Player Matchup

Geb
Geb
Fabianitu
Geb
Level 157
God Stats
1W - 5L
1,651 SR
Queue Stats
177W - 166L
1,506 Elo+
Party 3
Chang'e
Chang'e
PORQUINHAPEPPA
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 166L
1,533 Elo+
Party 3
Chaac
Chaac
Rubis303
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,396 Elo+
Party 1
Ra
Ra
SpardaDemon84
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,396 Elo+
Party 1
Chiron
Chiron
Totsym
Chiron
Level 158
God Stats
0W - 2L
1,218 SR
Queue Stats
179W - 160L
1,565 Elo+
Party 3
Team Averages
Level 106
1,474 SR
1,479 Elo+

VS

Team Averages
Level 140
1,595 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DoomMagnet24
Neith
Level 107
God Stats
16W - 15L
1,465 SR
Queue Stats
161W - 159L
1,543 Elo+
Solo
Ymir
Ymir
iQ6FH
Ymir
Level 149
God Stats
9W - 5L
1,873 SR
Queue Stats
167W - 146L
1,569 Elo+
Party 2
Horus
Horus
llhmoodll00
Horus
Level 157
God Stats
10W - 3L
1,635 SR
Queue Stats
116W - 102L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
5,912
537
4,913
9,369
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
6,162
560
5,614
9,104
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rubis303
Chaac
10
1 / 5 / 0
5,877
534
5,551
8,815
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 0
5,756
523
1,259
3,580
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
Totsym
Chiron
10
2 / 3 / 2
5,480
498
5,887
8,186
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 2
7,113
647
5,186
6,279
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
11
2 / 3 / 4
6,034
549
3,951
10,341
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 5
6,171
561
6,289
5,670
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
iQ6FH
Ymir
12
4 / 2 / 3
7,096
645
5,084
8,459
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 2
5,437
494
2,656
7,233
4,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
14
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
2
4
W
Thor
 
Thor
2
3
4
1.33
W
2
1
5
4.5
L
1
3
6
1.33
L
3
4
0
0.75
L
Chaac
Rubis303
Chaac
1
5
0
0.2
L
1
0
0
1
L
Chiron
Totsym
Chiron
2
3
2
1
W
Ymir
iQ6FH
Ymir
4
2
3
2.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
23,166
39,054
Taken
37,982
11,589
Mitigated
16,551
11,156
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,186
296
280
2,781
6,279
1,682
0
4,376
1,903
47,136
718
W
Thor
 
Thor
3,951
1,294
0
2,497
10,341
3,818
0
3,475
6,866
0
44,290
W
6,289
1,444
0
2,262
5,670
1,710
0
937
4,733
0
50,521
L
4,913
1,005
0
3,451
9,369
3,118
0
707
8,592
31,593
0
L
5,614
552
320
2,675
9,104
2,287
0
4,284
4,362
37,240
0
L
Chaac
Rubis303
Chaac
5,551
1,146
0
1,588
8,815
3,128
0
4,074
4,415
0
36,821
L
1,259
368
144
919
3,580
970
0
0
3,580
37,323
397
L
Chiron
Totsym
Chiron
5,887
1,915
287
1,772
8,186
2,086
0
0
8,186
0
29,971
W
Ymir
iQ6FH
Ymir
5,084
932
0
2,839
8,459
4,835
0
979
7,480
40,962
659
W
2,656
1,105
330
2,232
7,233
4,506
0
2,019
5,214
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
31,851
303
Minions Killed
363
0
Camps Cleared
0
1,068,356
Distance Traveled
1,094,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,113
647
97
9
0
233,690
0
W
Thor
6,034
549
73
7
0
214,551
0
W
Neith
6,171
561
91
8
0
203,218
0
L
Geb
5,912
537
53
5
0
224,225
0
L
Chang'e
6,162
560
63
6
0
215,211
4
L
Chaac
5,877
534
64
6
0
215,324
0
L
Ra
5,756
523
68
6
0
206,249
0
L
Chiron
5,480
498
55
5
0
207,347
2
W
Ymir
7,096
645
85
8
0
201,208
0
W
Horus
5,437
494
17
2
0
241,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role