Player Matchup

Cthulhu
Cthulhu
DEBO GSC
Cthulhu
Level 199
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 12L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
IReadSteiner
Danzaburou
Level 179
God Stats
18W - 6L
1,847 SR
Queue Stats
189W - 163L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KEEF TGF
Tsukuyomi
Level 159
God Stats
1W - 0L
1,311 SR
Queue Stats
68W - 83L
1,530 Elo+
Party 2
Bastet
Bastet
bulycz
Bastet
Level 102
God Stats
9W - 3L
1,701 SR
Queue Stats
200W - 172L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
eugene-sexy
Baron Samedi
Level 130
God Stats
34W - 33L
1,534 SR
Queue Stats
266W - 273L
1,462 Elo+
Solo
Team Averages
Level 154
1,618 SR
1,526 Elo+

VS

Team Averages
Level 124
1,531 SR
1,565 Elo+
Thoth
Thoth
AbeliaVerice
Thoth
Level 142
God Stats
1W - 6L
1,290 SR
Queue Stats
428W - 391L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
CallMeMel0Yel0
Jormungandr
Level 156
God Stats
4W - 6L
1,550 SR
Queue Stats
190W - 188L
1,532 Elo+
Solo
Nu Wa
Nu Wa
LookSeeDoo
Nu Wa
Level 118
God Stats
14W - 5L
1,952 SR
Queue Stats
91W - 69L
1,607 Elo+
Solo
Neith
Neith
Snapls69
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,586 Elo+
Solo
Chaac
Chaac
YippiePilledAres
Chaac
Level 136
God Stats
6W - 11L
1,361 SR
Queue Stats
467W - 452L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEBO GSC
Cthulhu
11
1 / 0 / 3
6,840
526
3,237
7,173
4,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
IReadSteiner
Danzaburou
15
3 / 1 / 2
9,722
748
6,287
8,273
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KEEF TGF
Tsukuyomi
14
2 / 2 / 0
8,068
621
3,935
8,582
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bastet
bulycz
Bastet
14
4 / 0 / 2
7,749
596
5,930
10,671
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
eugene-sexy
Baron Samedi
13
2 / 2 / 1
7,337
564
4,839
7,478
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,673
513
4,115
5,034
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
CallMeMel0Yel0
Jormungandr
12
1 / 3 / 0
7,155
550
2,719
8,555
4,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
13
1 / 2 / 2
6,805
523
7,276
5,489
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Snapls69
Neith
11
1 / 3 / 2
6,229
479
5,511
9,603
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 1
6,136
472
3,327
10,827
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Jormungandr
CallMeMel0Yel0
Jormungandr
1
3
0
0.33
W
Cthulhu
DEBO GSC
Cthulhu
1
0
3
2.5
W
Danzaburou
IReadSteiner
Danzaburou
3
1
2
4
W
Tsukuyomi
KEEF TGF
Tsukuyomi
2
2
0
1
L
Nu Wa
1
2
2
1
L
Neith
Snapls69
Neith
1
3
2
0.67
L
0
3
1
0.17
W
Bastet
bulycz
Bastet
4
0
2
5
W
Baron Samedi
eugene-sexy
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
22,948
42,177
Taken
39,508
15,958
Mitigated
17,084
19,163
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
686
0
538
5,034
1,269
0
1,041
3,993
43,014
0
L
Jormungandr
CallMeMel0Yel0
Jormungandr
2,719
343
0
2,757
8,555
4,610
0
0
8,555
45,722
356
W
Cthulhu
DEBO GSC
Cthulhu
3,237
450
0
1,387
7,173
4,021
0
2,197
4,900
23,766
0
W
Danzaburou
IReadSteiner
Danzaburou
6,287
2,296
0
4,611
8,273
3,232
1,037
3,039
5,166
0
83,316
W
Tsukuyomi
KEEF TGF
Tsukuyomi
3,935
812
0
3,020
8,582
2,679
0
2,963
5,563
0
58,838
L
Nu Wa
7,276
1,230
0
986
5,489
1,444
0
2,359
2,878
53,338
0
L
Neith
Snapls69
Neith
5,511
1,196
0
2,962
9,603
2,551
0
1,943
7,518
0
39,390
L
3,327
272
0
2,906
10,827
7,210
0
2,274
8,509
0
28,664
W
Bastet
bulycz
Bastet
5,930
1,198
0
7,847
10,671
3,181
0
1,988
8,563
0
63,718
W
Baron Samedi
eugene-sexy
Baron Samedi
4,839
267
86
2,212
7,478
2,845
0
3,238
3,875
53,163
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
32,998
494
Minions Killed
414
0
Camps Cleared
0
1,311,054
Distance Traveled
1,281,689
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,673
513
94
7
0
253,591
1
L
Jormungandr
7,155
550
98
8
0
247,356
3
W
Cthulhu
6,840
526
28
2
0
271,053
2
W
Danzaburou
9,722
748
141
11
0
220,122
0
W
Tsukuyomi
8,068
621
114
9
0
275,471
1
L
Nu Wa
6,805
523
107
8
0
246,315
5
L
Neith
6,229
479
65
5
0
263,260
0
L
Chaac
6,136
472
50
4
0
271,167
7
W
Bastet
7,749
596
101
8
0
318,914
0
W
Baron Samedi
7,337
564
110
8
0
225,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role