,570
595
20
3
0
122,982
0
W
Osiris
4,409
735
45
8
0
118,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role