Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Amos202
Danzaburou
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 132L
1,467 Elo+
Party 1
Lancelot
Lancelot
DarkZone_Ant
Lancelot
Level 146
God Stats
1W - 2L
1,688 SR
Queue Stats
197W - 239L
1,472 Elo+
Solo
Da Ji
Da Ji
OffTheYammies
Da Ji
Level 146
God Stats
9W - 6L
1,761 SR
Queue Stats
60W - 61L
1,501 Elo+
Party 1
Vulcan
Vulcan
ajduck1018
Vulcan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,397 Elo+
Party 1
Team Averages
Level 96
1,590 SR
1,467 Elo+

VS

Team Averages
Level 135
1,534 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aiskrims
Charybdis
Level 148
God Stats
7W - 5L
1,578 SR
Queue Stats
266W - 275L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 116
God Stats
333W - 357L
1,503 SR
Queue Stats
342W - 370L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JoystickRenegade
Cu Chulainn
Level 136
God Stats
11W - 11L
1,530 SR
Queue Stats
176W - 177L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
KUSHGODROB
Kumbhakarna
Level 114
God Stats
1W - 1L
1,558 SR
Queue Stats
16W - 23L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
2 / 2 / 3
8,547
855
9,518
13,737
13,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Amos202
Danzaburou
14
1 / 4 / 3
8,443
844
5,800
8,356
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
DarkZone_Ant
Lancelot
14
4 / 7 / 4
8,887
889
7,630
11,314
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 1
8,820
882
5,583
6,465
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ajduck1018
Vulcan
14
1 / 6 / 4
8,352
835
9,491
7,497
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 3 / 5
9,602
960
12,300
11,594
5,753
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Aiskrims
Charybdis
16
5 / 2 / 5
10,183
1,018
8,292
8,798
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
DarusX
Aphrodite
16
1 / 1 / 9
9,139
914
5,173
7,856
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
JoystickRenegade
Cu Chulainn
16
4 / 2 / 8
9,645
965
7,340
12,079
12,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
KUSHGODROB
Kumbhakarna
15
7 / 4 / 12
10,044
1,004
7,862
14,539
11,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
21
21
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
2
3
1.75
W
Anubis
 
Anubis
4
3
5
2.17
W
Charybdis
Aiskrims
Charybdis
5
2
5
3.75
L
Danzaburou
Amos202
Danzaburou
1
4
3
0.63
L
Lancelot
DarkZone_Ant
Lancelot
4
7
4
0.86
W
Aphrodite
DarusX
Aphrodite
1
1
9
5.5
W
Cu Chulainn
JoystickRenegade
Cu Chulainn
4
2
8
4
W
Kumbhakarna
KUSHGODROB
Kumbhakarna
7
4
12
3.25
L
3
2
1
1.75
L
Vulcan
ajduck1018
Vulcan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
40,967
47,369
Taken
54,866
25,495
Mitigated
37,720
6,904
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
9,518
2,804
0
3,630
13,737
13,962
0
7,237
6,388
27,569
0
W
Anubis
 
Anubis
12,300
611
232
2,597
11,594
5,753
350
4,191
7,403
37,371
0
W
Charybdis
Aiskrims
Charybdis
8,292
3,924
0
1,139
8,798
3,229
3,194
2,222
6,576
0
38,468
L
Danzaburou
Amos202
Danzaburou
5,800
1,993
0
1,447
8,356
2,534
0
5,105
2,989
0
19,287
L
Lancelot
DarkZone_Ant
Lancelot
7,630
1,287
0
484
11,314
3,719
0
4,697
6,500
0
17,519
W
Aphrodite
DarusX
Aphrodite
5,173
341
4,868
5,601
7,856
4,439
669
4,476
3,380
20,689
0
W
Cu Chulainn
JoystickRenegade
Cu Chulainn
7,340
610
0
810
12,079
12,874
0
2,781
9,298
24
29,721
W
Kumbhakarna
KUSHGODROB
Kumbhakarna
7,862
830
81
1,432
14,539
11,425
174
5,087
9,452
8,041
468
L
5,583
958
0
1,343
6,465
2,740
0
3,074
3,286
0
12,080
L
Vulcan
ajduck1018
Vulcan
9,491
283
0
0
7,497
2,540
0
4,148
3,158
17,798
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
48,613
144
Minions Killed
250
0
Camps Cleared
0
872,139
Distance Traveled
984,256
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,547
855
44
4
0
206,782
2
W
Anubis
9,602
960
70
7
0
181,200
0
W
Charybdis
10,183
1,018
75
8
0
184,380
0
L
Danzaburou
8,443
844
40
4
0
182,186
0
L
Lancelot
8,887
889
27
3
0
183,877
2
W
Aphrodite
9,139
914
49
5
0
205,211
4
W
Cu Chulainn
9,645
965
48
5
0
214,033
0
W
Kumbhakarna
10,044
1,004
8
1
0
199,432
2
L
Da Ji
8,820
882
15
2
0
99,482
0
L
Vulcan
8,352
835
18
2
0
199,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role