Player Matchup

Achilles
Achilles
BloodyAnarky
Achilles
Level 95
God Stats
0W - 6L
1,135 SR
Queue Stats
27W - 25L
1,454 Elo+
Solo
Artemis
Artemis
Daveinski
Artemis
Level 154
God Stats
1W - 1L
1,634 SR
Queue Stats
127W - 124L
1,492 Elo+
Solo
Ares
Ares
DevastadorDev
Ares
Level 121
God Stats
14W - 16L
1,551 SR
Queue Stats
90W - 89L
1,475 Elo+
Solo
Chang'e
Chang'e
Magnificent___J
Chang'e
Level 166
God Stats
9W - 11L
1,597 SR
Queue Stats
132W - 129L
1,583 Elo+
Solo
Nemesis
Nemesis
Shukirima
Nemesis
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 52L
1,357 Elo+
Solo
Team Averages
Level 137
1,483 SR
1,472 Elo+

VS

Team Averages
Level 145
1,531 SR
1,473 Elo+
Charybdis
Charybdis
BMoney014
Charybdis
Level 126
God Stats
3W - 1L
1,607 SR
Queue Stats
55W - 48L
1,461 Elo+
Solo
Hades
Hades
CRONOS6969
Hades
Level 139
God Stats
67W - 58L
1,547 SR
Queue Stats
322W - 291L
1,498 Elo+
Solo
Anubis
Anubis
ClasssyButNasty
Anubis
Level 165
God Stats
7W - 5L
1,508 SR
Queue Stats
215W - 215L
1,443 Elo+
Party 1
Nut
Nut
PugsNotDrugs24
Nut
Level 147
God Stats
5W - 7L
1,383 SR
Queue Stats
221W - 214L
1,429 Elo+
Party 1
Athena
Athena
formalcornchip
Athena
Level 148
God Stats
32W - 29L
1,607 SR
Queue Stats
218W - 218L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BloodyAnarky
Achilles
8
0 / 6 / 0
4,346
435
2,182
9,325
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Daveinski
Artemis
10
0 / 1 / 0
4,810
481
4,637
5,131
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
4,874
487
3,503
8,168
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,166
517
4,871
6,870
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Shukirima
Nemesis
4
0 / 0 / 0
3,920
392
515
1,536
320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BMoney014
Charybdis
11
4 / 0 / 1
6,595
660
5,278
5,971
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
12
1 / 0 / 1
6,197
620
3,108
6,238
2,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 3
5,599
560
2,679
5,223
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 0
7,713
771
6,004
6,675
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 4
6,021
602
3,442
7,274
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BMoney014
Charybdis
4
0
1
4.5
L
Achilles
BloodyAnarky
Achilles
0
6
0
0
W
Hades
1
0
1
1.5
W
0
0
3
1.5
L
Artemis
Daveinski
Artemis
0
1
0
0
L
0
3
0
0
L
0
2
0
0
W
6
0
0
6
L
Nemesis
Shukirima
Nemesis
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
20,511
31,030
Taken
31,381
13,057
Mitigated
14,057
9,088
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BMoney014
Charybdis
5,278
1,636
0
3,044
5,971
1,693
743
1,539
4,432
0
44,735
L
Achilles
BloodyAnarky
Achilles
2,182
427
0
1,070
9,325
3,429
0
753
8,572
0
18,499
W
Hades
3,108
280
332
3,867
6,238
2,658
0
1,637
4,601
39,324
3,874
W
2,679
365
128
3,291
5,223
1,819
0
2,148
3,075
40,612
513
L
Artemis
Daveinski
Artemis
4,637
1,898
0
2,428
5,131
1,487
0
1,312
3,819
0
41,543
L
3,503
137
0
1,500
8,168
5,997
0
2,407
5,761
12,092
299
L
4,871
190
40
3,557
6,870
1,824
0
4,000
2,870
36,895
0
W
6,004
3,384
0
3,263
6,675
2,171
2,042
706
5,710
0
52,225
L
Nemesis
Shukirima
Nemesis
515
122
0
493
1,536
320
0
503
1,033
0
6,111
W
3,442
1,043
1,645
2,344
7,274
5,716
250
2,230
5,044
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
32,125
207
Minions Killed
355
0
Camps Cleared
0
862,403
Distance Traveled
896,090
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,595
660
89
9
0
179,734
5
L
Achilles
4,346
435
29
3
0
199,701
0
W
Hades
6,197
620
78
8
0
172,110
0
W
Anubis
5,599
560
61
6
0
182,197
0
L
Artemis
4,810
481
72
7
0
180,237
0
L
Ares
4,874
487
21
2
0
197,930
1
L
Chang'e
5,166
517
71
7
0
215,754
0
W
Nut
7,713
771
96
10
0
142,221
0
L
Nemesis
3,920
392
14
1
0
68,781
0
W
Athena
6,021
602
31
3
0
219,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role