Player Matchup

Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Ewokeo
Xbalanque
Platinum II
Level 155
God Stats
1W - 2L
1,759 SR
Queue Stats
46W - 39L
2,032 MMR
Solo
Thoth
Thoth
Platinum I
JGDiffed
Thoth
Platinum I
Level 63
God Stats
4W - 3L
1,897 SR
Queue Stats
57W - 46L
2,025 MMR
Party 2
Shiva
Shiva
Diamond V
gtrjamie
Shiva
Diamond V
Level 180
God Stats
92W - 73L
1,693 SR
Queue Stats
143W - 125L
2,069 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
iFuffy
Sylvanus
Diamond IV
Level 159
God Stats
8W - 7L
1,845 SR
Queue Stats
149W - 128L
2,078 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,739 SR
1,941 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,710 SR
1,945 MMR
Loki
Loki
Diamond III
 
Loki
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond IV
ChavezTheTruth
Charybdis
Diamond IV
Level 108
God Stats
28W - 23L
1,633 SR
Queue Stats
343W - 332L
2,026 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Difficult
Sun Wukong
Diamond IV
Level 224
God Stats
8W - 2L
1,709 SR
Queue Stats
291W - 261L
1,992 MMR
Solo
Fafnir
Fafnir
Diamond V
Roadsterbear
Fafnir
Diamond V
Level 145
God Stats
3W - 0L
1,854 SR
Queue Stats
90W - 84L
2,054 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
arrozconmenestra
Nu Wa
Diamond IV
Level 156
God Stats
24W - 7L
1,853 SR
Queue Stats
76W - 69L
2,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 4 / 1
6,230
445
2,271
10,653
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Ewokeo
Xbalanque
12
2 / 5 / 0
6,836
488
8,693
13,060
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
JGDiffed
Thoth
13
1 / 0 / 0
7,320
523
6,369
5,640
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
gtrjamie
Shiva
8
0 / 4 / 0
5,581
399
2,439
8,578
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
iFuffy
Sylvanus
9
1 / 5 / 2
6,378
456
3,644
15,670
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChernobogUllrAo Kuang

VS

Bans
KumbhakarnaKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 8
8,209
586
5,912
10,366
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
ChavezTheTruth
Charybdis
16
5 / 2 / 2
8,952
639
11,414
9,072
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
Difficult
Sun Wukong
14
4 / 0 / 2
8,821
630
5,959
8,280
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
13
3 / 0 / 3
7,901
564
5,546
10,939
11,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 6
8,742
624
10,535
3,902
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
1
0.13
W
Loki
 
Loki
4
1
8
8
W
Charybdis
ChavezTheTruth
Charybdis
5
2
2
3
W
Sun Wukong
Difficult
Sun Wukong
4
0
2
5
L
Xbalanque
Ewokeo
Xbalanque
2
5
0
0.4
L
Thoth
JGDiffed
Thoth
1
0
0
1
W
Fafnir
3
0
3
4.5
W
2
1
6
5
L
Shiva
gtrjamie
Shiva
0
4
0
0
L
Sylvanus
iFuffy
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
39,366
53,601
Taken
42,559
21,728
Mitigated
23,209
14,186
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,271
421
0
1,472
10,653
3,485
0
3,014
7,489
0
56,156
W
Loki
 
Loki
5,912
1,506
0
4,274
10,366
3,300
1,573
1,447
8,919
0
59,758
W
Charybdis
ChavezTheTruth
Charybdis
11,414
5,787
0
3,940
9,072
3,229
29
1,577
7,495
0
74,780
W
Sun Wukong
Difficult
Sun Wukong
5,959
1,507
0
2,230
8,280
4,989
773
155
8,125
75
60,141
L
Xbalanque
Ewokeo
Xbalanque
8,693
4,889
0
4,673
13,060
4,228
0
1,564
11,409
0
55,003
L
Thoth
JGDiffed
Thoth
6,369
241
0
1,131
5,640
1,272
0
3,688
1,617
62,505
970
W
Fafnir
5,546
1,992
0
2,806
10,939
11,092
0
3,780
7,159
26,371
0
W
10,535
1,803
0
1,292
3,902
599
0
2,694
1,208
59,641
482
L
Shiva
gtrjamie
Shiva
2,439
675
0
549
8,578
3,558
0
1,103
7,339
0
25,355
L
Sylvanus
iFuffy
Sylvanus
3,644
728
1,881
4,480
15,670
9,185
0
5,754
9,591
16,454
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
42,625
396
Minions Killed
479
0
Camps Cleared
0
1,303,232
Distance Traveled
1,396,365
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,230
445
109
8
0
348,924
0
W
Loki
8,209
586
98
7
0
333,434
0
W
Charybdis
8,952
639
132
9
0
243,381
0
W
Sun Wukong
8,821
630
100
7
0
254,192
0
L
Xbalanque
6,836
488
89
6
0
233,971
1
L
Thoth
7,320
523
128
9
0
278,221
1
W
Fafnir
7,901
564
26
2
0
280,633
3
W
Nu Wa
8,742
624
123
9
0
284,725
2
L
Shiva
5,581
399
50
4
0
195,677
2
L
Sylvanus
6,378
456
20
1
0
246,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role