Player Matchup

Osiris
Osiris
 
Osiris
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ham mc burg
Ares
Level 33
God Stats
1W - 1L
1,664 SR
Queue Stats
63W - 74L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
Josealcoba16
Zhong Kui
Level 117
God Stats
17W - 9L
1,599 SR
Queue Stats
106W - 114L
1,465 Elo+
Solo
Skadi
Skadi
thehornswolf13
Skadi
Level 129
God Stats
12W - 12L
1,513 SR
Queue Stats
347W - 325L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
xylon 025
Hun Batz
Level 135
God Stats
15W - 15L
1,484 SR
Queue Stats
346W - 326L
1,465 Elo+
Party 2
Team Averages
Level 98
1,552 SR
1,454 Elo+

VS

Team Averages
Level 103
1,569 SR
1,489 Elo+
Neith
Neith
AdVeNcC
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
DrToZ
The Morrigan
Level 157
God Stats
4W - 1L
1,650 SR
Queue Stats
70W - 76L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
RedPluck
Amaterasu
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 165L
1,473 Elo+
Solo
Mulan
Mulan
fran6A_010
Mulan
Level 89
God Stats
29W - 10L
1,661 SR
Queue Stats
133W - 85L
1,536 Elo+
Solo
Nu Wa
Nu Wa
ogcn-Glitcher
Nu Wa
Level 30
God Stats
12W - 6L
1,533 SR
Queue Stats
64W - 66L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 2 / 0
3,232
539
1,726
5,216
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

3
0 / 1 / 0
2,959
493
145
2,162
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Josealcoba16
Zhong Kui
7
1 / 2 / 0
3,821
637
2,429
3,498
2,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,873
646
1,207
2,148
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
xylon 025
Hun Batz
5
0 / 4 / 0
3,191
532
1,872
5,051
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdVeNcC
Neith
7
1 / 0 / 1
4,214
702
2,251
1,281
308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DrToZ
The Morrigan
6
1 / 0 / 3
4,167
695
1,999
3,608
1,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
RedPluck
Amaterasu
8
4 / 0 / 0
4,385
731
1,439
4,142
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
8
2 / 0 / 1
4,737
790
3,331
3,678
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 1 / 2
4,020
670
1,679
2,107
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Neith
AdVeNcC
Neith
1
0
1
1.5
W
The Morrigan
DrToZ
The Morrigan
1
0
3
2.5
L
0
1
0
0
L
Zhong Kui
Josealcoba16
Zhong Kui
1
2
0
0.5
W
Amaterasu
RedPluck
Amaterasu
4
0
0
4
W
Mulan
2
0
1
2.5
W
1
1
2
2
L
0
0
0
0
L
Hun Batz
xylon 025
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,379
Damage
10,699
18,075
Taken
14,816
8,490
Mitigated
5,391
4,353
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,726
437
0
813
5,216
3,753
0
151
5,065
0
12,731
W
Neith
AdVeNcC
Neith
2,251
279
0
505
1,281
308
0
0
1,281
0
23,510
W
The Morrigan
DrToZ
The Morrigan
1,999
699
0
1,413
3,608
1,722
0
983
2,625
13,426
0
L
145
0
0
540
2,162
794
0
607
1,555
1,948
0
L
Zhong Kui
Josealcoba16
Zhong Kui
2,429
255
0
1,082
3,498
2,365
0
2,030
1,468
20,131
0
W
Amaterasu
RedPluck
Amaterasu
1,439
879
0
1,159
4,142
1,717
0
542
3,600
0
20,815
W
Mulan
3,331
866
0
1,452
3,678
1,209
0
0
3,405
0
28,593
W
1,679
663
0
475
2,107
435
0
1,049
1,058
15,587
0
L
1,207
258
0
560
2,148
469
0
262
1,886
0
25,996
L
Hun Batz
xylon 025
Hun Batz
1,872
819
0
1,358
5,051
1,109
0
628
4,423
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,076
Gold Earned
21,523
140
Minions Killed
183
0
Camps Cleared
0
532,506
Distance Traveled
601,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,232
539
18
3
0
112,148
0
W
Neith
4,214
702
45
8
0
131,941
0
W
The Morrigan
4,167
695
27
5
0
104,387
0
L
Ares
2,959
493
5
1
0
40,030
0
L
Zhong Kui
3,821
637
36
6
0
104,646
2
W
Amaterasu
4,385
731
50
8
0
139,497
0
W
Mulan
4,737
790
38
6
0
117,418
0
W
Nu Wa
4,020
670
23
4
0
108,405
3
L
Skadi
3,873
646
53
9
0
127,281
0
L
Hun Batz
3,191
532
28
5
0
148,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role