Player Matchup

Ix Chel
Ix Chel
Kempachyx
Ix Chel
Level 88
God Stats
11W - 18L
1,345 SR
Queue Stats
113W - 113L
1,468 Elo+
Solo
Odin
Odin
Lucidskies
Odin
Level 66
God Stats
1W - 2L
1,327 SR
Queue Stats
143W - 119L
1,537 Elo+
Solo
Da Ji
Da Ji
WOODYhayes24680
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 173L
1,506 Elo+
Solo
Geb
Geb
xOzziex17
Geb
Level 123
God Stats
2W - 0L
1,434 SR
Queue Stats
27W - 20L
1,593 Elo+
Solo
Jing Wei
Jing Wei
xxBEANS
Jing Wei
Level 193
God Stats
9W - 17L
1,326 SR
Queue Stats
438W - 423L
1,536 Elo+
Solo
Team Averages
Level 112
1,387 SR
1,528 Elo+

VS

Team Averages
Level 100
1,619 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Hambonepapa
Tsukuyomi
Level 68
God Stats
6W - 17L
1,587 SR
Queue Stats
284W - 361L
1,458 Elo+
Solo
Yemoja
Yemoja
Mallardduck845
Yemoja
Level 108
God Stats
8W - 4L
1,862 SR
Queue Stats
40W - 47L
1,500 Elo+
Party 1
Horus
Horus
ngoalie2030
Horus
Level 129
God Stats
33W - 24L
1,605 SR
Queue Stats
54W - 55L
1,532 Elo+
Party 1
Thanatos
Thanatos
skaterflip23
Thanatos
Level 62
God Stats
50W - 57L
1,539 SR
Queue Stats
50W - 57L
1,504 Elo+
Party 1
Poseidon
Poseidon
thedugan
Poseidon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kempachyx
Ix Chel
16
2 / 0 / 9
10,956
1,096
5,400
2,940
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 15
10,511
1,051
5,757
3,637
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 13
11,213
1,121
9,210
7,754
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 14
12,168
1,217
6,646
4,115
5,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
xxBEANS
Jing Wei
16
5 / 0 / 15
11,233
1,123
14,755
5,433
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

384

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hambonepapa
Tsukuyomi
14
1 / 4 / 0
9,333
933
8,239
11,870
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 0
9,304
930
872
12,020
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
0 / 2 / 2
8,993
899
1,736
8,163
7,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
skaterflip23
Thanatos
14
0 / 6 / 1
8,750
875
2,554
8,514
4,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
thedugan
Poseidon
14
1 / 5 / 1
9,249
925
3,784
5,158
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
20
Kills
2
2
Deaths
20
66
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Hambonepapa
Tsukuyomi
1
4
0
0.25
W
Ix Chel
Kempachyx
Ix Chel
2
0
9
6.5
W
2
1
15
9.5
L
0
3
0
0
W
6
1
13
12.5
L
0
2
2
0.5
L
Thanatos
skaterflip23
Thanatos
0
6
1
0.08
L
Poseidon
thedugan
Poseidon
1
5
1
0.3
W
5
0
14
12
W
Jing Wei
xxBEANS
Jing Wei
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
17,185
23,879
Taken
45,725
16,584
Mitigated
25,563
4,403
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Hambonepapa
Tsukuyomi
8,239
504
0
270
11,870
4,734
0
2,047
9,744
0
19,805
W
Ix Chel
Kempachyx
Ix Chel
5,400
750
1,545
1,085
2,940
1,118
0
478
2,462
44,930
1,006
W
5,757
498
0
253
3,637
3,092
0
1,185
2,452
0
21,891
L
872
273
3,301
731
12,020
7,114
0
3,223
8,679
10,822
701
W
9,210
1,285
0
223
7,754
4,630
0
1,318
6,436
0
15,087
L
1,736
716
921
1,157
8,163
7,073
0
2,987
5,036
0
4,137
L
Thanatos
skaterflip23
Thanatos
2,554
0
0
851
8,514
4,871
0
1,382
7,070
0
5,310
L
Poseidon
thedugan
Poseidon
3,784
195
0
0
5,158
1,771
0
2,407
2,751
22,856
0
W
6,646
221
173
1,124
4,115
5,733
0
795
3,320
19,735
0
W
Jing Wei
xxBEANS
Jing Wei
14,755
11,571
0
0
5,433
2,011
0
852
4,581
0
28,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
45,629
219
Minions Killed
96
10
Camps Cleared
3
966,377
Distance Traveled
530,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,333
933
27
3
0
197,205
0
W
Ix Chel
10,956
1,096
101
10
3
185,288
0
W
Odin
10,511
1,051
34
3
2
197,251
0
L
Yemoja
9,304
930
16
2
0
83,749
0
W
Da Ji
11,213
1,121
14
1
3
201,260
0
L
Horus
8,993
899
4
0
0
91,440
0
L
Thanatos
8,750
875
7
1
0
90,336
0
L
Poseidon
9,249
925
42
4
3
68,079
0
W
Geb
12,168
1,217
29
3
1
198,309
0
W
Jing Wei
11,233
1,123
41
4
1
184,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role