Player Matchup

Anubis
Anubis
DaddyBezz
Anubis
Level 156
God Stats
17W - 9L
1,650 SR
Queue Stats
251W - 206L
1,586 Elo+
Party 2
Lancelot
Lancelot
FLAVE x BL4ZzED
Lancelot
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
197W - 168L
1,610 Elo+
Party 2
Tyr
Tyr
SpartanRevs
Tyr
Level 145
God Stats
10W - 4L
1,709 SR
Queue Stats
54W - 43L
1,581 Elo+
Party 2
Team Averages
Level 153
1,639 SR
1,592 Elo+

VS

Team Averages
Level 151
1,528 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cperry97
Charybdis
Level 149
God Stats
12W - 8L
1,583 SR
Queue Stats
26W - 22L
1,576 Elo+
Party 1
Vulcan
Vulcan
dylan0114
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaddyBezz
Anubis
16
0 / 2 / 5
9,449
787
8,252
6,207
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
1 / 1 / 5
9,181
765
8,085
8,602
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 1
9,435
786
7,044
10,612
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 2
8,815
735
5,493
15,115
15,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Cperry97
Charybdis
13
1 / 4 / 2
8,669
722
3,867
7,565
2,049
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
dylan0114
Vulcan
14
1 / 1 / 2
8,651
721
10,524
3,681
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
L
Charybdis
Cperry97
Charybdis
1
4
2
0.5
W
Anubis
DaddyBezz
Anubis
0
2
5
1.25
W
Lancelot
1
1
5
3.5
W
5
0
1
5.5
L
Vulcan
dylan0114
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
19,884
25,421
Taken
26,361
19,663
Mitigated
18,421
6,754
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,493
1,121
0
5,635
15,115
15,276
0
4,104
10,608
1,097
23,696
L
Charybdis
Cperry97
Charybdis
3,867
1,927
0
500
7,565
2,049
0
3,058
4,295
0
26,608
W
Anubis
DaddyBezz
Anubis
8,252
40
0
2,790
6,207
2,976
219
2,569
3,385
55,909
0
W
Lancelot
8,085
906
0
1,201
8,602
6,625
106
3,042
5,223
0
30,198
W
7,044
783
0
2,763
10,612
10,062
58
4,933
5,227
0
18,735
L
Vulcan
dylan0114
Vulcan
10,524
212
0
1,000
3,681
1,096
0
1,130
2,474
35,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
26,135
179
Minions Killed
144
0
Camps Cleared
0
748,568
Distance Traveled
669,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,815
735
46
4
0
233,150
0
L
Charybdis
8,669
722
46
4
0
183,226
0
W
Anubis
9,449
787
99
8
0
224,214
0
W
Lancelot
9,181
765
63
5
0
250,021
0
W
Tyr
9,435
786
17
1
0
274,333
0
L
Vulcan
8,651
721
52
4
0
253,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role