Player Matchup

Ao Kuang
Ao Kuang
Este_Maldito
Ao Kuang
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,435 Elo+
Party 1
Ymir
Ymir
Lucifer7163
Ymir
Level 152
God Stats
3W - 1L
1,859 SR
Queue Stats
141W - 138L
1,541 Elo+
Party 1
Chronos
Chronos
Pildoritakey
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,557 Elo+
Solo
Izanami
Izanami
The Epiceness
Izanami
Level 100
God Stats
1W - 1L
1,683 SR
Queue Stats
29W - 51L
1,404 Elo+
Solo
Nox
Nox
USMC92FOREVER
Nox
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,507 Elo+
Solo
Team Averages
Level 99
1,608 SR
1,489 Elo+

VS

Team Averages
Level 100
1,635 SR
1,450 Elo+
Freya
Freya
Jordy51_J
Freya
Level 88
God Stats
4W - 2L
1,520 SR
Queue Stats
202W - 208L
1,459 Elo+
Solo
Scylla
Scylla
MarSmoove24
Scylla
Level 92
God Stats
8W - 7L
1,512 SR
Queue Stats
338W - 346L
1,438 Elo+
Solo
Chaac
Chaac
RebelsAngel11B
Chaac
Level 149
God Stats
4W - 1L
1,632 SR
Queue Stats
95W - 117L
1,451 Elo+
Solo
Hercules
Hercules
Thulhuu
Hercules
Level 66
God Stats
2W - 1L
1,778 SR
Queue Stats
37W - 36L
1,475 Elo+
Party 2
Chernobog
Chernobog
mintsan
Chernobog
Level 106
God Stats
1W - 0L
1,733 SR
Queue Stats
94W - 90L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Este_Maldito
Ao Kuang
13
2 / 4 / 5
7,729
703
3,703
9,012
3,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 3
8,447
768
9,263
13,793
11,928
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Pildoritakey
Chronos
15
3 / 5 / 8
8,030
730
7,981
11,820
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
14
2 / 6 / 3
8,277
752
5,970
8,393
3,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 4
7,079
644
3,342
8,329
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jordy51_J
Freya
15
2 / 3 / 13
8,837
803
8,654
7,653
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
16
13 / 2 / 6
10,232
930
9,955
6,311
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 18
8,926
811
11,173
16,453
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Thulhuu
Hercules
16
8 / 2 / 8
9,510
865
8,583
13,077
10,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
mintsan
Chernobog
15
2 / 3 / 17
9,064
824
9,640
11,207
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
11
Kills
27
27
Deaths
14
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Este_Maldito
Ao Kuang
2
4
5
1.13
W
Freya
Jordy51_J
Freya
2
3
13
2.83
L
4
5
3
1.1
W
Scylla
13
2
6
8
L
Chronos
Pildoritakey
Chronos
3
5
8
1.4
W
2
4
18
2.75
L
Izanami
2
6
3
0.58
W
Hercules
Thulhuu
Hercules
8
2
8
6
L
0
7
4
0.29
W
Chernobog
mintsan
Chernobog
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
48,005
51,347
Taken
54,701
26,720
Mitigated
37,046
9,714
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Este_Maldito
Ao Kuang
3,703
218
792
1,464
9,012
3,637
0
2,823
5,916
7,502
0
W
Freya
Jordy51_J
Freya
8,654
2,503
1,534
2,289
7,653
2,768
1,226
3,716
3,937
16,013
623
L
9,263
987
77
1,874
13,793
11,928
0
4,281
8,890
13,611
1,738
W
Scylla
9,955
374
931
1,926
6,311
2,040
96
2,803
3,508
16,244
0
L
Chronos
Pildoritakey
Chronos
7,981
1,957
664
3,262
11,820
4,355
0
5,314
5,897
14,862
863
W
11,173
392
550
6,172
16,453
17,117
0
2,878
13,575
0
16,744
L
Izanami
5,970
3,543
741
587
8,393
3,295
0
2,196
5,783
0
16,115
W
Hercules
Thulhuu
Hercules
8,583
2,293
1,078
4,821
13,077
10,478
391
7,310
5,767
0
13,830
L
3,342
350
41
212
8,329
3,505
0
2,591
5,492
12,612
15
W
Chernobog
mintsan
Chernobog
9,640
4,159
308
3,026
11,207
4,643
1,295
6,620
4,587
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
46,569
78
Minions Killed
112
0
Camps Cleared
0
806,288
Distance Traveled
983,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,729
703
11
1
0
166,900
0
W
Freya
8,837
803
32
3
0
200,115
0
L
Ymir
8,447
768
5
0
0
166,473
0
W
Scylla
10,232
930
16
1
0
181,169
0
L
Chronos
8,030
730
23
2
0
145,397
0
W
Chaac
8,926
811
13
1
0
206,260
0
L
Izanami
8,277
752
24
2
0
159,645
0
W
Hercules
9,510
865
6
1
0
195,717
0
L
Nox
7,079
644
15
1
0
167,873
0
W
Chernobog
9,064
824
45
4
0
200,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role