Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GimmeDemSkittles
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,525 Elo+
Party 2
Da Ji
Da Ji
GimmeDemStacks
Da Ji
Level 156
God Stats
1W - 3L
1,486 SR
Queue Stats
98W - 87L
1,540 Elo+
Party 2
Charybdis
Charybdis
Violeto7
Charybdis
Level 146
God Stats
2W - 2L
1,625 SR
Queue Stats
112W - 102L
1,540 Elo+
Party 2
Team Averages
Level 148
1,522 SR
1,521 Elo+

VS

Team Averages
Level 147
1,529 SR
1,499 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BuddyGuyFriendo
Ymir
Level 208
God Stats
8W - 13L
1,389 SR
Queue Stats
289W - 314L
1,500 Elo+
Solo
Nike
Nike
Mk ultra4043
Nike
Level 121
God Stats
6W - 5L
1,712 SR
Queue Stats
591W - 514L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
undeadking1260
Ratatoskr
Level 159
God Stats
2W - 3L
1,544 SR
Queue Stats
182W - 156L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 4 / 0
5,484
548
3,665
3,987
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
9
0 / 3 / 0
4,899
490
429
6,158
4,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
9
1 / 3 / 2
5,049
505
1,779
8,011
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 1
4,924
492
2,065
7,955
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Violeto7
Charybdis
9
1 / 2 / 1
5,306
531
4,944
6,047
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 1 / 2
5,633
563
2,340
5,884
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
 
Neith
10
2 / 1 / 3
5,600
560
4,024
4,515
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 0
6,766
677
4,372
6,356
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 0 / 0
7,504
750
2,165
3,440
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
undeadking1260
Ratatoskr
10
1 / 1 / 4
5,588
559
3,669
5,701
1,935
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Nox
 
Nox
2
1
2
3
W
Neith
 
Neith
2
1
3
3.5
W
5
1
0
5
L
Xing Tian
1
3
2
0.67
L
1
1
1
1.5
W
3
0
0
3
L
Charybdis
Violeto7
Charybdis
1
2
1
0.75
W
Ratatoskr
undeadking1260
Ratatoskr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
16,570
32,158
Taken
25,896
14,849
Mitigated
9,618
9,213
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,665
563
0
585
3,987
1,192
0
2,284
1,703
21,457
189
L
Cthulhu
 
Cthulhu
429
97
0
1,821
6,158
4,490
0
0
5,989
26,644
845
W
Nox
 
Nox
2,340
523
0
1,364
5,884
2,550
312
695
5,103
20,585
0
W
Neith
 
Neith
4,024
1,286
0
1,019
4,515
1,355
672
1,075
3,374
0
32,887
W
4,372
1,650
0
1,997
6,356
2,083
0
2,513
3,473
38,859
1,348
L
Xing Tian
1,779
373
0
1,148
8,011
5,139
0
1,264
6,704
14,103
1,915
L
2,065
521
0
3,187
7,955
2,455
0
2,337
5,579
0
31,488
W
2,165
435
0
907
3,440
1,695
0
555
2,885
0
54,053
L
Charybdis
Violeto7
Charybdis
4,944
2,609
0
2,472
6,047
1,573
0
778
5,269
0
34,251
W
Ratatoskr
undeadking1260
Ratatoskr
3,669
1,137
0
570
5,701
1,935
0
256
5,343
0
36,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
31,091
257
Minions Killed
339
0
Camps Cleared
0
917,338
Distance Traveled
1,025,574
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,484
548
45
5
0
164,582
0
L
Cthulhu
4,899
490
54
5
0
145,550
0
W
Nox
5,633
563
17
2
0
175,808
2
W
Neith
5,600
560
66
7
0
202,382
0
W
Ymir
6,766
677
82
8
0
221,557
0
L
Xing Tian
5,049
505
22
2
0
196,936
0
L
Da Ji
4,924
492
67
7
0
222,225
2
W
Nike
7,504
750
110
11
0
177,666
2
L
Charybdis
5,306
531
69
7
0
188,045
1
W
Ratatoskr
5,588
559
64
6
0
248,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role