Player Matchup

Danzaburou
Danzaburou
HoloSW
Danzaburou
Level 117
God Stats
1W - 3L
1,482 SR
Queue Stats
67W - 60L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
McRoberTT
Kumbhakarna
Level 139
God Stats
1W - 1L
1,287 SR
Queue Stats
34W - 25L
1,556 Elo+
Solo
Ares
Ares
Ti Grincheux
Ares
Level 98
God Stats
2W - 4L
1,361 SR
Queue Stats
75W - 65L
1,515 Elo+
Solo
Tyr
Tyr
hipocrisy88
Tyr
Level 127
God Stats
2W - 1L
1,756 SR
Queue Stats
47W - 46L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
peeh07FC
Baron Samedi
Level 92
God Stats
5W - 2L
1,804 SR
Queue Stats
320W - 300L
1,422 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,486 Elo+

VS

Team Averages
Level 98
1,439 SR
1,405 Elo+
Nemesis
Nemesis
Ghomita
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,474 Elo+
Solo
Medusa
Medusa
Medusa_am1gable3
Medusa
Level 84
God Stats
9W - 8L
1,490 SR
Queue Stats
254W - 224L
1,504 Elo+
Solo
Geb
Geb
TheForerunner77
Geb
Level 56
God Stats
6W - 8L
1,190 SR
Queue Stats
16W - 31L
1,068 Elo+
Solo
Janus
Janus
TrojinV2
Janus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 126L
1,517 Elo+
Solo
Surtr
Surtr
xFATALSk1LLZx
Surtr
Level 129
God Stats
51W - 46L
1,514 SR
Queue Stats
146W - 135L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoloSW
Danzaburou
14
0 / 1 / 2
7,849
523
4,627
7,377
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
McRoberTT
Kumbhakarna
15
8 / 2 / 4
8,785
586
8,634
13,258
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 4
9,032
602
9,453
15,385
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 0
8,101
540
7,643
20,482
18,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
peeh07FC
Baron Samedi
14
1 / 3 / 4
8,332
555
7,230
9,892
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghomita
Nemesis
13
4 / 5 / 1
7,432
495
9,799
15,015
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 2 / 0
5,050
337
4,860
5,002
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 3
6,221
415
5,010
12,821
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
TrojinV2
Janus
13
2 / 4 / 2
7,711
514
6,025
9,087
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 1
9,008
601
15,280
14,103
10,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
8
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ghomita
Nemesis
4
5
1
0.9
W
Danzaburou
HoloSW
Danzaburou
0
1
2
1
W
Kumbhakarna
McRoberTT
Kumbhakarna
8
2
4
5
L
0
2
0
0
L
0
4
3
0.38
W
6
1
4
8
L
Janus
TrojinV2
Janus
2
4
2
0.75
W
0
1
0
0
W
Baron Samedi
peeh07FC
Baron Samedi
1
3
4
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
40,974
66,394
Taken
56,028
43,199
Mitigated
28,622
25,954
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ghomita
Nemesis
9,799
4,226
0
2,212
15,015
5,460
0
7,930
7,085
0
55,571
W
Danzaburou
HoloSW
Danzaburou
4,627
1,698
0
2,506
7,377
2,448
1,370
780
6,597
0
63,262
W
Kumbhakarna
McRoberTT
Kumbhakarna
8,634
1,877
0
5,452
13,258
5,268
241
2,034
11,224
60,540
809
L
4,860
1,561
367
1,293
5,002
1,269
0
2,031
2,971
0
20,234
L
5,010
261
0
2,058
12,821
8,308
0
7,599
5,222
18,219
0
W
9,453
614
0
4,609
15,385
12,078
487
5,557
9,828
28,541
3,133
L
Janus
TrojinV2
Janus
6,025
208
0
2,098
9,087
2,987
0
6,938
2,149
48,035
0
W
7,643
783
0
10,376
20,482
18,890
0
849
19,633
0
68,598
W
Baron Samedi
peeh07FC
Baron Samedi
7,230
257
580
2,431
9,892
4,515
0
2,815
7,077
60,842
1,619
L
15,280
4,676
0
5,787
14,103
10,598
0
0
14,103
1,931
73,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
35,422
487
Minions Killed
360
0
Camps Cleared
0
1,454,360
Distance Traveled
1,281,727
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,432
495
87
6
0
323,660
0
W
Danzaburou
7,849
523
108
7
0
290,321
0
W
Kumbhakarna
8,785
586
95
6
0
302,559
0
L
Medusa
5,050
337
31
2
0
116,541
0
L
Geb
6,221
415
18
1
0
285,104
0
W
Ares
9,032
602
38
3
0
296,388
0
L
Janus
7,711
514
89
6
0
289,829
2
W
Tyr
8,101
540
137
9
0
280,401
0
W
Baron Samedi
8,332
555
109
7
0
284,691
3
L
Surtr
9,008
601
135
9
0
266,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role