Player Matchup

Baron Samedi
Baron Samedi
Br0ckt0n
Baron Samedi
Level 69
God Stats
2W - 1L
1,264 SR
Queue Stats
223W - 197L
1,514 Elo+
Solo
King Arthur
King Arthur
HittingLizardKc
King Arthur
Level 89
God Stats
24W - 17L
1,641 SR
Queue Stats
584W - 526L
1,555 Elo+
Solo
Chaac
Chaac
InstalockChaac
Chaac
Level 106
God Stats
34W - 23L
1,594 SR
Queue Stats
168W - 194L
1,469 Elo+
Party 1
Bellona
Bellona
RandySavauge
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
xChoose
Hun Batz
Level 146
God Stats
11W - 5L
1,803 SR
Queue Stats
118W - 122L
1,498 Elo+
Solo
Team Averages
Level 87
1,560 SR
1,482 Elo+

VS

Team Averages
Level 88
1,503 SR
1,581 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Hides_Hrt_
Mulan
Level 96
God Stats
14W - 11L
1,709 SR
Queue Stats
236W - 219L
1,489 Elo+
Party 3
Camazotz
Camazotz
R1ven-Star
Camazotz
Level 117
God Stats
1W - 2L
1,527 SR
Queue Stats
621W - 584L
1,520 Elo+
Party 3
The Morrigan
The Morrigan
darkflamedragons
The Morrigan
Level 107
God Stats
0W - 4L
1,278 SR
Queue Stats
467W - 442L
1,520 Elo+
Party 3
Geb
Geb
noobender69
Geb
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 3L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Br0ckt0n
Baron Samedi
13
0 / 0 / 3
7,372
527
1,742
6,559
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HittingLizardKc
King Arthur
14
2 / 0 / 3
8,389
599
9,820
13,002
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 2
7,527
538
11,047
12,260
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
RandySavauge
Bellona
14
3 / 2 / 3
7,920
566
6,540
9,919
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
xChoose
Hun Batz
14
5 / 0 / 2
7,658
547
5,421
7,555
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 2 / 1
7,492
535
6,626
9,413
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
10
0 / 4 / 1
5,303
379
4,253
10,995
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Camazotz
R1ven-Star
Camazotz
13
1 / 1 / 1
6,955
497
2,727
12,166
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
darkflamedragons
The Morrigan
12
0 / 4 / 0
7,123
509
3,340
6,267
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 0
7,192
514
9,447
14,539
7,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
1
1.75
W
Baron Samedi
Br0ckt0n
Baron Samedi
0
0
3
1.5
L
Mulan
0
4
1
0.13
W
King Arthur
HittingLizardKc
King Arthur
2
0
3
3.5
W
4
2
2
2.5
L
Camazotz
R1ven-Star
Camazotz
1
1
1
1.5
W
Bellona
RandySavauge
Bellona
3
2
3
2.25
L
The Morrigan
darkflamedragons
The Morrigan
0
4
0
0
L
0
3
0
0
W
Hun Batz
xChoose
Hun Batz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
26,393
49,295
Taken
53,380
27,570
Mitigated
23,761
16,201
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,626
3,689
0
3,648
9,413
2,848
0
0
9,413
0
51,232
W
Baron Samedi
Br0ckt0n
Baron Samedi
1,742
99
190
2,373
6,559
2,071
348
2,410
3,839
50,722
934
L
Mulan
4,253
495
0
1,341
10,995
7,464
0
120
10,875
0
21,816
W
King Arthur
HittingLizardKc
King Arthur
9,820
1,236
0
2,869
13,002
8,405
113
7,138
5,824
0
59,574
W
11,047
1,638
0
3,598
12,260
8,488
99
376
11,705
0
49,839
L
Camazotz
R1ven-Star
Camazotz
2,727
504
0
4,327
12,166
4,430
0
313
11,843
0
64,376
W
Bellona
RandySavauge
Bellona
6,540
2,379
0
3,446
9,919
6,193
567
0
9,729
181
49,298
L
The Morrigan
darkflamedragons
The Morrigan
3,340
155
0
610
6,267
1,718
0
1,052
4,970
44,710
871
L
9,447
1,174
0
4,989
14,539
7,301
0
32
14,497
51,836
1,204
W
Hun Batz
xChoose
Hun Batz
5,421
999
0
3,725
7,555
2,413
248
1,916
5,565
0
48,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
34,065
441
Minions Killed
425
0
Camps Cleared
0
1,523,822
Distance Traveled
1,410,920
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,492
535
101
7
0
311,879
3
W
Baron Samedi
7,372
527
98
7
0
262,425
0
L
Mulan
5,303
379
23
2
0
253,306
0
W
King Arthur
8,389
599
87
6
0
301,576
3
W
Chaac
7,527
538
76
5
0
294,616
1
L
Camazotz
6,955
497
102
7
0
340,564
0
W
Bellona
7,920
566
95
7
0
310,450
0
L
The Morrigan
7,123
509
98
7
0
267,053
0
L
Geb
7,192
514
101
7
0
238,118
0
W
Hun Batz
7,658
547
85
6
0
354,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role