Player Matchup

Bacchus
Bacchus
Chyvee
Bacchus
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 135L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
Justyn679
Cthulhu
Level 76
God Stats
3W - 3L
1,815 SR
Queue Stats
34W - 17L
1,705 Elo+
Party 2
Anhur
Anhur
Lokkenderr
Anhur
Level 95
God Stats
2W - 1L
1,278 SR
Queue Stats
61W - 53L
1,532 Elo+
Solo
Awilix
Awilix
PremiumQc
Awilix
Level 108
God Stats
96W - 76L
1,592 SR
Queue Stats
253W - 213L
1,602 Elo+
Solo
Zeus
Zeus
Tess300
Zeus
Level 126
God Stats
15W - 3L
1,478 SR
Queue Stats
108W - 58L
1,745 Elo+
Party 2
Team Averages
Level 101
1,532 SR
1,661 Elo+

VS

Team Averages
Level 57
1,371 SR
1,442 Elo+
Osiris
Osiris
Empjrz21
Osiris
Level 64
God Stats
0W - 2L
1,179 SR
Queue Stats
70W - 77L
1,429 Elo+
Solo
Bacchus
Bacchus
HappyTato
Bacchus
Level 55
God Stats
7W - 2L
1,853 SR
Queue Stats
139W - 136L
1,512 Elo+
Solo
Thor
Thor
InstalockChaac
Thor
Level 106
God Stats
0W - 2L
1,321 SR
Queue Stats
168W - 194L
1,474 Elo+
Party 1
Merlin
Merlin
RandySavauge
Merlin
Level 23
God Stats
1W - 4L
1,231 SR
Queue Stats
19W - 29L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
Trifelthan
Cernunnos
Level 37
God Stats
11W - 17L
1,274 SR
Queue Stats
278W - 298L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chyvee
Bacchus
9
0 / 1 / 5
5,308
531
2,719
5,567
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Justyn679
Cthulhu
11
2 / 1 / 1
6,371
637
5,174
7,276
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
12
5 / 1 / 2
6,851
685
5,174
6,587
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Awilix
PremiumQc
Awilix
11
5 / 0 / 4
6,215
622
4,784
5,886
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Tess300
Zeus
12
2 / 1 / 3
6,707
671
3,937
2,676
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Empjrz21
Osiris
9
0 / 3 / 1
5,636
564
4,676
10,396
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
HappyTato
Bacchus
8
1 / 3 / 2
5,225
523
3,651
7,017
5,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 2 / 2
5,054
505
2,601
6,208
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
0 / 2 / 1
5,881
588
1,889
3,755
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Trifelthan
Cernunnos
9
2 / 4 / 0
5,079
508
2,692
6,733
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chyvee
Bacchus
0
1
5
2.5
L
Osiris
Empjrz21
Osiris
0
3
1
0.17
L
Bacchus
HappyTato
Bacchus
1
3
2
0.67
L
1
2
2
1
W
Cthulhu
Justyn679
Cthulhu
2
1
1
2.5
W
Anhur
5
1
2
6
W
Awilix
PremiumQc
Awilix
5
0
4
7
L
Merlin
0
2
1
0.25
W
Zeus
Tess300
Zeus
2
1
3
3.5
L
Cernunnos
Trifelthan
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
15,509
27,992
Taken
34,109
13,698
Mitigated
16,623
11,662
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chyvee
Bacchus
2,719
499
0
1,219
5,567
4,072
0
1,868
3,699
10,894
0
L
Osiris
Empjrz21
Osiris
4,676
1,939
0
3,191
10,396
7,007
0
4,447
5,206
0
38,159
L
Bacchus
HappyTato
Bacchus
3,651
621
0
1,351
7,017
5,415
0
2,379
4,638
12,401
381
L
2,601
667
0
553
6,208
1,924
0
2,112
4,080
0
23,456
W
Cthulhu
Justyn679
Cthulhu
5,174
901
0
2,951
7,276
5,375
0
0
7,276
37,210
515
W
Anhur
5,174
3,180
0
4,514
6,587
1,711
196
1,487
5,100
0
45,302
W
Awilix
PremiumQc
Awilix
4,784
1,933
0
2,786
5,886
1,780
0
812
5,074
0
39,903
L
Merlin
1,889
142
0
503
3,755
1,061
0
1,475
2,280
49,495
0
W
Zeus
Tess300
Zeus
3,937
440
0
192
2,676
760
0
1,192
1,484
48,592
1,372
L
Cernunnos
Trifelthan
Cernunnos
2,692
1,107
0
1,680
6,733
1,216
0
614
6,119
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
26,875
359
Minions Killed
285
0
Camps Cleared
0
1,061,978
Distance Traveled
1,002,642
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,308
531
24
2
0
213,867
1
L
Osiris
5,636
564
80
8
0
176,760
0
L
Bacchus
5,225
523
12
1
0
226,829
2
L
Thor
5,054
505
39
4
0
225,440
0
W
Cthulhu
6,371
637
86
9
0
198,816
0
W
Anhur
6,851
685
78
8
0
180,991
4
W
Awilix
6,215
622
68
7
0
265,934
2
L
Merlin
5,881
588
104
10
0
194,628
2
W
Zeus
6,707
671
103
10
0
202,370
0
L
Cernunnos
5,079
508
50
5
0
178,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role