Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AshhWes
Danzaburou
Level 124
God Stats
3W - 0L
1,483 SR
Queue Stats
110W - 104L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
JahSswr
Jing Wei
Level 147
God Stats
1W - 0L
1,865 SR
Queue Stats
145W - 141L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Sswr_BaM-BaM
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 1
Nike
Nike
kenvend1769
Nike
Level 118
God Stats
1W - 1L
1,259 SR
Queue Stats
104W - 118L
1,514 Elo+
Solo
Team Averages
Level 125
1,521 SR
1,518 Elo+

VS

Team Averages
Level 101
1,489 SR
1,456 Elo+
Raijin
Raijin
Daddy_Derf
Raijin
Level 118
God Stats
2W - 5L
1,382 SR
Queue Stats
229W - 229L
1,485 Elo+
Solo
Nut
Nut
DrSnakeQc8311
Nut
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
205W - 183L
1,474 Elo+
Solo
Achilles
Achilles
Mehedi880
Achilles
Level 102
God Stats
4W - 4L
1,548 SR
Queue Stats
647W - 682L
1,483 Elo+
Solo
Mercury
Mercury
ciziskrayst
Mercury
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
388W - 382L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
ottts89
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 17
8,901
890
5,999
9,538
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AshhWes
Danzaburou
15
6 / 1 / 13
9,274
927
13,648
8,586
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
JahSswr
Jing Wei
14
3 / 2 / 11
8,504
850
9,103
6,021
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Sswr_BaM-BaM
Heimdallr
15
6 / 1 / 11
9,100
910
8,073
6,095
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 15
9,257
926
12,142
17,296
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daddy_Derf
Raijin
14
3 / 6 / 3
8,607
861
8,943
7,661
2,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 1
7,529
753
9,243
9,183
3,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Mehedi880
Achilles
14
3 / 4 / 3
7,891
789
8,149
19,776
19,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
ciziskrayst
Mercury
12
0 / 4 / 5
6,929
693
3,206
6,885
2,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ottts89
Ao Kuang
13
0 / 4 / 3
6,978
698
3,788
10,305
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
23
Kills
8
9
Deaths
23
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
17
9.5
W
Danzaburou
AshhWes
Danzaburou
6
1
13
12.5
L
Raijin
Daddy_Derf
Raijin
3
6
3
0.75
L
2
5
1
0.5
W
Jing Wei
JahSswr
Jing Wei
3
2
11
4.25
L
Achilles
Mehedi880
Achilles
3
4
3
1.13
W
Heimdallr
Sswr_BaM-BaM
Heimdallr
6
1
11
11.5
L
Mercury
ciziskrayst
Mercury
0
4
5
0.63
W
7
4
15
3.63
L
Ao Kuang
ottts89
Ao Kuang
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,965
Damage
33,329
47,536
Taken
53,810
34,235
Mitigated
33,721
15,926
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,999
424
980
4,041
9,538
11,163
104
1,957
7,392
9,604
0
W
Danzaburou
AshhWes
Danzaburou
13,648
2,722
1,397
3,423
8,586
3,808
1,248
1,714
6,829
0
25,172
L
Raijin
Daddy_Derf
Raijin
8,943
1,381
789
803
7,661
2,103
0
491
7,170
19,444
327
L
9,243
5,235
605
1,166
9,183
3,240
630
1,606
7,577
0
19,483
W
Jing Wei
JahSswr
Jing Wei
9,103
6,690
1,267
948
6,021
2,555
1,851
1,521
4,464
0
19,322
L
Achilles
Mehedi880
Achilles
8,149
642
1,041
5,758
19,776
19,299
0
3,201
16,575
0
17,590
W
Heimdallr
Sswr_BaM-BaM
Heimdallr
8,073
796
0
0
6,095
2,758
1,050
887
5,208
0
22,857
L
Mercury
ciziskrayst
Mercury
3,206
94
0
759
6,885
2,080
351
1,205
5,680
0
6,200
W
12,142
323
1,144
2,726
17,296
13,951
112
5,739
11,249
3,465
15,256
L
Ao Kuang
ottts89
Ao Kuang
3,788
419
379
2,830
10,305
6,999
512
1,672
8,633
5,538
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
37,934
106
Minions Killed
73
0
Camps Cleared
0
922,664
Distance Traveled
942,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,901
890
7
1
0
210,073
0
W
Danzaburou
9,274
927
30
3
0
173,486
0
L
Raijin
8,607
861
24
2
0
146,638
0
L
Nut
7,529
753
19
2
0
162,133
0
W
Jing Wei
8,504
850
21
2
0
172,667
0
L
Achilles
7,891
789
16
2
0
231,605
0
W
Heimdallr
9,100
910
33
3
0
173,889
0
L
Mercury
6,929
693
6
1
0
215,814
0
W
Nike
9,257
926
15
2
0
192,549
0
L
Ao Kuang
6,978
698
8
1
0
186,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role